class_audiostreamplayer.rst 8.5 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AudioStreamPlayer.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AudioStreamPlayer:
  6. AudioStreamPlayer
  7. =================
  8. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Plays back audio.
  13. Properties
  14. ----------
  15. +----------------------------------------------------+----------------------------------------------------------------------+
  16. | :ref:`bool<class_bool>` | :ref:`autoplay<class_AudioStreamPlayer_property_autoplay>` |
  17. +----------------------------------------------------+----------------------------------------------------------------------+
  18. | :ref:`String<class_String>` | :ref:`bus<class_AudioStreamPlayer_property_bus>` |
  19. +----------------------------------------------------+----------------------------------------------------------------------+
  20. | :ref:`MixTarget<enum_AudioStreamPlayer_MixTarget>` | :ref:`mix_target<class_AudioStreamPlayer_property_mix_target>` |
  21. +----------------------------------------------------+----------------------------------------------------------------------+
  22. | :ref:`float<class_float>` | :ref:`pitch_scale<class_AudioStreamPlayer_property_pitch_scale>` |
  23. +----------------------------------------------------+----------------------------------------------------------------------+
  24. | :ref:`bool<class_bool>` | :ref:`playing<class_AudioStreamPlayer_property_playing>` |
  25. +----------------------------------------------------+----------------------------------------------------------------------+
  26. | :ref:`AudioStream<class_AudioStream>` | :ref:`stream<class_AudioStreamPlayer_property_stream>` |
  27. +----------------------------------------------------+----------------------------------------------------------------------+
  28. | :ref:`bool<class_bool>` | :ref:`stream_paused<class_AudioStreamPlayer_property_stream_paused>` |
  29. +----------------------------------------------------+----------------------------------------------------------------------+
  30. | :ref:`float<class_float>` | :ref:`volume_db<class_AudioStreamPlayer_property_volume_db>` |
  31. +----------------------------------------------------+----------------------------------------------------------------------+
  32. Methods
  33. -------
  34. +-------------------------------------------------------+----------------------------------------------------------------------------------------------------------+
  35. | :ref:`float<class_float>` | :ref:`get_playback_position<class_AudioStreamPlayer_method_get_playback_position>` **(** **)** |
  36. +-------------------------------------------------------+----------------------------------------------------------------------------------------------------------+
  37. | :ref:`AudioStreamPlayback<class_AudioStreamPlayback>` | :ref:`get_stream_playback<class_AudioStreamPlayer_method_get_stream_playback>` **(** **)** |
  38. +-------------------------------------------------------+----------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`play<class_AudioStreamPlayer_method_play>` **(** :ref:`float<class_float>` from_position=0.0 **)** |
  40. +-------------------------------------------------------+----------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`seek<class_AudioStreamPlayer_method_seek>` **(** :ref:`float<class_float>` to_position **)** |
  42. +-------------------------------------------------------+----------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`stop<class_AudioStreamPlayer_method_stop>` **(** **)** |
  44. +-------------------------------------------------------+----------------------------------------------------------------------------------------------------------+
  45. Signals
  46. -------
  47. .. _class_AudioStreamPlayer_signal_finished:
  48. - **finished** **(** **)**
  49. Emitted when the audio stops playing.
  50. Enumerations
  51. ------------
  52. .. _enum_AudioStreamPlayer_MixTarget:
  53. .. _class_AudioStreamPlayer_constant_MIX_TARGET_STEREO:
  54. .. _class_AudioStreamPlayer_constant_MIX_TARGET_SURROUND:
  55. .. _class_AudioStreamPlayer_constant_MIX_TARGET_CENTER:
  56. enum **MixTarget**:
  57. - **MIX_TARGET_STEREO** = **0** --- The audio will be played only on the first channel.
  58. - **MIX_TARGET_SURROUND** = **1** --- The audio will be played on all surround channels.
  59. - **MIX_TARGET_CENTER** = **2** --- The audio will be played on the second channel, which is usually the center.
