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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the CSGPolygon.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_CSGPolygon:
- CSGPolygon
- ==========
- **Inherits:** :ref:`CSGPrimitive<class_CSGPrimitive>` **<** :ref:`CSGShape<class_CSGShape>` **<** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Extrudes a 2D polygon shape to create a 3D mesh.
- Properties
- ----------
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`depth<class_CSGPolygon_property_depth>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`Material<class_Material>` | :ref:`material<class_CSGPolygon_property_material>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`Mode<enum_CSGPolygon_Mode>` | :ref:`mode<class_CSGPolygon_property_mode>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`path_continuous_u<class_CSGPolygon_property_path_continuous_u>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`path_interval<class_CSGPolygon_property_path_interval>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`path_joined<class_CSGPolygon_property_path_joined>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`path_local<class_CSGPolygon_property_path_local>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`path_node<class_CSGPolygon_property_path_node>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`PathRotation<enum_CSGPolygon_PathRotation>` | :ref:`path_rotation<class_CSGPolygon_property_path_rotation>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`PoolVector2Array<class_PoolVector2Array>` | :ref:`polygon<class_CSGPolygon_property_polygon>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGPolygon_property_smooth_faces>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`spin_degrees<class_CSGPolygon_property_spin_degrees>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`spin_sides<class_CSGPolygon_property_spin_sides>` |
- +---------------------------------------------------+-----------------------------------------------------------------------+
- Enumerations
- ------------
- .. _enum_CSGPolygon_Mode:
- .. _class_CSGPolygon_constant_MODE_DEPTH:
- .. _class_CSGPolygon_constant_MODE_SPIN:
- .. _class_CSGPolygon_constant_MODE_PATH:
- enum **Mode**:
- - **MODE_DEPTH** = **0** --- Shape is extruded to :ref:`depth<class_CSGPolygon_property_depth>`.
- - **MODE_SPIN** = **1** --- Shape is extruded by rotating it around an axis.
- - **MODE_PATH** = **2** --- Shape is extruded along a path set by a :ref:`Shape<class_Shape>` set in :ref:`path_node<class_CSGPolygon_property_path_node>`.
- ----
- .. _enum_CSGPolygon_PathRotation:
- .. _class_CSGPolygon_constant_PATH_ROTATION_POLYGON:
- .. _class_CSGPolygon_constant_PATH_ROTATION_PATH:
- .. _class_CSGPolygon_constant_PATH_ROTATION_PATH_FOLLOW:
- enum **PathRotation**:
- - **PATH_ROTATION_POLYGON** = **0** --- Slice is not rotated.
- - **PATH_ROTATION_PATH** = **1** --- Slice is rotated around the up vector of the path.
- - **PATH_ROTATION_PATH_FOLLOW** = **2** --- Slice is rotate to match the path exactly.
- Description
- -----------
- This node takes a 2D polygon shape and extrudes it to create a 3D mesh.
- Property Descriptions
- ---------------------
- .. _class_CSGPolygon_property_depth:
- - :ref:`float<class_float>` **depth**
- +----------+------------------+
- | *Setter* | set_depth(value) |
- +----------+------------------+
- | *Getter* | get_depth() |
- +----------+------------------+
- Extrusion depth when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_DEPTH<class_CSGPolygon_constant_MODE_DEPTH>`.
- ----
- .. _class_CSGPolygon_property_material:
- - :ref:`Material<class_Material>` **material**
- +----------+---------------------+
- | *Setter* | set_material(value) |
- +----------+---------------------+
- | *Getter* | get_material() |
- +----------+---------------------+
- Material to use for the resulting mesh.
- ----
- .. _class_CSGPolygon_property_mode:
- - :ref:`Mode<enum_CSGPolygon_Mode>` **mode**
- +----------+-----------------+
- | *Setter* | set_mode(value) |
- +----------+-----------------+
- | *Getter* | get_mode() |
- +----------+-----------------+
- Extrusion mode.
