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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the NavigationMesh.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_NavigationMesh:
- NavigationMesh
- ==============
- **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Properties
- ----------
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`agent/height<class_NavigationMesh_property_agent/height>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`agent/max_climb<class_NavigationMesh_property_agent/max_climb>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`agent/max_slope<class_NavigationMesh_property_agent/max_slope>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`agent/radius<class_NavigationMesh_property_agent/radius>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`cell/height<class_NavigationMesh_property_cell/height>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`cell/size<class_NavigationMesh_property_cell/size>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`detail/sample_distance<class_NavigationMesh_property_detail/sample_distance>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`detail/sample_max_error<class_NavigationMesh_property_detail/sample_max_error>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`edge/max_error<class_NavigationMesh_property_edge/max_error>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`edge/max_length<class_NavigationMesh_property_edge/max_length>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`filter/filter_walkable_low_height_spans<class_NavigationMesh_property_filter/filter_walkable_low_height_spans>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`filter/ledge_spans<class_NavigationMesh_property_filter/ledge_spans>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`filter/low_hanging_obstacles<class_NavigationMesh_property_filter/low_hanging_obstacles>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`polygon/verts_per_poly<class_NavigationMesh_property_polygon/verts_per_poly>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`region/merge_size<class_NavigationMesh_property_region/merge_size>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`region/min_size<class_NavigationMesh_property_region/min_size>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`sample_partition_type/sample_partition_type<class_NavigationMesh_property_sample_partition_type/sample_partition_type>` |
- +---------------------------+-------------------------------------------------------------------------------------------------------------------------------+
- Methods
- -------
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_polygon<class_NavigationMesh_method_add_polygon>` **(** :ref:`PoolIntArray<class_PoolIntArray>` polygon **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`clear_polygons<class_NavigationMesh_method_clear_polygons>` **(** **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`create_from_mesh<class_NavigationMesh_method_create_from_mesh>` **(** :ref:`Mesh<class_Mesh>` mesh **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`get_polygon<class_NavigationMesh_method_get_polygon>` **(** :ref:`int<class_int>` idx **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_polygon_count<class_NavigationMesh_method_get_polygon_count>` **(** **)** const |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`PoolVector3Array<class_PoolVector3Array>` | :ref:`get_vertices<class_NavigationMesh_method_get_vertices>` **(** **)** const |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_vertices<class_NavigationMesh_method_set_vertices>` **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertices **)** |
- +-------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
- Constants
- ---------
- .. _class_NavigationMesh_constant_SAMPLE_PARTITION_WATERSHED:
- .. _class_NavigationMesh_constant_SAMPLE_PARTITION_MONOTONE:
- .. _class_NavigationMesh_constant_SAMPLE_PARTITION_LAYERS:
- - **SAMPLE_PARTITION_WATERSHED** = **0**
- - **SAMPLE_PARTITION_MONOTONE** = **1**
- - **SAMPLE_PARTITION_LAYERS** = **2**
- Property Descriptions
- ---------------------
- .. _class_NavigationMesh_property_agent/height:
- - :ref:`float<class_float>` **agent/height**
- +----------+-------------------------+
- | *Setter* | set_agent_height(value) |
- +----------+-------------------------+
- | *Getter* | get_agent_height() |
- +----------+-------------------------+
- ----
- .. _class_NavigationMesh_property_agent/max_climb:
- - :ref:`float<class_float>` **agent/max_climb**
- +----------+----------------------------+
- | *Setter* | set_agent_max_climb(value) |
- +----------+----------------------------+
- | *Getter* | get_agent_max_climb() |
- +----------+----------------------------+
- ----
- .. _class_NavigationMesh_property_agent/max_slope:
- - :ref:`float<class_float>` **agent/max_slope**
- +----------+----------------------------+
- | *Setter* | set_agent_max_slope(value) |
- +----------+----------------------------+
- | *Getter* | get_agent_max_slope() |
- +----------+----------------------------+
- ----
- .. _class_NavigationMesh_property_agent/radius:
- - :ref:`float<class_float>` **agent/radius**
- +----------+-------------------------+
- | *Setter* | set_agent_radius(value) |
- +----------+-------------------------+
- | *Getter* | get_agent_radius() |
- +----------+-------------------------+
- ----
- .. _class_NavigationMesh_property_cell/height:
- - :ref:`float<class_float>` **cell/height**
