class_referencerect.rst 1.5 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the ReferenceRect.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_ReferenceRect:
  6. ReferenceRect
  7. =============
  8. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Reference frame for GUI.
  13. Properties
  14. ----------
  15. +---------------------------+----------------------------------------------------------------+
  16. | :ref:`Color<class_Color>` | :ref:`border_color<class_ReferenceRect_property_border_color>` |
  17. +---------------------------+----------------------------------------------------------------+
  18. Description
  19. -----------
  20. Reference frame for GUI. It's just like an empty control, except an outline border :ref:`border_color<class_ReferenceRect_property_border_color>` is displayed while editing around its size at all times.
  21. Property Descriptions
  22. ---------------------
  23. .. _class_ReferenceRect_property_border_color:
  24. - :ref:`Color<class_Color>` **border_color**
  25. +----------+-------------------------+
  26. | *Setter* | set_border_color(value) |
  27. +----------+-------------------------+
  28. | *Getter* | get_border_color() |
  29. +----------+-------------------------+
  30. Determines the border :ref:`Color<class_Color>` of the :ref:`ReferenceRect<class_ReferenceRect>`.