class_animation.rst 58 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Animation.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Animation:
  6. Animation
  7. =========
  8. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Contains data used to animate everything in the engine.
  13. Properties
  14. ----------
  15. +---------------------------+------------------------------------------------+
  16. | :ref:`float<class_float>` | :ref:`length<class_Animation_property_length>` |
  17. +---------------------------+------------------------------------------------+
  18. | :ref:`bool<class_bool>` | :ref:`loop<class_Animation_property_loop>` |
  19. +---------------------------+------------------------------------------------+
  20. | :ref:`float<class_float>` | :ref:`step<class_Animation_property_step>` |
  21. +---------------------------+------------------------------------------------+
  22. Methods
  23. -------
  24. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`int<class_int>` | :ref:`add_track<class_Animation_method_add_track>` **(** :ref:`TrackType<enum_Animation_TrackType>` type, :ref:`int<class_int>` at_position=-1 **)** |
  26. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`String<class_String>` | :ref:`animation_track_get_key_animation<class_Animation_method_animation_track_get_key_animation>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  28. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`int<class_int>` | :ref:`animation_track_insert_key<class_Animation_method_animation_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`String<class_String>` animation **)** |
  30. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`animation_track_set_key_animation<class_Animation_method_animation_track_set_key_animation>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`String<class_String>` animation **)** |
  32. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`float<class_float>` | :ref:`audio_track_get_key_end_offset<class_Animation_method_audio_track_get_key_end_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  34. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`float<class_float>` | :ref:`audio_track_get_key_start_offset<class_Animation_method_audio_track_get_key_start_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  36. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`Resource<class_Resource>` | :ref:`audio_track_get_key_stream<class_Animation_method_audio_track_get_key_stream>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  38. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | :ref:`int<class_int>` | :ref:`audio_track_insert_key<class_Animation_method_audio_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`Resource<class_Resource>` stream, :ref:`float<class_float>` start_offset=0, :ref:`float<class_float>` end_offset=0 **)** |
  40. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`audio_track_set_key_end_offset<class_Animation_method_audio_track_set_key_end_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)** |
  42. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`audio_track_set_key_start_offset<class_Animation_method_audio_track_set_key_start_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)** |
  44. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | void | :ref:`audio_track_set_key_stream<class_Animation_method_audio_track_set_key_stream>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Resource<class_Resource>` stream **)** |
  46. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`Vector2<class_Vector2>` | :ref:`bezier_track_get_key_in_handle<class_Animation_method_bezier_track_get_key_in_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  48. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`Vector2<class_Vector2>` | :ref:`bezier_track_get_key_out_handle<class_Animation_method_bezier_track_get_key_out_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  50. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`float<class_float>` | :ref:`bezier_track_get_key_value<class_Animation_method_bezier_track_get_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  52. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`int<class_int>` | :ref:`bezier_track_insert_key<class_Animation_method_bezier_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`float<class_float>` value, :ref:`Vector2<class_Vector2>` in_handle=Vector2( 0, 0 ), :ref:`Vector2<class_Vector2>` out_handle=Vector2( 0, 0 ) **)** |
  54. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | :ref:`float<class_float>` | :ref:`bezier_track_interpolate<class_Animation_method_bezier_track_interpolate>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time **)** const |
  56. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`bezier_track_set_key_in_handle<class_Animation_method_bezier_track_set_key_in_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` in_handle **)** |
  58. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`bezier_track_set_key_out_handle<class_Animation_method_bezier_track_set_key_out_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` out_handle **)** |
  60. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`bezier_track_set_key_value<class_Animation_method_bezier_track_set_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` value **)** |
  62. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`clear<class_Animation_method_clear>` **(** **)** |
  64. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | void | :ref:`copy_track<class_Animation_method_copy_track>` **(** :ref:`int<class_int>` track, :ref:`Animation<class_Animation>` to_animation **)** |
  66. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`int<class_int>` | :ref:`find_track<class_Animation_method_find_track>` **(** :ref:`NodePath<class_NodePath>` path **)** const |
  68. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`int<class_int>` | :ref:`get_track_count<class_Animation_method_get_track_count>` **(** **)** const |
  70. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`method_track_get_key_indices<class_Animation_method_method_track_get_key_indices>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const |
  72. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | :ref:`String<class_String>` | :ref:`method_track_get_name<class_Animation_method_method_track_get_name>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  74. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`Array<class_Array>` | :ref:`method_track_get_params<class_Animation_method_method_track_get_params>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  76. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | void | :ref:`remove_track<class_Animation_method_remove_track>` **(** :ref:`int<class_int>` idx **)** |
  78. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`int<class_int>` | :ref:`track_find_key<class_Animation_method_track_find_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false **)** const |
