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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the float.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_float:
- float
- =====
- **Category:** Built-In Types
- Brief Description
- -----------------
- Float built-in type
- Methods
- -------
- +---------------------------+-------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`float<class_float_method_float>` **(** :ref:`bool<class_bool>` from **)** |
- +---------------------------+-------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`float<class_float_method_float>` **(** :ref:`int<class_int>` from **)** |
- +---------------------------+-------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`float<class_float_method_float>` **(** :ref:`String<class_String>` from **)** |
- +---------------------------+-------------------------------------------------------------------------------------+
- Description
- -----------
- Float built-in type.
- Method Descriptions
- -------------------
- .. _class_float_method_float:
- - :ref:`float<class_float>` **float** **(** :ref:`bool<class_bool>` from **)**
- Cast a :ref:`bool<class_bool>` value to a floating point value, ``float(true)`` will be equal to 1.0 and ``float(false)`` will be equal to 0.0.
- ----
- - :ref:`float<class_float>` **float** **(** :ref:`int<class_int>` from **)**
- Cast an :ref:`int<class_int>` value to a floating point value, ``float(1)`` will be equal to 1.0.
- ----
- - :ref:`float<class_float>` **float** **(** :ref:`String<class_String>` from **)**
- Cast a :ref:`String<class_String>` value to a floating point value. This method accepts float value strings like ``"1.23"`` and exponential notation strings for its parameter so calling ``float("1e3")`` will return 1000.0 and calling ``float("1e-3")`` will return 0.001.
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