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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the ScrollBar.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_ScrollBar:
- ScrollBar
- =========
- **Inherits:** :ref:`Range<class_Range>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`HScrollBar<class_HScrollBar>`, :ref:`VScrollBar<class_VScrollBar>`
- **Category:** Core
- Brief Description
- -----------------
- Base class for scroll bars.
- Properties
- ----------
- +---------------------------+----------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`custom_step<class_ScrollBar_property_custom_step>` |
- +---------------------------+----------------------------------------------------------+
- Signals
- -------
- .. _class_ScrollBar_signal_scrolling:
- - **scrolling** **(** **)**
- Emitted whenever the scrollbar is being scrolled.
- Description
- -----------
- Scrollbars are a :ref:`Range<class_Range>` based :ref:`Control<class_Control>`, that display a draggable area (the size of the page). Horizontal (:ref:`HScrollBar<class_HScrollBar>`) and Vertical (:ref:`VScrollBar<class_VScrollBar>`) versions are available.
- Property Descriptions
- ---------------------
- .. _class_ScrollBar_property_custom_step:
- - :ref:`float<class_float>` **custom_step**
- +----------+------------------------+
- | *Setter* | set_custom_step(value) |
- +----------+------------------------+
- | *Getter* | get_custom_step() |
- +----------+------------------------+
|