class_capsuleshape2d.rst 815 B

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the CapsuleShape2D.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_CapsuleShape2D:
  5. CapsuleShape2D
  6. ==============
  7. **Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Capsule shape for 2D collisions.
  12. Member Variables
  13. ----------------
  14. .. _class_CapsuleShape2D_height:
  15. - :ref:`float<class_float>` **height** - The capsule's height.
  16. .. _class_CapsuleShape2D_radius:
  17. - :ref:`float<class_float>` **radius** - The capsule's radius.
  18. Description
  19. -----------
  20. Capsule shape for 2D collisions.