class_audiostreamsample.rst 6.8 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AudioStreamSample.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AudioStreamSample:
  6. AudioStreamSample
  7. =================
  8. **Inherits:** :ref:`AudioStream<class_AudioStream>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Stores audio data loaded from ``.wav`` files.
  13. Properties
  14. ----------
  15. +--------------------------------------------------+----------------------------------------------------------------+
  16. | :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`data<class_AudioStreamSample_property_data>` |
  17. +--------------------------------------------------+----------------------------------------------------------------+
  18. | :ref:`Format<enum_AudioStreamSample_Format>` | :ref:`format<class_AudioStreamSample_property_format>` |
  19. +--------------------------------------------------+----------------------------------------------------------------+
  20. | :ref:`int<class_int>` | :ref:`loop_begin<class_AudioStreamSample_property_loop_begin>` |
  21. +--------------------------------------------------+----------------------------------------------------------------+
  22. | :ref:`int<class_int>` | :ref:`loop_end<class_AudioStreamSample_property_loop_end>` |
  23. +--------------------------------------------------+----------------------------------------------------------------+
  24. | :ref:`LoopMode<enum_AudioStreamSample_LoopMode>` | :ref:`loop_mode<class_AudioStreamSample_property_loop_mode>` |
  25. +--------------------------------------------------+----------------------------------------------------------------+
  26. | :ref:`int<class_int>` | :ref:`mix_rate<class_AudioStreamSample_property_mix_rate>` |
  27. +--------------------------------------------------+----------------------------------------------------------------+
  28. | :ref:`bool<class_bool>` | :ref:`stereo<class_AudioStreamSample_property_stereo>` |
  29. +--------------------------------------------------+----------------------------------------------------------------+
  30. Methods
  31. -------
  32. +---------------------------------------+-------------------------------------------------------------------------------------------------------------+
  33. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_to_wav<class_AudioStreamSample_method_save_to_wav>` **(** :ref:`String<class_String>` path **)** |
  34. +---------------------------------------+-------------------------------------------------------------------------------------------------------------+
  35. Enumerations
  36. ------------
  37. .. _enum_AudioStreamSample_Format:
  38. .. _class_AudioStreamSample_constant_FORMAT_8_BITS:
  39. .. _class_AudioStreamSample_constant_FORMAT_16_BITS:
  40. .. _class_AudioStreamSample_constant_FORMAT_IMA_ADPCM:
  41. enum **Format**:
  42. - **FORMAT_8_BITS** = **0** --- Audio codec 8 bit.
  43. - **FORMAT_16_BITS** = **1** --- Audio codec 16 bit.
  44. - **FORMAT_IMA_ADPCM** = **2** --- Audio codec IMA ADPCM.
  45. ----
  46. .. _enum_AudioStreamSample_LoopMode:
  47. .. _class_AudioStreamSample_constant_LOOP_DISABLED:
  48. .. _class_AudioStreamSample_constant_LOOP_FORWARD:
  49. .. _class_AudioStreamSample_constant_LOOP_PING_PONG:
  50. .. _class_AudioStreamSample_constant_LOOP_BACKWARD:
  51. enum **LoopMode**:
  52. - **LOOP_DISABLED** = **0** --- Audio does not loop.
  53. - **LOOP_FORWARD** = **1** --- Audio loops the data between loop_begin and loop_end playing forward only.
  54. - **LOOP_PING_PONG** = **2** --- Audio loops the data between loop_begin and loop_end playing back and forth.
  55. - **LOOP_BACKWARD** = **3** --- Audio loops the data between loop_begin and loop_end playing backward only.
  56. Description
  57. -----------
  58. AudioStreamSample stores sound samples loaded from ``.wav`` files. To play the stored sound use an :ref:`AudioStreamPlayer<class_AudioStreamPlayer>` (for background music) or :ref:`AudioStreamPlayer2D<class_AudioStreamPlayer2D>`/:ref:`AudioStreamPlayer3D<class_AudioStreamPlayer3D>` (for positional audio). The sound can be looped.
  59. This class can also be used to store dynamically generated PCM audio data.
  60. Property Descriptions
  61. ---------------------
  62. .. _class_AudioStreamSample_property_data:
  63. - :ref:`PoolByteArray<class_PoolByteArray>` **data**
  64. +----------+-----------------+
  65. | *Setter* | set_data(value) |
  66. +----------+-----------------+
  67. | *Getter* | get_data() |
  68. +----------+-----------------+
  69. Contains the audio data in bytes.
  70. ----
  71. .. _class_AudioStreamSample_property_format:
  72. - :ref:`Format<enum_AudioStreamSample_Format>` **format**
  73. +----------+-------------------+
  74. | *Setter* | set_format(value) |
  75. +----------+-------------------+
  76. | *Getter* | get_format() |
  77. +----------+-------------------+
  78. Audio format. See FORMAT\_\* constants for values.
  79. ----
  80. .. _class_AudioStreamSample_property_loop_begin:
  81. - :ref:`int<class_int>` **loop_begin**
  82. +----------+-----------------------+
  83. | *Setter* | set_loop_begin(value) |
  84. +----------+-----------------------+
  85. | *Getter* | get_loop_begin() |
  86. +----------+-----------------------+
  87. Loop start in bytes.
  88. ----
  89. .. _class_AudioStreamSample_property_loop_end:
  90. - :ref:`int<class_int>` **loop_end**
  91. +----------+---------------------+
  92. | *Setter* | set_loop_end(value) |
  93. +----------+---------------------+
  94. | *Getter* | get_loop_end() |
  95. +----------+---------------------+
  96. Loop end in bytes.
  97. ----
  98. .. _class_AudioStreamSample_property_loop_mode:
  99. - :ref:`LoopMode<enum_AudioStreamSample_LoopMode>` **loop_mode**
  100. +----------+----------------------+
  101. | *Setter* | set_loop_mode(value) |
  102. +----------+----------------------+
  103. | *Getter* | get_loop_mode() |
  104. +----------+----------------------+
  105. Loop mode. See LOOP\_\* constants for values.
  106. ----
  107. .. _class_AudioStreamSample_property_mix_rate:
  108. - :ref:`int<class_int>` **mix_rate**
  109. +----------+---------------------+
  110. | *Setter* | set_mix_rate(value) |
  111. +----------+---------------------+
  112. | *Getter* | get_mix_rate() |
  113. +----------+---------------------+
  114. The sample rate for mixing this audio.
  115. ----
  116. .. _class_AudioStreamSample_property_stereo:
  117. - :ref:`bool<class_bool>` **stereo**
  118. +----------+-------------------+
  119. | *Setter* | set_stereo(value) |
  120. +----------+-------------------+
  121. | *Getter* | is_stereo() |
  122. +----------+-------------------+
  123. If ``true``, audio is stereo. Default value: ``false``.
  124. Method Descriptions
  125. -------------------
  126. .. _class_AudioStreamSample_method_save_to_wav:
  127. - :ref:`Error<enum_@GlobalScope_Error>` **save_to_wav** **(** :ref:`String<class_String>` path **)**
  128. Saves the AudioStreamSample as a WAV file to ``path``. Samples with IMA ADPCM format can't be saved.
  129. Note that a ``.wav`` extension is automatically appended to ``path`` if it is missing.