- +----------+------------------------+
- | *Setter* | set_cell_height(value) |
- +----------+------------------------+
- | *Getter* | get_cell_height() |
- +----------+------------------------+
- ----
- .. _class_NavigationMesh_property_cell/size:
- - :ref:`float<class_float>` **cell/size**
- +----------+----------------------+
- | *Setter* | set_cell_size(value) |
- +----------+----------------------+
- | *Getter* | get_cell_size() |
- +----------+----------------------+
- ----
- .. _class_NavigationMesh_property_detail/sample_distance:
- - :ref:`float<class_float>` **detail/sample_distance**
- +----------+-----------------------------------+
- | *Setter* | set_detail_sample_distance(value) |
- +----------+-----------------------------------+
- | *Getter* | get_detail_sample_distance() |
- +----------+-----------------------------------+
- ----
- .. _class_NavigationMesh_property_detail/sample_max_error:
- - :ref:`float<class_float>` **detail/sample_max_error**
- +----------+------------------------------------+
- | *Setter* | set_detail_sample_max_error(value) |
- +----------+------------------------------------+
- | *Getter* | get_detail_sample_max_error() |
- +----------+------------------------------------+
- ----
- .. _class_NavigationMesh_property_edge/max_error:
- - :ref:`float<class_float>` **edge/max_error**
- +----------+---------------------------+
- | *Setter* | set_edge_max_error(value) |
- +----------+---------------------------+
- | *Getter* | get_edge_max_error() |
- +----------+---------------------------+
- ----
- .. _class_NavigationMesh_property_edge/max_length:
- - :ref:`float<class_float>` **edge/max_length**
- +----------+----------------------------+
- | *Setter* | set_edge_max_length(value) |
- +----------+----------------------------+
- | *Getter* | get_edge_max_length() |
- +----------+----------------------------+
- ----
- .. _class_NavigationMesh_property_filter/filter_walkable_low_height_spans:
- - :ref:`bool<class_bool>` **filter/filter_walkable_low_height_spans**
- +----------+---------------------------------------------+
- | *Setter* | set_filter_walkable_low_height_spans(value) |
- +----------+---------------------------------------------+
- | *Getter* | get_filter_walkable_low_height_spans() |
- +----------+---------------------------------------------+
- ----
- .. _class_NavigationMesh_property_filter/ledge_spans:
- - :ref:`bool<class_bool>` **filter/ledge_spans**
- +----------+-------------------------------+
- | *Setter* | set_filter_ledge_spans(value) |
- +----------+-------------------------------+
- | *Getter* | get_filter_ledge_spans() |
- +----------+-------------------------------+
- ----
- .. _class_NavigationMesh_property_filter/low_hanging_obstacles:
- - :ref:`bool<class_bool>` **filter/low_hanging_obstacles**
- +----------+-----------------------------------------+
- | *Setter* | set_filter_low_hanging_obstacles(value) |
- +----------+-----------------------------------------+
- | *Getter* | get_filter_low_hanging_obstacles() |
- +----------+-----------------------------------------+
- ----
- .. _class_NavigationMesh_property_polygon/verts_per_poly:
- - :ref:`float<class_float>` **polygon/verts_per_poly**
- +----------+---------------------------+
- | *Setter* | set_verts_per_poly(value) |
- +----------+---------------------------+
- | *Getter* | get_verts_per_poly() |
- +----------+---------------------------+
- ----
- .. _class_NavigationMesh_property_region/merge_size:
- - :ref:`float<class_float>` **region/merge_size**
- +----------+------------------------------+
- | *Setter* | set_region_merge_size(value) |
- +----------+------------------------------+
- | *Getter* | get_region_merge_size() |
- +----------+------------------------------+
- ----
- .. _class_NavigationMesh_property_region/min_size:
- - :ref:`float<class_float>` **region/min_size**
- +----------+----------------------------+
- | *Setter* | set_region_min_size(value) |
- +----------+----------------------------+
- | *Getter* | get_region_min_size() |
- +----------+----------------------------+
- ----
- .. _class_NavigationMesh_property_sample_partition_type/sample_partition_type:
- - :ref:`int<class_int>` **sample_partition_type/sample_partition_type**
- +----------+----------------------------------+
- | *Setter* | set_sample_partition_type(value) |
- +----------+----------------------------------+
- | *Getter* | get_sample_partition_type() |
- +----------+----------------------------------+
- Method Descriptions
- -------------------
- .. _class_NavigationMesh_method_add_polygon:
- - void **add_polygon** **(** :ref:`PoolIntArray<class_PoolIntArray>` polygon **)**
- ----
- .. _class_NavigationMesh_method_clear_polygons:
- - void **clear_polygons** **(** **)**
- ----
- .. _class_NavigationMesh_method_create_from_mesh:
- - void **create_from_mesh** **(** :ref:`Mesh<class_Mesh>` mesh **)**
- ----
- .. _class_NavigationMesh_method_get_polygon:
- - :ref:`PoolIntArray<class_PoolIntArray>` **get_polygon** **(** :ref:`int<class_int>` idx **)**
- ----
- .. _class_NavigationMesh_method_get_polygon_count:
- - :ref:`int<class_int>` **get_polygon_count** **(** **)** const
- ----
- .. _class_NavigationMesh_method_get_vertices:
- - :ref:`PoolVector3Array<class_PoolVector3Array>` **get_vertices** **(** **)** const
- ----
- .. _class_NavigationMesh_method_set_vertices:
- - void **set_vertices** **(** :ref:`PoolVector3Array<class_PoolVector3Array>` vertices **)**
|