  80. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | :ref:`bool<class_bool>` | :ref:`track_get_interpolation_loop_wrap<class_Animation_method_track_get_interpolation_loop_wrap>` **(** :ref:`int<class_int>` idx **)** const |
  82. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | :ref:`InterpolationType<enum_Animation_InterpolationType>` | :ref:`track_get_interpolation_type<class_Animation_method_track_get_interpolation_type>` **(** :ref:`int<class_int>` idx **)** const |
  84. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | :ref:`int<class_int>` | :ref:`track_get_key_count<class_Animation_method_track_get_key_count>` **(** :ref:`int<class_int>` idx **)** const |
  86. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | :ref:`float<class_float>` | :ref:`track_get_key_time<class_Animation_method_track_get_key_time>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  88. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | :ref:`float<class_float>` | :ref:`track_get_key_transition<class_Animation_method_track_get_key_transition>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  90. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | :ref:`Variant<class_Variant>` | :ref:`track_get_key_value<class_Animation_method_track_get_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  92. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | :ref:`NodePath<class_NodePath>` | :ref:`track_get_path<class_Animation_method_track_get_path>` **(** :ref:`int<class_int>` idx **)** const |
  94. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | :ref:`TrackType<enum_Animation_TrackType>` | :ref:`track_get_type<class_Animation_method_track_get_type>` **(** :ref:`int<class_int>` idx **)** const |
  96. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | void | :ref:`track_insert_key<class_Animation_method_track_insert_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_Variant>` key, :ref:`float<class_float>` transition=1 **)** |
  98. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | :ref:`bool<class_bool>` | :ref:`track_is_enabled<class_Animation_method_track_is_enabled>` **(** :ref:`int<class_int>` idx **)** const |
  100. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | :ref:`bool<class_bool>` | :ref:`track_is_imported<class_Animation_method_track_is_imported>` **(** :ref:`int<class_int>` idx **)** const |
  102. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | void | :ref:`track_move_down<class_Animation_method_track_move_down>` **(** :ref:`int<class_int>` idx **)** |
  104. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | void | :ref:`track_move_up<class_Animation_method_track_move_up>` **(** :ref:`int<class_int>` idx **)** |
  106. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | void | :ref:`track_remove_key<class_Animation_method_track_remove_key>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** |
  108. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | void | :ref:`track_remove_key_at_position<class_Animation_method_track_remove_key_at_position>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position **)** |
  110. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | void | :ref:`track_set_enabled<class_Animation_method_track_set_enabled>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` enabled **)** |
  112. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | void | :ref:`track_set_imported<class_Animation_method_track_set_imported>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported **)** |
  114. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | void | :ref:`track_set_interpolation_loop_wrap<class_Animation_method_track_set_interpolation_loop_wrap>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation **)** |
  116. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`track_set_interpolation_type<class_Animation_method_track_set_interpolation_type>` **(** :ref:`int<class_int>` idx, :ref:`InterpolationType<enum_Animation_InterpolationType>` interpolation **)** |
  118. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`track_set_key_transition<class_Animation_method_track_set_key_transition>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition **)** |
  120. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`track_set_key_value<class_Animation_method_track_set_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_Variant>` value **)** |
  122. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | void | :ref:`track_set_path<class_Animation_method_track_set_path>` **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_NodePath>` path **)** |
  124. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | void | :ref:`track_swap<class_Animation_method_track_swap>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` with_idx **)** |
  126. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. | :ref:`int<class_int>` | :ref:`transform_track_insert_key<class_Animation_method_transform_track_insert_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_Vector3>` location, :ref:`Quat<class_Quat>` rotation, :ref:`Vector3<class_Vector3>` scale **)** |
  128. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  129. | :ref:`Array<class_Array>` | :ref:`transform_track_interpolate<class_Animation_method_transform_track_interpolate>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec **)** const |
  130. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  131. | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`value_track_get_key_indices<class_Animation_method_value_track_get_key_indices>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const |
  132. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  133. | :ref:`UpdateMode<enum_Animation_UpdateMode>` | :ref:`value_track_get_update_mode<class_Animation_method_value_track_get_update_mode>` **(** :ref:`int<class_int>` idx **)** const |
  134. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  135. | void | :ref:`value_track_set_update_mode<class_Animation_method_value_track_set_update_mode>` **(** :ref:`int<class_int>` idx, :ref:`UpdateMode<enum_Animation_UpdateMode>` mode **)** |
  136. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  137. Signals
  138. -------
  139. .. _class_Animation_signal_tracks_changed:
  140. - **tracks_changed** **(** **)**
  141. Enumerations
  142. ------------
  143. .. _enum_Animation_TrackType:
  144. .. _class_Animation_constant_TYPE_VALUE:
  145. .. _class_Animation_constant_TYPE_TRANSFORM:
  146. .. _class_Animation_constant_TYPE_METHOD:
  147. .. _class_Animation_constant_TYPE_BEZIER:
  148. .. _class_Animation_constant_TYPE_AUDIO:
  149. .. _class_Animation_constant_TYPE_ANIMATION:
  150. enum **TrackType**:
  151. - **TYPE_VALUE** = **0** --- Value tracks set values in node properties, but only those which can be Interpolated.
