class_basebutton.rst 11 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the BaseButton.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_BaseButton:
  6. BaseButton
  7. ==========
  8. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Inherited By:** :ref:`Button<class_Button>`, :ref:`LinkButton<class_LinkButton>`, :ref:`TextureButton<class_TextureButton>`
  10. **Category:** Core
  11. Brief Description
  12. -----------------
  13. Base class for different kinds of buttons.
  14. Properties
  15. ----------
  16. +-----------------------------------------------+---------------------------------------------------------------------------+
  17. | :ref:`ActionMode<enum_BaseButton_ActionMode>` | :ref:`action_mode<class_BaseButton_property_action_mode>` |
  18. +-----------------------------------------------+---------------------------------------------------------------------------+
  19. | :ref:`int<class_int>` | :ref:`button_mask<class_BaseButton_property_button_mask>` |
  20. +-----------------------------------------------+---------------------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`disabled<class_BaseButton_property_disabled>` |
  22. +-----------------------------------------------+---------------------------------------------------------------------------+
  23. | :ref:`FocusMode<enum_Control_FocusMode>` | :ref:`enabled_focus_mode<class_BaseButton_property_enabled_focus_mode>` |
  24. +-----------------------------------------------+---------------------------------------------------------------------------+
  25. | :ref:`ButtonGroup<class_ButtonGroup>` | :ref:`group<class_BaseButton_property_group>` |
  26. +-----------------------------------------------+---------------------------------------------------------------------------+
  27. | :ref:`bool<class_bool>` | :ref:`pressed<class_BaseButton_property_pressed>` |
  28. +-----------------------------------------------+---------------------------------------------------------------------------+
  29. | :ref:`ShortCut<class_ShortCut>` | :ref:`shortcut<class_BaseButton_property_shortcut>` |
  30. +-----------------------------------------------+---------------------------------------------------------------------------+
  31. | :ref:`bool<class_bool>` | :ref:`shortcut_in_tooltip<class_BaseButton_property_shortcut_in_tooltip>` |
  32. +-----------------------------------------------+---------------------------------------------------------------------------+
  33. | :ref:`bool<class_bool>` | :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` |
  34. +-----------------------------------------------+---------------------------------------------------------------------------+
  35. Methods
  36. -------
  37. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  38. | void | :ref:`_pressed<class_BaseButton_method__pressed>` **(** **)** virtual |
  39. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  40. | void | :ref:`_toggled<class_BaseButton_method__toggled>` **(** :ref:`bool<class_bool>` button_pressed **)** virtual |
  41. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  42. | :ref:`DrawMode<enum_BaseButton_DrawMode>` | :ref:`get_draw_mode<class_BaseButton_method_get_draw_mode>` **(** **)** const |
  43. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  44. | :ref:`bool<class_bool>` | :ref:`is_hovered<class_BaseButton_method_is_hovered>` **(** **)** const |
  45. +-------------------------------------------+--------------------------------------------------------------------------------------------------------------+
  46. Signals
  47. -------
  48. .. _class_BaseButton_signal_button_down:
  49. - **button_down** **(** **)**
  50. Emitted when the button starts being held down.
  51. ----
  52. .. _class_BaseButton_signal_button_up:
  53. - **button_up** **(** **)**
  54. Emitted when the button stops being held down.
  55. ----
  56. .. _class_BaseButton_signal_pressed:
  57. - **pressed** **(** **)**
  58. This signal is emitted every time the button is toggled or pressed (i.e. activated, so on ``button_down`` if "Click on press" is active and on ``button_up`` otherwise).
  59. ----
  60. .. _class_BaseButton_signal_toggled:
  61. - **toggled** **(** :ref:`bool<class_bool>` button_pressed **)**
  62. This signal is emitted when the button was just toggled between pressed and normal states (only if toggle_mode is active). The new state is contained in the *button_pressed* argument.
  63. Enumerations
  64. ------------
  65. .. _enum_BaseButton_DrawMode:
  66. .. _class_BaseButton_constant_DRAW_NORMAL:
  67. .. _class_BaseButton_constant_DRAW_PRESSED:
  68. .. _class_BaseButton_constant_DRAW_HOVER:
  69. .. _class_BaseButton_constant_DRAW_DISABLED:
  70. .. _class_BaseButton_constant_DRAW_HOVER_PRESSED:
  71. enum **DrawMode**:
  72. - **DRAW_NORMAL** = **0** --- The normal state (i.e. not pressed, not hovered, not toggled and enabled) of buttons.
  73. - **DRAW_PRESSED** = **1** --- The state of buttons are pressed.
  74. - **DRAW_HOVER** = **2** --- The state of buttons are hovered.
  75. - **DRAW_DISABLED** = **3** --- The state of buttons are disabled.
  76. - **DRAW_HOVER_PRESSED** = **4**
  77. ----
  78. .. _enum_BaseButton_ActionMode:
  79. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_PRESS:
  80. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_RELEASE:
  81. enum **ActionMode**:
  82. - **ACTION_MODE_BUTTON_PRESS** = **0** --- Require just a press to consider the button clicked.
  83. - **ACTION_MODE_BUTTON_RELEASE** = **1** --- Require a press and a subsequent release before considering the button clicked.
