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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the CSGMesh.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_CSGMesh:
- CSGMesh
- =======
- **Inherits:** :ref:`CSGPrimitive<class_CSGPrimitive>` **<** :ref:`CSGShape<class_CSGShape>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- A CSG Mesh shape that uses a mesh resource.
- Properties
- ----------
- +-------------------------+------------------------------------------+
- | :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_CSGMesh_property_mesh>` |
- +-------------------------+------------------------------------------+
- Description
- -----------
- This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more then two faces.
- Property Descriptions
- ---------------------
- .. _class_CSGMesh_property_mesh:
- - :ref:`Mesh<class_Mesh>` **mesh**
- +----------+-----------------+
- | *Setter* | set_mesh(value) |
- +----------+-----------------+
- | *Getter* | get_mesh() |
- +----------+-----------------+
- The mesh resource to use as a CSG shape.
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