class_audioeffectamplify.rst 989 B

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the AudioEffectAmplify.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_AudioEffectAmplify:
  5. AudioEffectAmplify
  6. ==================
  7. **Inherits:** :ref:`AudioEffect<class_audioeffect>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Adds a Amplify audio effect to an Audio bus.
  12. Increases or decreases the volume of the selected audio bus.
  13. Member Variables
  14. ----------------
  15. .. _class_AudioEffectAmplify_volume_db:
  16. - :ref:`float<class_float>` **volume_db** - Amount of amplification. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. Default value: ``0``.
  17. Description
  18. -----------
  19. Increases or decreases the volume being routed through the audio bus.