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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AudioStreamSample.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AudioStreamSample:
- AudioStreamSample
- =================
- **Inherits:** :ref:`AudioStream<class_AudioStream>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Stores audio data loaded from ``.wav`` files.
- Properties
- ----------
- +--------------------------------------------------+----------------------------------------------------------------+
- | :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`data<class_AudioStreamSample_property_data>` |
- +--------------------------------------------------+----------------------------------------------------------------+
- | :ref:`Format<enum_AudioStreamSample_Format>` | :ref:`format<class_AudioStreamSample_property_format>` |
- +--------------------------------------------------+----------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`loop_begin<class_AudioStreamSample_property_loop_begin>` |
- +--------------------------------------------------+----------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`loop_end<class_AudioStreamSample_property_loop_end>` |
- +--------------------------------------------------+----------------------------------------------------------------+
- | :ref:`LoopMode<enum_AudioStreamSample_LoopMode>` | :ref:`loop_mode<class_AudioStreamSample_property_loop_mode>` |
- +--------------------------------------------------+----------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`mix_rate<class_AudioStreamSample_property_mix_rate>` |
- +--------------------------------------------------+----------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`stereo<class_AudioStreamSample_property_stereo>` |
- +--------------------------------------------------+----------------------------------------------------------------+
- Methods
- -------
- +---------------------------------------+-------------------------------------------------------------------------------------------------------------+
- | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_to_wav<class_AudioStreamSample_method_save_to_wav>` **(** :ref:`String<class_String>` path **)** |
- +---------------------------------------+-------------------------------------------------------------------------------------------------------------+
- Enumerations
- ------------
- .. _enum_AudioStreamSample_Format:
- .. _class_AudioStreamSample_constant_FORMAT_8_BITS:
- .. _class_AudioStreamSample_constant_FORMAT_16_BITS:
- .. _class_AudioStreamSample_constant_FORMAT_IMA_ADPCM:
- enum **Format**:
- - **FORMAT_8_BITS** = **0** --- Audio codec 8 bit.
- - **FORMAT_16_BITS** = **1** --- Audio codec 16 bit.
- - **FORMAT_IMA_ADPCM** = **2** --- Audio codec IMA ADPCM.
- ----
- .. _enum_AudioStreamSample_LoopMode:
- .. _class_AudioStreamSample_constant_LOOP_DISABLED:
- .. _class_AudioStreamSample_constant_LOOP_FORWARD:
- .. _class_AudioStreamSample_constant_LOOP_PING_PONG:
- .. _class_AudioStreamSample_constant_LOOP_BACKWARD:
- enum **LoopMode**:
- - **LOOP_DISABLED** = **0** --- Audio does not loop.
- - **LOOP_FORWARD** = **1** --- Audio loops the data between loop_begin and loop_end playing forward only.
- - **LOOP_PING_PONG** = **2** --- Audio loops the data between loop_begin and loop_end playing back and forth.
- - **LOOP_BACKWARD** = **3** --- Audio loops the data between loop_begin and loop_end playing backward only.
- Description
- -----------
- AudioStreamSample stores sound samples loaded from ``.wav`` files. To play the stored sound use an :ref:`AudioStreamPlayer<class_AudioStreamPlayer>` (for background music) or :ref:`AudioStreamPlayer2D<class_AudioStreamPlayer2D>`/:ref:`AudioStreamPlayer3D<class_AudioStreamPlayer3D>` (for positional audio). The sound can be looped.
- This class can also be used to store dynamically generated PCM audio data.
- Property Descriptions
- ---------------------
- .. _class_AudioStreamSample_property_data:
- - :ref:`PoolByteArray<class_PoolByteArray>` **data**
- +----------+-----------------+
- | *Setter* | set_data(value) |
- +----------+-----------------+
- | *Getter* | get_data() |
- +----------+-----------------+
- Contains the audio data in bytes.
- ----
- .. _class_AudioStreamSample_property_format:
- - :ref:`Format<enum_AudioStreamSample_Format>` **format**
- +----------+-------------------+
- | *Setter* | set_format(value) |
- +----------+-------------------+
- | *Getter* | get_format() |
- +----------+-------------------+
- Audio format. See FORMAT\_\* constants for values.
- ----
- .. _class_AudioStreamSample_property_loop_begin:
- - :ref:`int<class_int>` **loop_begin**
- +----------+-----------------------+
- | *Setter* | set_loop_begin(value) |
- +----------+-----------------------+
- | *Getter* | get_loop_begin() |
- +----------+-----------------------+
- Loop start in bytes.
- ----
- .. _class_AudioStreamSample_property_loop_end:
- - :ref:`int<class_int>` **loop_end**
- +----------+---------------------+
- | *Setter* | set_loop_end(value) |
- +----------+---------------------+
- | *Getter* | get_loop_end() |
- +----------+---------------------+
- Loop end in bytes.
- ----
- .. _class_AudioStreamSample_property_loop_mode:
- - :ref:`LoopMode<enum_AudioStreamSample_LoopMode>` **loop_mode**
- +----------+----------------------+
- | *Setter* | set_loop_mode(value) |
- +----------+----------------------+
- | *Getter* | get_loop_mode() |
- +----------+----------------------+
- Loop mode. See LOOP\_\* constants for values.
- ----
- .. _class_AudioStreamSample_property_mix_rate:
- - :ref:`int<class_int>` **mix_rate**
- +----------+---------------------+
- | *Setter* | set_mix_rate(value) |
- +----------+---------------------+
- | *Getter* | get_mix_rate() |
- +----------+---------------------+
- The sample rate for mixing this audio.
- ----
- .. _class_AudioStreamSample_property_stereo:
- - :ref:`bool<class_bool>` **stereo**
- +----------+-------------------+
- | *Setter* | set_stereo(value) |
- +----------+-------------------+
- | *Getter* | is_stereo() |
- +----------+-------------------+
- If ``true``, audio is stereo. Default value: ``false``.
- Method Descriptions
- -------------------
- .. _class_AudioStreamSample_method_save_to_wav:
- - :ref:`Error<enum_@GlobalScope_Error>` **save_to_wav** **(** :ref:`String<class_String>` path **)**
- Saves the AudioStreamSample as a WAV file to ``path``. Samples with IMA ADPCM format can't be saved.
- Note that a ``.wav`` extension is automatically appended to ``path`` if it is missing.
|