  152. - **TYPE_TRANSFORM** = **1** --- Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are Interpolated.
  153. - **TYPE_METHOD** = **2** --- Method tracks call functions with given arguments per key.
  154. - **TYPE_BEZIER** = **3**
  155. - **TYPE_AUDIO** = **4**
  156. - **TYPE_ANIMATION** = **5**
  157. ----
  158. .. _enum_Animation_InterpolationType:
  159. .. _class_Animation_constant_INTERPOLATION_NEAREST:
  160. .. _class_Animation_constant_INTERPOLATION_LINEAR:
  161. .. _class_Animation_constant_INTERPOLATION_CUBIC:
  162. enum **InterpolationType**:
  163. - **INTERPOLATION_NEAREST** = **0** --- No interpolation (nearest value).
  164. - **INTERPOLATION_LINEAR** = **1** --- Linear interpolation.
  165. - **INTERPOLATION_CUBIC** = **2** --- Cubic interpolation.
  166. ----
  167. .. _enum_Animation_UpdateMode:
  168. .. _class_Animation_constant_UPDATE_CONTINUOUS:
  169. .. _class_Animation_constant_UPDATE_DISCRETE:
  170. .. _class_Animation_constant_UPDATE_TRIGGER:
  171. .. _class_Animation_constant_UPDATE_CAPTURE:
  172. enum **UpdateMode**:
  173. - **UPDATE_CONTINUOUS** = **0** --- Update between keyframes.
  174. - **UPDATE_DISCRETE** = **1** --- Update at the keyframes and hold the value.
  175. - **UPDATE_TRIGGER** = **2** --- Update at the keyframes.
  176. - **UPDATE_CAPTURE** = **3**
  177. Description
  178. -----------
  179. An Animation resource contains data used to animate everything in the engine. Animations are divided into tracks, and each track must be linked to a node. The state of that node can be changed through time, by adding timed keys (events) to the track.
  180. ::
  181. # This creates an animation that makes the node "Enemy" move to the right by
  182. # 100 pixels in 1 second.
  183. var animation = Animation.new()
  184. var track_index = animation.add_track(Animation.TYPE_VALUE)
  185. animation.track_set_path(track_index, "Enemy:position.x")
  186. animation.track_insert_key(track_index, 0.0, 0)
  187. animation.track_insert_key(track_index, 0.5, 100)
  188. Animations are just data containers, and must be added to nodes such as an :ref:`AnimationPlayer<class_AnimationPlayer>` or :ref:`AnimationTreePlayer<class_AnimationTreePlayer>` to be played back.
  189. Tutorials
  190. ---------
  191. - :doc:`../tutorials/animation/index`
  192. Property Descriptions
  193. ---------------------
  194. .. _class_Animation_property_length:
  195. - :ref:`float<class_float>` **length**
  196. +----------+-------------------+
  197. | *Setter* | set_length(value) |
  198. +----------+-------------------+
  199. | *Getter* | get_length() |
  200. +----------+-------------------+
  201. The total length of the animation (in seconds). Note that length is not delimited by the last key, as this one may be before or after the end to ensure correct interpolation and looping.
