class_capsuleshape.rst 1.6 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CapsuleShape.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CapsuleShape:
  6. CapsuleShape
  7. ============
  8. **Inherits:** :ref:`Shape<class_Shape>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Capsule shape for collisions.
  13. Properties
  14. ----------
  15. +---------------------------+---------------------------------------------------+
  16. | :ref:`float<class_float>` | :ref:`height<class_CapsuleShape_property_height>` |
  17. +---------------------------+---------------------------------------------------+
  18. | :ref:`float<class_float>` | :ref:`radius<class_CapsuleShape_property_radius>` |
  19. +---------------------------+---------------------------------------------------+
  20. Description
  21. -----------
  22. Capsule shape for collisions.
  23. Property Descriptions
  24. ---------------------
  25. .. _class_CapsuleShape_property_height:
  26. - :ref:`float<class_float>` **height**
  27. +----------+-------------------+
  28. | *Setter* | set_height(value) |
  29. +----------+-------------------+
  30. | *Getter* | get_height() |
  31. +----------+-------------------+
  32. The capsule's height.
  33. ----
  34. .. _class_CapsuleShape_property_radius:
  35. - :ref:`float<class_float>` **radius**
  36. +----------+-------------------+
  37. | *Setter* | set_radius(value) |
  38. +----------+-------------------+
  39. | *Getter* | get_radius() |
  40. +----------+-------------------+
  41. The capsule's radius.