class_skeletonik.rst 7.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204
  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the SkeletonIK.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_SkeletonIK:
  6. SkeletonIK
  7. ==========
  8. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Properties
  13. ----------
  14. +-----------------------------------+-------------------------------------------------------------------------+
  15. | :ref:`float<class_float>` | :ref:`interpolation<class_SkeletonIK_property_interpolation>` |
  16. +-----------------------------------+-------------------------------------------------------------------------+
  17. | :ref:`Vector3<class_Vector3>` | :ref:`magnet<class_SkeletonIK_property_magnet>` |
  18. +-----------------------------------+-------------------------------------------------------------------------+
  19. | :ref:`int<class_int>` | :ref:`max_iterations<class_SkeletonIK_property_max_iterations>` |
  20. +-----------------------------------+-------------------------------------------------------------------------+
  21. | :ref:`float<class_float>` | :ref:`min_distance<class_SkeletonIK_property_min_distance>` |
  22. +-----------------------------------+-------------------------------------------------------------------------+
  23. | :ref:`bool<class_bool>` | :ref:`override_tip_basis<class_SkeletonIK_property_override_tip_basis>` |
  24. +-----------------------------------+-------------------------------------------------------------------------+
  25. | :ref:`String<class_String>` | :ref:`root_bone<class_SkeletonIK_property_root_bone>` |
  26. +-----------------------------------+-------------------------------------------------------------------------+
  27. | :ref:`Transform<class_Transform>` | :ref:`target<class_SkeletonIK_property_target>` |
  28. +-----------------------------------+-------------------------------------------------------------------------+
  29. | :ref:`NodePath<class_NodePath>` | :ref:`target_node<class_SkeletonIK_property_target_node>` |
  30. +-----------------------------------+-------------------------------------------------------------------------+
  31. | :ref:`String<class_String>` | :ref:`tip_bone<class_SkeletonIK_property_tip_bone>` |
  32. +-----------------------------------+-------------------------------------------------------------------------+
  33. | :ref:`bool<class_bool>` | :ref:`use_magnet<class_SkeletonIK_property_use_magnet>` |
  34. +-----------------------------------+-------------------------------------------------------------------------+
  35. Methods
  36. -------
  37. +---------------------------------+------------------------------------------------------------------------------------------------+
  38. | :ref:`Skeleton<class_Skeleton>` | :ref:`get_parent_skeleton<class_SkeletonIK_method_get_parent_skeleton>` **(** **)** const |
  39. +---------------------------------+------------------------------------------------------------------------------------------------+
  40. | :ref:`bool<class_bool>` | :ref:`is_running<class_SkeletonIK_method_is_running>` **(** **)** |
  41. +---------------------------------+------------------------------------------------------------------------------------------------+
  42. | void | :ref:`start<class_SkeletonIK_method_start>` **(** :ref:`bool<class_bool>` one_time=false **)** |
  43. +---------------------------------+------------------------------------------------------------------------------------------------+
  44. | void | :ref:`stop<class_SkeletonIK_method_stop>` **(** **)** |
  45. +---------------------------------+------------------------------------------------------------------------------------------------+
  46. Property Descriptions
  47. ---------------------
  48. .. _class_SkeletonIK_property_interpolation:
  49. - :ref:`float<class_float>` **interpolation**
  50. +----------+--------------------------+
  51. | *Setter* | set_interpolation(value) |
  52. +----------+--------------------------+
  53. | *Getter* | get_interpolation() |
  54. +----------+--------------------------+
  55. ----
  56. .. _class_SkeletonIK_property_magnet:
  57. - :ref:`Vector3<class_Vector3>` **magnet**
  58. +----------+----------------------------+
  59. | *Setter* | set_magnet_position(value) |
  60. +----------+----------------------------+
  61. | *Getter* | get_magnet_position() |
  62. +----------+----------------------------+
  63. ----
  64. .. _class_SkeletonIK_property_max_iterations:
  65. - :ref:`int<class_int>` **max_iterations**
  66. +----------+---------------------------+
  67. | *Setter* | set_max_iterations(value) |
  68. +----------+---------------------------+
  69. | *Getter* | get_max_iterations() |
  70. +----------+---------------------------+
  71. ----
  72. .. _class_SkeletonIK_property_min_distance:
  73. - :ref:`float<class_float>` **min_distance**
  74. +----------+-------------------------+
  75. | *Setter* | set_min_distance(value) |
  76. +----------+-------------------------+
  77. | *Getter* | get_min_distance() |
  78. +----------+-------------------------+
  79. ----
  80. .. _class_SkeletonIK_property_override_tip_basis:
  81. - :ref:`bool<class_bool>` **override_tip_basis**
  82. +----------+-------------------------------+
  83. | *Setter* | set_override_tip_basis(value) |
  84. +----------+-------------------------------+
  85. | *Getter* | is_override_tip_basis() |
  86. +----------+-------------------------------+
  87. ----
  88. .. _class_SkeletonIK_property_root_bone:
  89. - :ref:`String<class_String>` **root_bone**
  90. +----------+----------------------+
  91. | *Setter* | set_root_bone(value) |
  92. +----------+----------------------+
  93. | *Getter* | get_root_bone() |
  94. +----------+----------------------+
  95. ----
  96. .. _class_SkeletonIK_property_target:
  97. - :ref:`Transform<class_Transform>` **target**
  98. +----------+-----------------------------+
  99. | *Setter* | set_target_transform(value) |
  100. +----------+-----------------------------+
  101. | *Getter* | get_target_transform() |
  102. +----------+-----------------------------+
  103. ----
  104. .. _class_SkeletonIK_property_target_node:
  105. - :ref:`NodePath<class_NodePath>` **target_node**
  106. +----------+------------------------+
  107. | *Setter* | set_target_node(value) |
  108. +----------+------------------------+
  109. | *Getter* | get_target_node() |
  110. +----------+------------------------+
  111. ----
  112. .. _class_SkeletonIK_property_tip_bone:
  113. - :ref:`String<class_String>` **tip_bone**
  114. +----------+---------------------+
  115. | *Setter* | set_tip_bone(value) |
  116. +----------+---------------------+
  117. | *Getter* | get_tip_bone() |
  118. +----------+---------------------+
  119. ----
  120. .. _class_SkeletonIK_property_use_magnet:
  121. - :ref:`bool<class_bool>` **use_magnet**
  122. +----------+-----------------------+
  123. | *Setter* | set_use_magnet(value) |
  124. +----------+-----------------------+
  125. | *Getter* | is_using_magnet() |
  126. +----------+-----------------------+
  127. Method Descriptions
  128. -------------------
  129. .. _class_SkeletonIK_method_get_parent_skeleton:
  130. - :ref:`Skeleton<class_Skeleton>` **get_parent_skeleton** **(** **)** const
  131. ----
  132. .. _class_SkeletonIK_method_is_running:
  133. - :ref:`bool<class_bool>` **is_running** **(** **)**
  134. ----
  135. .. _class_SkeletonIK_method_start:
  136. - void **start** **(** :ref:`bool<class_bool>` one_time=false **)**
  137. ----
  138. .. _class_SkeletonIK_method_stop:
  139. - void **stop** **(** **)**