class_meshinstance2d.rst 2.0 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the MeshInstance2D.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_MeshInstance2D:
  5. MeshInstance2D
  6. ==============
  7. **Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Properties
  12. ----------
  13. +-------------------------------+-------------------------------------------------------------+
  14. | :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_MeshInstance2D_property_mesh>` |
  15. +-------------------------------+-------------------------------------------------------------+
  16. | :ref:`Texture<class_Texture>` | :ref:`normal_map<class_MeshInstance2D_property_normal_map>` |
  17. +-------------------------------+-------------------------------------------------------------+
  18. | :ref:`Texture<class_Texture>` | :ref:`texture<class_MeshInstance2D_property_texture>` |
  19. +-------------------------------+-------------------------------------------------------------+
  20. Tutorials
  21. ---------
  22. - :doc:`../tutorials/2d/2d_meshes`
  23. Property Descriptions
  24. ---------------------
  25. .. _class_MeshInstance2D_property_mesh:
  26. - :ref:`Mesh<class_Mesh>` **mesh**
  27. +----------+-----------------+
  28. | *Setter* | set_mesh(value) |
  29. +----------+-----------------+
  30. | *Getter* | get_mesh() |
  31. +----------+-----------------+
  32. .. _class_MeshInstance2D_property_normal_map:
  33. - :ref:`Texture<class_Texture>` **normal_map**
  34. +----------+-----------------------+
  35. | *Setter* | set_normal_map(value) |
  36. +----------+-----------------------+
  37. | *Getter* | get_normal_map() |
  38. +----------+-----------------------+
  39. .. _class_MeshInstance2D_property_texture:
  40. - :ref:`Texture<class_Texture>` **texture**
  41. +----------+--------------------+
  42. | *Setter* | set_texture(value) |
  43. +----------+--------------------+
  44. | *Getter* | get_texture() |
  45. +----------+--------------------+