  60. Description
  61. -----------
  62. Plays background audio.
  63. Tutorials
  64. ---------
  65. - :doc:`../tutorials/audio/audio_streams`
  66. Property Descriptions
  67. ---------------------
  68. .. _class_AudioStreamPlayer_property_autoplay:
  69. - :ref:`bool<class_bool>` **autoplay**
  70. +----------+-----------------------+
  71. | *Setter* | set_autoplay(value) |
  72. +----------+-----------------------+
  73. | *Getter* | is_autoplay_enabled() |
  74. +----------+-----------------------+
  75. If ``true``, audio plays when added to scene tree. Default value: ``false``.
  76. ----
  77. .. _class_AudioStreamPlayer_property_bus:
  78. - :ref:`String<class_String>` **bus**
  79. +----------+----------------+
  80. | *Setter* | set_bus(value) |
  81. +----------+----------------+
  82. | *Getter* | get_bus() |
  83. +----------+----------------+
  84. Bus on which this audio is playing.
  85. ----
  86. .. _class_AudioStreamPlayer_property_mix_target:
  87. - :ref:`MixTarget<enum_AudioStreamPlayer_MixTarget>` **mix_target**
  88. +----------+-----------------------+
  89. | *Setter* | set_mix_target(value) |
  90. +----------+-----------------------+
  91. | *Getter* | get_mix_target() |
  92. +----------+-----------------------+
  93. If the audio configuration has more than two speakers, this sets the target channels. See ``MIX_TARGET_*`` constants.
  94. ----
  95. .. _class_AudioStreamPlayer_property_pitch_scale:
  96. - :ref:`float<class_float>` **pitch_scale**
  97. +----------+------------------------+
  98. | *Setter* | set_pitch_scale(value) |
  99. +----------+------------------------+
  100. | *Getter* | get_pitch_scale() |
  101. +----------+------------------------+
  102. Changes the pitch and the tempo of the audio.
  103. ----
  104. .. _class_AudioStreamPlayer_property_playing:
  105. - :ref:`bool<class_bool>` **playing**
  106. +----------+--------------+
  107. | *Getter* | is_playing() |
  108. +----------+--------------+
  109. If ``true``, audio is playing.
  110. ----
  111. .. _class_AudioStreamPlayer_property_stream:
  112. - :ref:`AudioStream<class_AudioStream>` **stream**
  113. +----------+-------------------+
  114. | *Setter* | set_stream(value) |
  115. +----------+-------------------+
  116. | *Getter* | get_stream() |
  117. +----------+-------------------+
  118. The :ref:`AudioStream<class_AudioStream>` object to be played.
  119. ----
  120. .. _class_AudioStreamPlayer_property_stream_paused:
  121. - :ref:`bool<class_bool>` **stream_paused**
  122. +----------+--------------------------+
  123. | *Setter* | set_stream_paused(value) |
  124. +----------+--------------------------+
  125. | *Getter* | get_stream_paused() |
  126. +----------+--------------------------+
  127. ----
  128. .. _class_AudioStreamPlayer_property_volume_db:
  129. - :ref:`float<class_float>` **volume_db**
  130. +----------+----------------------+
  131. | *Setter* | set_volume_db(value) |
  132. +----------+----------------------+
  133. | *Getter* | get_volume_db() |
  134. +----------+----------------------+
  135. Volume of sound, in dB.
  136. Method Descriptions
  137. -------------------
  138. .. _class_AudioStreamPlayer_method_get_playback_position:
  139. - :ref:`float<class_float>` **get_playback_position** **(** **)**
  140. Returns the position in the :ref:`AudioStream<class_AudioStream>` in seconds.
  141. ----
  142. .. _class_AudioStreamPlayer_method_get_stream_playback:
  143. - :ref:`AudioStreamPlayback<class_AudioStreamPlayback>` **get_stream_playback** **(** **)**
  144. ----
  145. .. _class_AudioStreamPlayer_method_play:
  146. - void **play** **(** :ref:`float<class_float>` from_position=0.0 **)**
  147. Plays the audio from the given position 'from_position', in seconds.
  148. ----
  149. .. _class_AudioStreamPlayer_method_seek:
  150. - void **seek** **(** :ref:`float<class_float>` to_position **)**
  151. Sets the position from which audio will be played, in seconds.
  152. ----
  153. .. _class_AudioStreamPlayer_method_stop:
  154. - void **stop** **(** **)**
  155. Stops the audio.