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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the NinePatchRect.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_NinePatchRect:
- NinePatchRect
- =============
- **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
- Properties
- ----------
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`AxisStretchMode<enum_NinePatchRect_AxisStretchMode>` | :ref:`axis_stretch_horizontal<class_NinePatchRect_property_axis_stretch_horizontal>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`AxisStretchMode<enum_NinePatchRect_AxisStretchMode>` | :ref:`axis_stretch_vertical<class_NinePatchRect_property_axis_stretch_vertical>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`draw_center<class_NinePatchRect_property_draw_center>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`patch_margin_bottom<class_NinePatchRect_property_patch_margin_bottom>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`patch_margin_left<class_NinePatchRect_property_patch_margin_left>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`patch_margin_right<class_NinePatchRect_property_patch_margin_right>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`patch_margin_top<class_NinePatchRect_property_patch_margin_top>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`Rect2<class_Rect2>` | :ref:`region_rect<class_NinePatchRect_property_region_rect>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- | :ref:`Texture<class_Texture>` | :ref:`texture<class_NinePatchRect_property_texture>` |
- +------------------------------------------------------------+--------------------------------------------------------------------------------------+
- Signals
- -------
- .. _class_NinePatchRect_signal_texture_changed:
- - **texture_changed** **(** **)**
- Fired when the node's texture changes.
- Enumerations
- ------------
- .. _enum_NinePatchRect_AxisStretchMode:
- .. _class_NinePatchRect_constant_AXIS_STRETCH_MODE_STRETCH:
- .. _class_NinePatchRect_constant_AXIS_STRETCH_MODE_TILE:
- .. _class_NinePatchRect_constant_AXIS_STRETCH_MODE_TILE_FIT:
- enum **AxisStretchMode**:
- - **AXIS_STRETCH_MODE_STRETCH** = **0** --- Doesn't do anything at the time of writing. Default value for ``axis_stretch_horizontal`` and ``axis_stretch_vertical``.
- - **AXIS_STRETCH_MODE_TILE** = **1** --- Doesn't do anything at the time of writing.
- - **AXIS_STRETCH_MODE_TILE_FIT** = **2** --- Doesn't do anything at the time of writing.
- Description
- -----------
- Better known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3 by 3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners.
- Property Descriptions
- ---------------------
- .. _class_NinePatchRect_property_axis_stretch_horizontal:
- - :ref:`AxisStretchMode<enum_NinePatchRect_AxisStretchMode>` **axis_stretch_horizontal**
- +----------+--------------------------------+
- | *Setter* | set_h_axis_stretch_mode(value) |
- +----------+--------------------------------+
- | *Getter* | get_h_axis_stretch_mode() |
- +----------+--------------------------------+
- Doesn't do anything at the time of writing.
- ----
- .. _class_NinePatchRect_property_axis_stretch_vertical:
- - :ref:`AxisStretchMode<enum_NinePatchRect_AxisStretchMode>` **axis_stretch_vertical**
- +----------+--------------------------------+
- | *Setter* | set_v_axis_stretch_mode(value) |
- +----------+--------------------------------+
- | *Getter* | get_v_axis_stretch_mode() |
- +----------+--------------------------------+
- Doesn't do anything at the time of writing.
- ----
- .. _class_NinePatchRect_property_draw_center:
- - :ref:`bool<class_bool>` **draw_center**
- +----------+--------------------------+
- | *Setter* | set_draw_center(value) |
- +----------+--------------------------+
- | *Getter* | is_draw_center_enabled() |
- +----------+--------------------------+
- If ``true``, draw the panel's center. Else, only draw the 9-slice's borders. Default value: ``true``
- ----
- .. _class_NinePatchRect_property_patch_margin_bottom:
- - :ref:`int<class_int>` **patch_margin_bottom**
- +----------+-------------------------+
- | *Setter* | set_patch_margin(value) |
- +----------+-------------------------+
- | *Getter* | get_patch_margin() |
- +----------+-------------------------+
- The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
- ----
- .. _class_NinePatchRect_property_patch_margin_left:
- - :ref:`int<class_int>` **patch_margin_left**
- +----------+-------------------------+
- | *Setter* | set_patch_margin(value) |
- +----------+-------------------------+
- | *Getter* | get_patch_margin() |
- +----------+-------------------------+
- The height of the 9-slice's left column.
- ----
- .. _class_NinePatchRect_property_patch_margin_right:
- - :ref:`int<class_int>` **patch_margin_right**
- +----------+-------------------------+
- | *Setter* | set_patch_margin(value) |
- +----------+-------------------------+
- | *Getter* | get_patch_margin() |
- +----------+-------------------------+
- The height of the 9-slice's right column.
- ----
- .. _class_NinePatchRect_property_patch_margin_top:
- - :ref:`int<class_int>` **patch_margin_top**
- +----------+-------------------------+
- | *Setter* | set_patch_margin(value) |
- +----------+-------------------------+
- | *Getter* | get_patch_margin() |
- +----------+-------------------------+
- The height of the 9-slice's top row.
- ----
- .. _class_NinePatchRect_property_region_rect:
- - :ref:`Rect2<class_Rect2>` **region_rect**
- +----------+------------------------+
- | *Setter* | set_region_rect(value) |
- +----------+------------------------+
- | *Getter* | get_region_rect() |
- +----------+------------------------+
- Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one.
- ----
- .. _class_NinePatchRect_property_texture:
- - :ref:`Texture<class_Texture>` **texture**
- +----------+--------------------+
- | *Setter* | set_texture(value) |
- +----------+--------------------+
- | *Getter* | get_texture() |
- +----------+--------------------+
- The node's texture resource.
|