class_bakedlightmapdata.rst 3.9 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the BakedLightmapData.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_BakedLightmapData:
  5. BakedLightmapData
  6. =================
  7. **Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Member Functions
  12. ----------------
  13. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  14. | void | :ref:`add_user<class_BakedLightmapData_add_user>` **(** :ref:`NodePath<class_nodepath>` path, :ref:`Texture<class_texture>` lightmap, :ref:`int<class_int>` instance **)** |
  15. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | void | :ref:`clear_users<class_BakedLightmapData_clear_users>` **(** **)** |
  17. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`int<class_int>` | :ref:`get_user_count<class_BakedLightmapData_get_user_count>` **(** **)** const |
  19. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | :ref:`Texture<class_texture>` | :ref:`get_user_lightmap<class_BakedLightmapData_get_user_lightmap>` **(** :ref:`int<class_int>` user_idx **)** const |
  21. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | :ref:`NodePath<class_nodepath>` | :ref:`get_user_path<class_BakedLightmapData_get_user_path>` **(** :ref:`int<class_int>` user_idx **)** const |
  23. +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. Member Variables
  25. ----------------
  26. .. _class_BakedLightmapData_bounds:
  27. - :ref:`AABB<class_aabb>` **bounds**
  28. .. _class_BakedLightmapData_cell_space_transform:
  29. - :ref:`Transform<class_transform>` **cell_space_transform**
  30. .. _class_BakedLightmapData_cell_subdiv:
  31. - :ref:`int<class_int>` **cell_subdiv**
  32. .. _class_BakedLightmapData_energy:
  33. - :ref:`float<class_float>` **energy**
  34. .. _class_BakedLightmapData_octree:
  35. - :ref:`PoolByteArray<class_poolbytearray>` **octree**
  36. Member Function Description
  37. ---------------------------
  38. .. _class_BakedLightmapData_add_user:
  39. - void **add_user** **(** :ref:`NodePath<class_nodepath>` path, :ref:`Texture<class_texture>` lightmap, :ref:`int<class_int>` instance **)**
  40. .. _class_BakedLightmapData_clear_users:
  41. - void **clear_users** **(** **)**
  42. .. _class_BakedLightmapData_get_user_count:
  43. - :ref:`int<class_int>` **get_user_count** **(** **)** const
  44. .. _class_BakedLightmapData_get_user_lightmap:
  45. - :ref:`Texture<class_texture>` **get_user_lightmap** **(** :ref:`int<class_int>` user_idx **)** const
  46. .. _class_BakedLightmapData_get_user_path:
  47. - :ref:`NodePath<class_nodepath>` **get_user_path** **(** :ref:`int<class_int>` user_idx **)** const