  202. ----
  203. .. _class_Animation_property_loop:
  204. - :ref:`bool<class_bool>` **loop**
  205. +----------+-----------------+
  206. | *Setter* | set_loop(value) |
  207. +----------+-----------------+
  208. | *Getter* | has_loop() |
  209. +----------+-----------------+
  210. A flag indicating that the animation must loop. This is uses for correct interpolation of animation cycles, and for hinting the player that it must restart the animation.
  211. ----
  212. .. _class_Animation_property_step:
  213. - :ref:`float<class_float>` **step**
  214. +----------+-----------------+
  215. | *Setter* | set_step(value) |
  216. +----------+-----------------+
  217. | *Getter* | get_step() |
  218. +----------+-----------------+
  219. The animation step value.
  220. Method Descriptions
  221. -------------------
  222. .. _class_Animation_method_add_track:
  223. - :ref:`int<class_int>` **add_track** **(** :ref:`TrackType<enum_Animation_TrackType>` type, :ref:`int<class_int>` at_position=-1 **)**
  224. Add a track to the Animation. The track type must be specified as any of the values in the TYPE\_\* enumeration.
  225. ----
  226. .. _class_Animation_method_animation_track_get_key_animation:
  227. - :ref:`String<class_String>` **animation_track_get_key_animation** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  228. ----
  229. .. _class_Animation_method_animation_track_insert_key:
  230. - :ref:`int<class_int>` **animation_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`String<class_String>` animation **)**
  231. ----
  232. .. _class_Animation_method_animation_track_set_key_animation:
  233. - void **animation_track_set_key_animation** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`String<class_String>` animation **)**
  234. ----
  235. .. _class_Animation_method_audio_track_get_key_end_offset:
  236. - :ref:`float<class_float>` **audio_track_get_key_end_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  237. ----
  238. .. _class_Animation_method_audio_track_get_key_start_offset:
  239. - :ref:`float<class_float>` **audio_track_get_key_start_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  240. ----
  241. .. _class_Animation_method_audio_track_get_key_stream:
  242. - :ref:`Resource<class_Resource>` **audio_track_get_key_stream** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  243. ----
  244. .. _class_Animation_method_audio_track_insert_key:
  245. - :ref:`int<class_int>` **audio_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`Resource<class_Resource>` stream, :ref:`float<class_float>` start_offset=0, :ref:`float<class_float>` end_offset=0 **)**
  246. ----
  247. .. _class_Animation_method_audio_track_set_key_end_offset:
  248. - void **audio_track_set_key_end_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)**
  249. ----
  250. .. _class_Animation_method_audio_track_set_key_start_offset:
  251. - void **audio_track_set_key_start_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)**
  252. ----
  253. .. _class_Animation_method_audio_track_set_key_stream:
  254. - void **audio_track_set_key_stream** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Resource<class_Resource>` stream **)**
  255. ----
  256. .. _class_Animation_method_bezier_track_get_key_in_handle:
  257. - :ref:`Vector2<class_Vector2>` **bezier_track_get_key_in_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  258. ----
  259. .. _class_Animation_method_bezier_track_get_key_out_handle:
  260. - :ref:`Vector2<class_Vector2>` **bezier_track_get_key_out_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  261. ----
  262. .. _class_Animation_method_bezier_track_get_key_value:
  263. - :ref:`float<class_float>` **bezier_track_get_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  264. ----
  265. .. _class_Animation_method_bezier_track_insert_key:
  266. - :ref:`int<class_int>` **bezier_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`float<class_float>` value, :ref:`Vector2<class_Vector2>` in_handle=Vector2( 0, 0 ), :ref:`Vector2<class_Vector2>` out_handle=Vector2( 0, 0 ) **)**
  267. ----
  268. .. _class_Animation_method_bezier_track_interpolate:
  269. - :ref:`float<class_float>` **bezier_track_interpolate** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time **)** const
  270. ----
  271. .. _class_Animation_method_bezier_track_set_key_in_handle:
  272. - void **bezier_track_set_key_in_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` in_handle **)**
  273. ----
  274. .. _class_Animation_method_bezier_track_set_key_out_handle:
  275. - void **bezier_track_set_key_out_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` out_handle **)**
  276. ----
  277. .. _class_Animation_method_bezier_track_set_key_value:
  278. - void **bezier_track_set_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` value **)**
  279. ----
  280. .. _class_Animation_method_clear:
