class_canvaslayer.rst 6.2 KB

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  1. .. _class_CanvasLayer:
  2. CanvasLayer
  3. ===========
  4. **Inherits:** :ref:`Node<class_node>`
  5. **Category:** Core
  6. Canvas Item layer.
  7. Member Functions
  8. ----------------
  9. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  10. | void | :ref:`set_layer<class_CanvasLayer_set_layer>` **(** :ref:`int<class_int>` layer **)** |
  11. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  12. | :ref:`int<class_int>` | :ref:`get_layer<class_CanvasLayer_get_layer>` **(** **)** const |
  13. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  14. | void | :ref:`set_transform<class_CanvasLayer_set_transform>` **(** :ref:`Matrix32<class_matrix32>` transform **)** |
  15. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  16. | :ref:`Matrix32<class_matrix32>` | :ref:`get_transform<class_CanvasLayer_get_transform>` **(** **)** const |
  17. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  18. | void | :ref:`set_offset<class_CanvasLayer_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)** |
  19. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  20. | :ref:`Vector2<class_vector2>` | :ref:`get_offset<class_CanvasLayer_get_offset>` **(** **)** const |
  21. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`set_rotation<class_CanvasLayer_set_rotation>` **(** :ref:`float<class_float>` rotation **)** |
  23. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  24. | :ref:`float<class_float>` | :ref:`get_rotation<class_CanvasLayer_get_rotation>` **(** **)** const |
  25. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  26. | void | :ref:`set_scale<class_CanvasLayer_set_scale>` **(** :ref:`Vector2<class_vector2>` scale **)** |
  27. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  28. | :ref:`Vector2<class_vector2>` | :ref:`get_scale<class_CanvasLayer_get_scale>` **(** **)** const |
  29. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  30. | Canvas | :ref:`get_world_2d<class_CanvasLayer_get_world_2d>` **(** **)** const |
  31. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  32. | :ref:`RID<class_rid>` | :ref:`get_viewport<class_CanvasLayer_get_viewport>` **(** **)** const |
  33. +----------------------------------+---------------------------------------------------------------------------------------------------------------+
  34. Description
  35. -----------
  36. Canvas Item layer. :ref:`CanvasItem<class_canvasitem>` nodes that are direct or indirect children of a :ref:`CanvasLayer<class_canvaslayer>` will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a :ref:`CanvasLayer<class_canvaslayer>` with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
  37. Member Function Description
  38. ---------------------------
  39. .. _class_CanvasLayer_set_layer:
  40. - void **set_layer** **(** :ref:`int<class_int>` layer **)**
  41. Set the layer index, determines the draw order, a lower value will be below a higher one.
  42. .. _class_CanvasLayer_get_layer:
  43. - :ref:`int<class_int>` **get_layer** **(** **)** const
  44. Return the layer index, determines the draw order, a lower value will be below a higher one.
  45. .. _class_CanvasLayer_set_transform:
  46. - void **set_transform** **(** :ref:`Matrix32<class_matrix32>` transform **)**
  47. Set the base transform for this layer.
  48. .. _class_CanvasLayer_get_transform:
  49. - :ref:`Matrix32<class_matrix32>` **get_transform** **(** **)** const
  50. Return the base transform for this layer.
  51. .. _class_CanvasLayer_set_offset:
  52. - void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
  53. Set the base offset for this layer (helper).
  54. .. _class_CanvasLayer_get_offset:
  55. - :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
  56. Return the base offset for this layer (helper).
  57. .. _class_CanvasLayer_set_rotation:
  58. - void **set_rotation** **(** :ref:`float<class_float>` rotation **)**
  59. Set the base rotation for this layer (helper).
  60. .. _class_CanvasLayer_get_rotation:
  61. - :ref:`float<class_float>` **get_rotation** **(** **)** const
  62. Return the base rotation for this layer (helper).
  63. .. _class_CanvasLayer_set_scale:
  64. - void **set_scale** **(** :ref:`Vector2<class_vector2>` scale **)**
  65. Set the base scale for this layer (helper).
  66. .. _class_CanvasLayer_get_scale:
  67. - :ref:`Vector2<class_vector2>` **get_scale** **(** **)** const
  68. Return the base scale for this layer (helper).
  69. .. _class_CanvasLayer_get_world_2d:
  70. - Canvas **get_world_2d** **(** **)** const
  71. Return the :ref:`World2D<class_world2d>` used by this layer.
  72. .. _class_CanvasLayer_get_viewport:
  73. - :ref:`RID<class_rid>` **get_viewport** **(** **)** const
  74. Return the viewport RID for this layer.