- ----
- .. _class_CSGPolygon_property_path_continuous_u:
- - :ref:`bool<class_bool>` **path_continuous_u**
- +----------+------------------------------+
- | *Setter* | set_path_continuous_u(value) |
- +----------+------------------------------+
- | *Getter* | is_path_continuous_u() |
- +----------+------------------------------+
- If ``true`` the u component of our uv will continuously increase in unison with the distance traveled along our path when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
- ----
- .. _class_CSGPolygon_property_path_interval:
- - :ref:`float<class_float>` **path_interval**
- +----------+--------------------------+
- | *Setter* | set_path_interval(value) |
- +----------+--------------------------+
- | *Getter* | get_path_interval() |
- +----------+--------------------------+
- Interval at which a new extrusion slice is added along the path when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
- ----
- .. _class_CSGPolygon_property_path_joined:
- - :ref:`bool<class_bool>` **path_joined**
- +----------+------------------------+
- | *Setter* | set_path_joined(value) |
- +----------+------------------------+
- | *Getter* | is_path_joined() |
- +----------+------------------------+
- If ``true`` the start and end of our path are joined together ensuring there is no seam when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
- ----
- .. _class_CSGPolygon_property_path_local:
- - :ref:`bool<class_bool>` **path_local**
- +----------+-----------------------+
- | *Setter* | set_path_local(value) |
- +----------+-----------------------+
- | *Getter* | is_path_local() |
- +----------+-----------------------+
- If ``false`` we extrude centered on our path, if ``true`` we extrude in relation to the position of our CSGPolygon when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
- ----
- .. _class_CSGPolygon_property_path_node:
- - :ref:`NodePath<class_NodePath>` **path_node**
- +----------+----------------------+
- | *Setter* | set_path_node(value) |
- +----------+----------------------+
- | *Getter* | get_path_node() |
- +----------+----------------------+
- The :ref:`Shape<class_Shape>` object containing the path along which we extrude when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
- ----
- .. _class_CSGPolygon_property_path_rotation:
- - :ref:`PathRotation<enum_CSGPolygon_PathRotation>` **path_rotation**
- +----------+--------------------------+
- | *Setter* | set_path_rotation(value) |
- +----------+--------------------------+
- | *Getter* | get_path_rotation() |
- +----------+--------------------------+
- The method by which each slice is rotated along the path when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_PATH<class_CSGPolygon_constant_MODE_PATH>`.
- ----
- .. _class_CSGPolygon_property_polygon:
- - :ref:`PoolVector2Array<class_PoolVector2Array>` **polygon**
- +----------+--------------------+
- | *Setter* | set_polygon(value) |
- +----------+--------------------+
- | *Getter* | get_polygon() |
- +----------+--------------------+
- Point array that defines the shape that we'll extrude.
- ----
- .. _class_CSGPolygon_property_smooth_faces:
- - :ref:`bool<class_bool>` **smooth_faces**
- +----------+-------------------------+
- | *Setter* | set_smooth_faces(value) |
- +----------+-------------------------+
- | *Getter* | get_smooth_faces() |
- +----------+-------------------------+
- Generates smooth normals so smooth shading is applied to our mesh.
- ----
- .. _class_CSGPolygon_property_spin_degrees:
- - :ref:`float<class_float>` **spin_degrees**
- +----------+-------------------------+
- | *Setter* | set_spin_degrees(value) |
- +----------+-------------------------+
- | *Getter* | get_spin_degrees() |
- +----------+-------------------------+
- Degrees to rotate our extrusion for each slice when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_SPIN<class_CSGPolygon_constant_MODE_SPIN>`.
- ----
- .. _class_CSGPolygon_property_spin_sides:
- - :ref:`int<class_int>` **spin_sides**
- +----------+-----------------------+
- | *Setter* | set_spin_sides(value) |
- +----------+-----------------------+
- | *Getter* | get_spin_sides() |
- +----------+-----------------------+
- Number of extrusion when :ref:`mode<class_CSGPolygon_property_mode>` is :ref:`MODE_SPIN<class_CSGPolygon_constant_MODE_SPIN>`.
|