  281. - void **clear** **(** **)**
  282. Clear the animation (clear all tracks and reset all).
  283. ----
  284. .. _class_Animation_method_copy_track:
  285. - void **copy_track** **(** :ref:`int<class_int>` track, :ref:`Animation<class_Animation>` to_animation **)**
  286. Adds a new track that is a copy of the given track from ``to_animation``.
  287. ----
  288. .. _class_Animation_method_find_track:
  289. - :ref:`int<class_int>` **find_track** **(** :ref:`NodePath<class_NodePath>` path **)** const
  290. Returns the index of the specified track. If the track is not found, return -1.
  291. ----
  292. .. _class_Animation_method_get_track_count:
  293. - :ref:`int<class_int>` **get_track_count** **(** **)** const
  294. Returns the amount of tracks in the animation.
  295. ----
  296. .. _class_Animation_method_method_track_get_key_indices:
  297. - :ref:`PoolIntArray<class_PoolIntArray>` **method_track_get_key_indices** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const
  298. Returns all the key indices of a method track, given a position and delta time.
  299. ----
  300. .. _class_Animation_method_method_track_get_name:
  301. - :ref:`String<class_String>` **method_track_get_name** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  302. Returns the method name of a method track.
  303. ----
  304. .. _class_Animation_method_method_track_get_params:
  305. - :ref:`Array<class_Array>` **method_track_get_params** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  306. Returns the arguments values to be called on a method track for a given key in a given track.
  307. ----
  308. .. _class_Animation_method_remove_track:
  309. - void **remove_track** **(** :ref:`int<class_int>` idx **)**
  310. Remove a track by specifying the track index.
  311. ----
  312. .. _class_Animation_method_track_find_key:
  313. - :ref:`int<class_int>` **track_find_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false **)** const
  314. Find the key index by time in a given track. Optionally, only find it if the exact time is given.
  315. ----
  316. .. _class_Animation_method_track_get_interpolation_loop_wrap:
  317. - :ref:`bool<class_bool>` **track_get_interpolation_loop_wrap** **(** :ref:`int<class_int>` idx **)** const
  318. Returns ``true`` if the track at ``idx`` wraps the interpolation loop. Default value: ``true``.
  319. ----
  320. .. _class_Animation_method_track_get_interpolation_type:
  321. - :ref:`InterpolationType<enum_Animation_InterpolationType>` **track_get_interpolation_type** **(** :ref:`int<class_int>` idx **)** const
  322. Returns the interpolation type of a given track, from the INTERPOLATION\_\* enum.
  323. ----
  324. .. _class_Animation_method_track_get_key_count:
  325. - :ref:`int<class_int>` **track_get_key_count** **(** :ref:`int<class_int>` idx **)** const
  326. Returns the amount of keys in a given track.
  327. ----
  328. .. _class_Animation_method_track_get_key_time:
  329. - :ref:`float<class_float>` **track_get_key_time** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  330. Returns the time at which the key is located.
  331. ----
  332. .. _class_Animation_method_track_get_key_transition:
  333. - :ref:`float<class_float>` **track_get_key_transition** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  334. Returns the transition curve (easing) for a specific key (see built-in math function "ease").
  335. ----
  336. .. _class_Animation_method_track_get_key_value:
  337. - :ref:`Variant<class_Variant>` **track_get_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  338. Returns the value of a given key in a given track.
  339. ----
  340. .. _class_Animation_method_track_get_path:
  341. - :ref:`NodePath<class_NodePath>` **track_get_path** **(** :ref:`int<class_int>` idx **)** const
  342. Get the path of a track. for more information on the path format, see :ref:`track_set_path<class_Animation_method_track_set_path>`
  343. ----
  344. .. _class_Animation_method_track_get_type:
  345. - :ref:`TrackType<enum_Animation_TrackType>` **track_get_type** **(** :ref:`int<class_int>` idx **)** const
  346. Get the type of a track.
  347. ----
  348. .. _class_Animation_method_track_insert_key:
  349. - void **track_insert_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_Variant>` key, :ref:`float<class_float>` transition=1 **)**
  350. Insert a generic key in a given track.
  351. ----
  352. .. _class_Animation_method_track_is_enabled:
  353. - :ref:`bool<class_bool>` **track_is_enabled** **(** :ref:`int<class_int>` idx **)** const
