class_audiostreamplayback.rst 1.4 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/AudioStreamPlayback.xml.
  6. .. _class_AudioStreamPlayback:
  7. AudioStreamPlayback
  8. ===================
  9. **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`AudioStreamPlaybackResampled<class_AudioStreamPlaybackResampled>`
  11. Meta class for playing back audio.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. Can play, loop, pause a scroll through audio. See :ref:`AudioStream<class_AudioStream>` and :ref:`AudioStreamOGGVorbis<class_AudioStreamOGGVorbis>` for usage.
  16. .. rst-class:: classref-introduction-group
  17. Tutorials
  18. ---------
  19. - `Audio Generator Demo <https://godotengine.org/asset-library/asset/526>`__
  20. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  21. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  22. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  23. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`