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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the CanvasLayer.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_CanvasLayer:
- CanvasLayer
- ===========
- **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`ParallaxBackground<class_ParallaxBackground>`
- **Category:** Core
- Brief Description
- -----------------
- Canvas drawing layer.
- Properties
- ----------
- +---------------------------------------+----------------------------------------------------------------------+
- | :ref:`Node<class_Node>` | :ref:`custom_viewport<class_CanvasLayer_property_custom_viewport>` |
- +---------------------------------------+----------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`layer<class_CanvasLayer_property_layer>` |
- +---------------------------------------+----------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`offset<class_CanvasLayer_property_offset>` |
- +---------------------------------------+----------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`rotation<class_CanvasLayer_property_rotation>` |
- +---------------------------------------+----------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`rotation_degrees<class_CanvasLayer_property_rotation_degrees>` |
- +---------------------------------------+----------------------------------------------------------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`scale<class_CanvasLayer_property_scale>` |
- +---------------------------------------+----------------------------------------------------------------------+
- | :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_CanvasLayer_property_transform>` |
- +---------------------------------------+----------------------------------------------------------------------+
- Methods
- -------
- +-----------------------+--------------------------------------------------------------------------+
- | :ref:`RID<class_RID>` | :ref:`get_canvas<class_CanvasLayer_method_get_canvas>` **(** **)** const |
- +-----------------------+--------------------------------------------------------------------------+
- Description
- -----------
- Canvas drawing layer. :ref:`CanvasItem<class_CanvasItem>` nodes that are direct or indirect children of a ``CanvasLayer`` will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a ``CanvasLayer`` with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
- Tutorials
- ---------
- - :doc:`../tutorials/2d/2d_transforms`
- - :doc:`../tutorials/2d/canvas_layers`
- Property Descriptions
- ---------------------
- .. _class_CanvasLayer_property_custom_viewport:
- - :ref:`Node<class_Node>` **custom_viewport**
- +----------+----------------------------+
- | *Setter* | set_custom_viewport(value) |
- +----------+----------------------------+
- | *Getter* | get_custom_viewport() |
- +----------+----------------------------+
- The custom :ref:`Viewport<class_Viewport>` node assigned to the ``CanvasLayer``. If null, uses the default viewport instead.
- ----
- .. _class_CanvasLayer_property_layer:
- - :ref:`int<class_int>` **layer**
- +----------+------------------+
- | *Setter* | set_layer(value) |
- +----------+------------------+
- | *Getter* | get_layer() |
- +----------+------------------+
- Layer index for draw order. Lower values are drawn first. Default value: ``1``.
- ----
- .. _class_CanvasLayer_property_offset:
- - :ref:`Vector2<class_Vector2>` **offset**
- +----------+-------------------+
- | *Setter* | set_offset(value) |
- +----------+-------------------+
- | *Getter* | get_offset() |
- +----------+-------------------+
- The layer's base offset.
- ----
- .. _class_CanvasLayer_property_rotation:
- - :ref:`float<class_float>` **rotation**
- +----------+---------------------+
- | *Setter* | set_rotation(value) |
- +----------+---------------------+
- | *Getter* | get_rotation() |
- +----------+---------------------+
- The layer's rotation in radians.
- ----
- .. _class_CanvasLayer_property_rotation_degrees:
- - :ref:`float<class_float>` **rotation_degrees**
- +----------+-----------------------------+
- | *Setter* | set_rotation_degrees(value) |
- +----------+-----------------------------+
- | *Getter* | get_rotation_degrees() |
- +----------+-----------------------------+
- The layer's rotation in degrees.
- ----
- .. _class_CanvasLayer_property_scale:
- - :ref:`Vector2<class_Vector2>` **scale**
- +----------+------------------+
- | *Setter* | set_scale(value) |
- +----------+------------------+
- | *Getter* | get_scale() |
- +----------+------------------+
- The layer's scale.
- ----
- .. _class_CanvasLayer_property_transform:
- - :ref:`Transform2D<class_Transform2D>` **transform**
- +----------+----------------------+
- | *Setter* | set_transform(value) |
- +----------+----------------------+
- | *Getter* | get_transform() |
- +----------+----------------------+
- The layer's transform.
- Method Descriptions
- -------------------
- .. _class_CanvasLayer_method_get_canvas:
- - :ref:`RID<class_RID>` **get_canvas** **(** **)** const
- Returns the RID of the canvas used by this layer.
|