class_texturerect.rst 5.3 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the TextureRect.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_TextureRect:
  5. TextureRect
  6. ===========
  7. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Control for drawing textures.
  12. Properties
  13. ----------
  14. +--------------------------------------------------+--------------------------------------------------------------+
  15. | :ref:`bool<class_bool>` | :ref:`expand<class_TextureRect_property_expand>` |
  16. +--------------------------------------------------+--------------------------------------------------------------+
  17. | :ref:`bool<class_bool>` | :ref:`flip_h<class_TextureRect_property_flip_h>` |
  18. +--------------------------------------------------+--------------------------------------------------------------+
  19. | :ref:`bool<class_bool>` | :ref:`flip_v<class_TextureRect_property_flip_v>` |
  20. +--------------------------------------------------+--------------------------------------------------------------+
  21. | :ref:`StretchMode<enum_TextureRect_StretchMode>` | :ref:`stretch_mode<class_TextureRect_property_stretch_mode>` |
  22. +--------------------------------------------------+--------------------------------------------------------------+
  23. | :ref:`Texture<class_Texture>` | :ref:`texture<class_TextureRect_property_texture>` |
  24. +--------------------------------------------------+--------------------------------------------------------------+
  25. Enumerations
  26. ------------
  27. .. _enum_TextureRect_StretchMode:
  28. .. _class_TextureRect_constant_STRETCH_SCALE_ON_EXPAND:
  29. .. _class_TextureRect_constant_STRETCH_SCALE:
  30. .. _class_TextureRect_constant_STRETCH_TILE:
  31. .. _class_TextureRect_constant_STRETCH_KEEP:
  32. .. _class_TextureRect_constant_STRETCH_KEEP_CENTERED:
  33. .. _class_TextureRect_constant_STRETCH_KEEP_ASPECT:
  34. .. _class_TextureRect_constant_STRETCH_KEEP_ASPECT_CENTERED:
  35. .. _class_TextureRect_constant_STRETCH_KEEP_ASPECT_COVERED:
  36. enum **StretchMode**:
  37. - **STRETCH_SCALE_ON_EXPAND** = **0** --- Scale to fit the node's bounding rectangle, only if ``expand`` is ``true``. Default ``stretch_mode``, for backwards compatibility. Until you set ``expand`` to ``true``, the texture will behave like ``STRETCH_KEEP``.
  38. - **STRETCH_SCALE** = **1** --- Scale to fit the node's bounding rectangle.
  39. - **STRETCH_TILE** = **2** --- Tile inside the node's bounding rectangle.
  40. - **STRETCH_KEEP** = **3** --- The texture keeps its original size and stays in the bounding rectangle's top-left corner.
  41. - **STRETCH_KEEP_CENTERED** = **4** --- The texture keeps its original size and stays centered in the node's bounding rectangle.
  42. - **STRETCH_KEEP_ASPECT** = **5** --- Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.
  43. - **STRETCH_KEEP_ASPECT_CENTERED** = **6** --- Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio.
  44. - **STRETCH_KEEP_ASPECT_COVERED** = **7** --- Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.
  45. Description
  46. -----------
  47. Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the :ref:`stretch_mode<class_TextureRect_property_stretch_mode>` property. It can scale, tile, or stay centered inside its bounding rectangle.
  48. Property Descriptions
  49. ---------------------
  50. .. _class_TextureRect_property_expand:
  51. - :ref:`bool<class_bool>` **expand**
  52. +----------+-------------------+
  53. | *Setter* | set_expand(value) |
  54. +----------+-------------------+
  55. | *Getter* | has_expand() |
  56. +----------+-------------------+
  57. If ``true``, the texture scales to fit its bounding rectangle. Default value: ``false``.
  58. .. _class_TextureRect_property_flip_h:
  59. - :ref:`bool<class_bool>` **flip_h**
  60. +----------+-------------------+
  61. | *Setter* | set_flip_h(value) |
  62. +----------+-------------------+
  63. | *Getter* | is_flipped_h() |
  64. +----------+-------------------+
  65. If ``true``, texture is flipped horizontally. Default value: ``false``.
  66. .. _class_TextureRect_property_flip_v:
  67. - :ref:`bool<class_bool>` **flip_v**
  68. +----------+-------------------+
  69. | *Setter* | set_flip_v(value) |
  70. +----------+-------------------+
  71. | *Getter* | is_flipped_v() |
  72. +----------+-------------------+
  73. If ``true``, texture is flipped vertically. Default value: ``false``.
  74. .. _class_TextureRect_property_stretch_mode:
  75. - :ref:`StretchMode<enum_TextureRect_StretchMode>` **stretch_mode**
  76. +----------+-------------------------+
  77. | *Setter* | set_stretch_mode(value) |
  78. +----------+-------------------------+
  79. | *Getter* | get_stretch_mode() |
  80. +----------+-------------------------+
  81. Controls the texture's behavior when resizing the node's bounding rectangle. See :ref:`StretchMode<enum_TextureRect_StretchMode>`.
  82. .. _class_TextureRect_property_texture:
  83. - :ref:`Texture<class_Texture>` **texture**
  84. +----------+--------------------+
  85. | *Setter* | set_texture(value) |
  86. +----------+--------------------+
  87. | *Getter* | get_texture() |
  88. +----------+--------------------+
  89. The node's :ref:`Texture<class_Texture>` resource.