class_canvasitemmaterial.rst 6.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CanvasItemMaterial.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CanvasItemMaterial:
  6. CanvasItemMaterial
  7. ==================
  8. **Inherits:** :ref:`Material<class_Material>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. A material for :ref:`CanvasItem<class_CanvasItem>`\ s.
  13. Properties
  14. ----------
  15. +-----------------------------------------------------+-------------------------------------------------------------------------------------------+
  16. | :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` | :ref:`blend_mode<class_CanvasItemMaterial_property_blend_mode>` |
  17. +-----------------------------------------------------+-------------------------------------------------------------------------------------------+
  18. | :ref:`LightMode<enum_CanvasItemMaterial_LightMode>` | :ref:`light_mode<class_CanvasItemMaterial_property_light_mode>` |
  19. +-----------------------------------------------------+-------------------------------------------------------------------------------------------+
  20. | :ref:`int<class_int>` | :ref:`particles_anim_h_frames<class_CanvasItemMaterial_property_particles_anim_h_frames>` |
  21. +-----------------------------------------------------+-------------------------------------------------------------------------------------------+
  22. | :ref:`bool<class_bool>` | :ref:`particles_anim_loop<class_CanvasItemMaterial_property_particles_anim_loop>` |
  23. +-----------------------------------------------------+-------------------------------------------------------------------------------------------+
  24. | :ref:`int<class_int>` | :ref:`particles_anim_v_frames<class_CanvasItemMaterial_property_particles_anim_v_frames>` |
  25. +-----------------------------------------------------+-------------------------------------------------------------------------------------------+
  26. | :ref:`bool<class_bool>` | :ref:`particles_animation<class_CanvasItemMaterial_property_particles_animation>` |
  27. +-----------------------------------------------------+-------------------------------------------------------------------------------------------+
  28. Enumerations
  29. ------------
  30. .. _enum_CanvasItemMaterial_BlendMode:
  31. .. _class_CanvasItemMaterial_constant_BLEND_MODE_MIX:
  32. .. _class_CanvasItemMaterial_constant_BLEND_MODE_ADD:
  33. .. _class_CanvasItemMaterial_constant_BLEND_MODE_SUB:
  34. .. _class_CanvasItemMaterial_constant_BLEND_MODE_MUL:
  35. .. _class_CanvasItemMaterial_constant_BLEND_MODE_PREMULT_ALPHA:
  36. enum **BlendMode**:
  37. - **BLEND_MODE_MIX** = **0** --- Mix blending mode. Colors are assumed to be independent of the alpha (opacity) value.
  38. - **BLEND_MODE_ADD** = **1** --- Additive blending mode.
  39. - **BLEND_MODE_SUB** = **2** --- Subtractive blending mode.
  40. - **BLEND_MODE_MUL** = **3** --- Multiplicative blending mode.
  41. - **BLEND_MODE_PREMULT_ALPHA** = **4** --- Mix blending mode. Colors are assumed to be premultiplied by the alpha (opacity) value.
  42. ----
  43. .. _enum_CanvasItemMaterial_LightMode:
  44. .. _class_CanvasItemMaterial_constant_LIGHT_MODE_NORMAL:
  45. .. _class_CanvasItemMaterial_constant_LIGHT_MODE_UNSHADED:
  46. .. _class_CanvasItemMaterial_constant_LIGHT_MODE_LIGHT_ONLY:
  47. enum **LightMode**:
  48. - **LIGHT_MODE_NORMAL** = **0** --- Render the material using both light and non-light sensitive material properties.
  49. - **LIGHT_MODE_UNSHADED** = **1** --- Render the material as if there were no light.
  50. - **LIGHT_MODE_LIGHT_ONLY** = **2** --- Render the material as if there were only light.
  51. Description
  52. -----------
  53. ``CanvasItemMaterial``\ s provide a means of modifying the textures associated with a CanvasItem. They specialize in describing blend and lighting behaviors for textures. Use a :ref:`ShaderMaterial<class_ShaderMaterial>` to more fully customize a material's interactions with a :ref:`CanvasItem<class_CanvasItem>`.
  54. Property Descriptions
  55. ---------------------
  56. .. _class_CanvasItemMaterial_property_blend_mode:
  57. - :ref:`BlendMode<enum_CanvasItemMaterial_BlendMode>` **blend_mode**
  58. +----------+-----------------------+
  59. | *Setter* | set_blend_mode(value) |
  60. +----------+-----------------------+
  61. | *Getter* | get_blend_mode() |
  62. +----------+-----------------------+
  63. The manner in which a material's rendering is applied to underlying textures.
  64. ----
  65. .. _class_CanvasItemMaterial_property_light_mode:
  66. - :ref:`LightMode<enum_CanvasItemMaterial_LightMode>` **light_mode**
  67. +----------+-----------------------+
  68. | *Setter* | set_light_mode(value) |
  69. +----------+-----------------------+
  70. | *Getter* | get_light_mode() |
  71. +----------+-----------------------+
  72. The manner in which material reacts to lighting.
  73. ----
  74. .. _class_CanvasItemMaterial_property_particles_anim_h_frames:
  75. - :ref:`int<class_int>` **particles_anim_h_frames**
  76. +----------+------------------------------------+
  77. | *Setter* | set_particles_anim_h_frames(value) |
  78. +----------+------------------------------------+
  79. | *Getter* | get_particles_anim_h_frames() |
  80. +----------+------------------------------------+
  81. ----
  82. .. _class_CanvasItemMaterial_property_particles_anim_loop:
  83. - :ref:`bool<class_bool>` **particles_anim_loop**
  84. +----------+--------------------------------+
  85. | *Setter* | set_particles_anim_loop(value) |
  86. +----------+--------------------------------+
  87. | *Getter* | get_particles_anim_loop() |
  88. +----------+--------------------------------+
  89. ----
  90. .. _class_CanvasItemMaterial_property_particles_anim_v_frames:
  91. - :ref:`int<class_int>` **particles_anim_v_frames**
  92. +----------+------------------------------------+
  93. | *Setter* | set_particles_anim_v_frames(value) |
  94. +----------+------------------------------------+
  95. | *Getter* | get_particles_anim_v_frames() |
  96. +----------+------------------------------------+
  97. ----
  98. .. _class_CanvasItemMaterial_property_particles_animation:
  99. - :ref:`bool<class_bool>` **particles_animation**
  100. +----------+--------------------------------+
  101. | *Setter* | set_particles_animation(value) |
  102. +----------+--------------------------------+
  103. | *Getter* | get_particles_animation() |
  104. +----------+--------------------------------+