  84. Description
  85. -----------
  86. BaseButton is the abstract base class for buttons, so it shouldn't be used directly (it doesn't display anything). Other types of buttons inherit from it.
  87. Property Descriptions
  88. ---------------------
  89. .. _class_BaseButton_property_action_mode:
  90. - :ref:`ActionMode<enum_BaseButton_ActionMode>` **action_mode**
  91. +----------+------------------------+
  92. | *Setter* | set_action_mode(value) |
  93. +----------+------------------------+
  94. | *Getter* | get_action_mode() |
  95. +----------+------------------------+
  96. Determines when the button is considered clicked, one of the ACTION_MODE\_\* constants.
  97. ----
  98. .. _class_BaseButton_property_button_mask:
  99. - :ref:`int<class_int>` **button_mask**
  100. +----------+------------------------+
  101. | *Setter* | set_button_mask(value) |
  102. +----------+------------------------+
  103. | *Getter* | get_button_mask() |
  104. +----------+------------------------+
  105. Binary mask to choose which mouse buttons this button will respond to.
  106. To allow both left-click and right-click, set this to 3, because it's BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT.
  107. ----
  108. .. _class_BaseButton_property_disabled:
  109. - :ref:`bool<class_bool>` **disabled**
  110. +----------+---------------------+
  111. | *Setter* | set_disabled(value) |
  112. +----------+---------------------+
  113. | *Getter* | is_disabled() |
  114. +----------+---------------------+
  115. If ``true``, the button is in disabled state and can't be clicked or toggled.
  116. ----
  117. .. _class_BaseButton_property_enabled_focus_mode:
  118. - :ref:`FocusMode<enum_Control_FocusMode>` **enabled_focus_mode**
  119. +----------+-------------------------------+
  120. | *Setter* | set_enabled_focus_mode(value) |
  121. +----------+-------------------------------+
  122. | *Getter* | get_enabled_focus_mode() |
  123. +----------+-------------------------------+
  124. Focus access mode to use when switching between enabled/disabled (see :ref:`Control.focus_mode<class_Control_property_focus_mode>` and :ref:`disabled<class_BaseButton_property_disabled>`).
  125. ----
  126. .. _class_BaseButton_property_group:
  127. - :ref:`ButtonGroup<class_ButtonGroup>` **group**
  128. +----------+-------------------------+
  129. | *Setter* | set_button_group(value) |
  130. +----------+-------------------------+
  131. | *Getter* | get_button_group() |
  132. +----------+-------------------------+
  133. :ref:`ButtonGroup<class_ButtonGroup>` associated to the button.
  134. ----
  135. .. _class_BaseButton_property_pressed:
  136. - :ref:`bool<class_bool>` **pressed**
  137. +----------+--------------------+
  138. | *Setter* | set_pressed(value) |
  139. +----------+--------------------+
  140. | *Getter* | is_pressed() |
  141. +----------+--------------------+
  142. If ``true``, the button's state is pressed. Means the button is pressed down or toggled (if toggle_mode is active).
  143. ----
  144. .. _class_BaseButton_property_shortcut:
  145. - :ref:`ShortCut<class_ShortCut>` **shortcut**
  146. +----------+---------------------+
  147. | *Setter* | set_shortcut(value) |
  148. +----------+---------------------+
  149. | *Getter* | get_shortcut() |
  150. +----------+---------------------+
  151. :ref:`ShortCut<class_ShortCut>` associated to the button.
  152. ----
  153. .. _class_BaseButton_property_shortcut_in_tooltip:
  154. - :ref:`bool<class_bool>` **shortcut_in_tooltip**
  155. +----------+----------------------------------+
  156. | *Setter* | set_shortcut_in_tooltip(value) |
  157. +----------+----------------------------------+
  158. | *Getter* | is_shortcut_in_tooltip_enabled() |
  159. +----------+----------------------------------+
  160. If ``true``, the button will add information about its shortcut in the tooltip.
  161. ----
  162. .. _class_BaseButton_property_toggle_mode:
  163. - :ref:`bool<class_bool>` **toggle_mode**
  164. +----------+------------------------+
  165. | *Setter* | set_toggle_mode(value) |
  166. +----------+------------------------+
  167. | *Getter* | is_toggle_mode() |
  168. +----------+------------------------+
  169. If ``true``, the button is in toggle mode. Makes the button flip state between pressed and unpressed each time its area is clicked.
  170. Method Descriptions
  171. -------------------
  172. .. _class_BaseButton_method__pressed:
  173. - void **_pressed** **(** **)** virtual
  174. Called when the button is pressed.
  175. ----
  176. .. _class_BaseButton_method__toggled:
  177. - void **_toggled** **(** :ref:`bool<class_bool>` button_pressed **)** virtual
  178. Called when the button is toggled (only if toggle_mode is active).
  179. ----
  180. .. _class_BaseButton_method_get_draw_mode:
  181. - :ref:`DrawMode<enum_BaseButton_DrawMode>` **get_draw_mode** **(** **)** const
  182. Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the DRAW\_\* enum.
  183. ----
  184. .. _class_BaseButton_method_is_hovered:
  185. - :ref:`bool<class_bool>` **is_hovered** **(** **)** const
  186. Returns ``true`` if the mouse has entered the button and has not left it yet.