class_segmentshape2d.rst 1.6 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the SegmentShape2D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_SegmentShape2D:
  6. SegmentShape2D
  7. ==============
  8. **Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Segment shape for 2D collisions.
  13. Properties
  14. ----------
  15. +-------------------------------+-------------------------------------------+
  16. | :ref:`Vector2<class_Vector2>` | :ref:`a<class_SegmentShape2D_property_a>` |
  17. +-------------------------------+-------------------------------------------+
  18. | :ref:`Vector2<class_Vector2>` | :ref:`b<class_SegmentShape2D_property_b>` |
  19. +-------------------------------+-------------------------------------------+
  20. Description
  21. -----------
  22. Segment shape for 2D collisions. Consists of two points, ``a`` and ``b``.
  23. Property Descriptions
  24. ---------------------
  25. .. _class_SegmentShape2D_property_a:
  26. - :ref:`Vector2<class_Vector2>` **a**
  27. +----------+--------------+
  28. | *Setter* | set_a(value) |
  29. +----------+--------------+
  30. | *Getter* | get_a() |
  31. +----------+--------------+
  32. The segment's first point position.
  33. ----
  34. .. _class_SegmentShape2D_property_b:
  35. - :ref:`Vector2<class_Vector2>` **b**
  36. +----------+--------------+
  37. | *Setter* | set_b(value) |
  38. +----------+--------------+
  39. | *Getter* | get_b() |
  40. +----------+--------------+
  41. The segment's second point position.