  354. Returns ``true`` if the track at index ``idx`` is enabled.
  355. ----
  356. .. _class_Animation_method_track_is_imported:
  357. - :ref:`bool<class_bool>` **track_is_imported** **(** :ref:`int<class_int>` idx **)** const
  358. Returns ``true`` if the given track is imported. Else, return ``false``.
  359. ----
  360. .. _class_Animation_method_track_move_down:
  361. - void **track_move_down** **(** :ref:`int<class_int>` idx **)**
  362. Move a track down.
  363. ----
  364. .. _class_Animation_method_track_move_up:
  365. - void **track_move_up** **(** :ref:`int<class_int>` idx **)**
  366. Move a track up.
  367. ----
  368. .. _class_Animation_method_track_remove_key:
  369. - void **track_remove_key** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)**
  370. Remove a key by index in a given track.
  371. ----
  372. .. _class_Animation_method_track_remove_key_at_position:
  373. - void **track_remove_key_at_position** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position **)**
  374. Remove a key by position (seconds) in a given track.
  375. ----
  376. .. _class_Animation_method_track_set_enabled:
  377. - void **track_set_enabled** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` enabled **)**
  378. Enables/disables the given track. Tracks are enabled by default.
  379. ----
  380. .. _class_Animation_method_track_set_imported:
  381. - void **track_set_imported** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported **)**
  382. Set the given track as imported or not.
  383. ----
  384. .. _class_Animation_method_track_set_interpolation_loop_wrap:
  385. - void **track_set_interpolation_loop_wrap** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation **)**
  386. If ``true``, the track at ``idx`` wraps the interpolation loop.
  387. ----
  388. .. _class_Animation_method_track_set_interpolation_type:
  389. - void **track_set_interpolation_type** **(** :ref:`int<class_int>` idx, :ref:`InterpolationType<enum_Animation_InterpolationType>` interpolation **)**
  390. Set the interpolation type of a given track, from the INTERPOLATION\_\* enum.
  391. ----
  392. .. _class_Animation_method_track_set_key_transition:
  393. - void **track_set_key_transition** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition **)**
  394. Set the transition curve (easing) for a specific key (see built-in math function "ease").
  395. ----
  396. .. _class_Animation_method_track_set_key_value:
  397. - void **track_set_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_Variant>` value **)**
  398. Set the value of an existing key.
  399. ----
  400. .. _class_Animation_method_track_set_path:
  401. - void **track_set_path** **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_NodePath>` path **)**
  402. Set the path of a track. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. Tracks that control properties or bones must append their name after the path, separated by ":".
  403. **Example:** "character/skeleton:ankle" or "character/mesh:transform/local".
  404. ----
  405. .. _class_Animation_method_track_swap:
  406. - void **track_swap** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` with_idx **)**
  407. ----
  408. .. _class_Animation_method_transform_track_insert_key:
  409. - :ref:`int<class_int>` **transform_track_insert_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_Vector3>` location, :ref:`Quat<class_Quat>` rotation, :ref:`Vector3<class_Vector3>` scale **)**
  410. Insert a transform key for a transform track.
  411. ----
  412. .. _class_Animation_method_transform_track_interpolate:
  413. - :ref:`Array<class_Array>` **transform_track_interpolate** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec **)** const
  414. Returns the interpolated value of a transform track at a given time (in seconds). An array consisting of 3 elements: position (:ref:`Vector3<class_Vector3>`), rotation (:ref:`Quat<class_Quat>`) and scale (:ref:`Vector3<class_Vector3>`).
  415. ----
  416. .. _class_Animation_method_value_track_get_key_indices:
  417. - :ref:`PoolIntArray<class_PoolIntArray>` **value_track_get_key_indices** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const
  418. Returns all the key indices of a value track, given a position and delta time.
  419. ----
  420. .. _class_Animation_method_value_track_get_update_mode:
  421. - :ref:`UpdateMode<enum_Animation_UpdateMode>` **value_track_get_update_mode** **(** :ref:`int<class_int>` idx **)** const
  422. Returns the update mode of a value track.
  423. ----
  424. .. _class_Animation_method_value_track_set_update_mode:
  425. - void **value_track_set_update_mode** **(** :ref:`int<class_int>` idx, :ref:`UpdateMode<enum_Animation_UpdateMode>` mode **)**
  426. Set the update mode (UPDATE\_\*) of a value track.