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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AudioEffectPanner.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AudioEffectPanner:
- AudioEffectPanner
- =================
- **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Adds a Panner audio effect to an Audio bus. Pans sound left or right.
- Properties
- ----------
- +---------------------------+--------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`pan<class_AudioEffectPanner_property_pan>` |
- +---------------------------+--------------------------------------------------+
- Description
- -----------
- Determines how much of an audio signal is sent to the left and right buses.
- Property Descriptions
- ---------------------
- .. _class_AudioEffectPanner_property_pan:
- - :ref:`float<class_float>` **pan**
- +----------+----------------+
- | *Setter* | set_pan(value) |
- +----------+----------------+
- | *Getter* | get_pan() |
- +----------+----------------+
- Pan position. Value can range from -1 (fully left) to 1 (fully right).
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