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- .. _doc_consoles:
- Console Support in Godot
- ========================
- Official Support
- ----------------
- Godot does not officially support consoles (save for XBox One via UWP) currently.
- The reasons for this are:
- * To develop for consoles, one must be licensed as a company. Godot, as an open source project, does not have such a legal figure.
- * Console SDKs are secret, and protected by non-disclosure agreements. Even if we could get access to them, we could not publish the code as open-source.
- * Consoles require specialized hardware to develop for, so regular individuals can't create games for them anyway.
- This, however, does not mean you can't port your games to consoles. Quite the contrary.
- Third-Party Support
- --------------------
- Console ports of Godot are offered via third party companies (which have
- ported Godot on their own) and offer porting and publishing services of
- your games to consoles.
- Following is the list of providers:
- * `Lone Wolf Technology <http://www.lonewolftechnology.com/>`_ offers
- Switch, PS4 and XBox One porting and publishing of Godot games.
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