class_spatial.rst 32 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the Spatial.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_Spatial:
  6. Spatial
  7. =======
  8. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Inherited By:** :ref:`ARVRAnchor<class_ARVRAnchor>`, :ref:`ARVRController<class_ARVRController>`, :ref:`ARVROrigin<class_ARVROrigin>`, :ref:`AudioStreamPlayer3D<class_AudioStreamPlayer3D>`, :ref:`BoneAttachment<class_BoneAttachment>`, :ref:`Camera<class_Camera>`, :ref:`CollisionObject<class_CollisionObject>`, :ref:`CollisionPolygon<class_CollisionPolygon>`, :ref:`CollisionShape<class_CollisionShape>`, :ref:`GridMap<class_GridMap>`, :ref:`Joint<class_Joint>`, :ref:`Listener<class_Listener>`, :ref:`Navigation<class_Navigation>`, :ref:`NavigationMeshInstance<class_NavigationMeshInstance>`, :ref:`Path<class_Path>`, :ref:`PathFollow<class_PathFollow>`, :ref:`Position3D<class_Position3D>`, :ref:`ProximityGroup<class_ProximityGroup>`, :ref:`RayCast<class_RayCast>`, :ref:`RemoteTransform<class_RemoteTransform>`, :ref:`Skeleton<class_Skeleton>`, :ref:`SpringArm<class_SpringArm>`, :ref:`VehicleWheel<class_VehicleWheel>`, :ref:`VisibilityNotifier<class_VisibilityNotifier>`, :ref:`VisualInstance<class_VisualInstance>`
  10. **Category:** Core
  11. Brief Description
  12. -----------------
  13. Most basic 3D game object, parent of all 3D related nodes.
  14. Properties
  15. ----------
  16. +-----------------------------------------+------------------------------------------------------------------+
  17. | :ref:`SpatialGizmo<class_SpatialGizmo>` | :ref:`gizmo<class_Spatial_property_gizmo>` |
  18. +-----------------------------------------+------------------------------------------------------------------+
  19. | :ref:`Transform<class_Transform>` | :ref:`global_transform<class_Spatial_property_global_transform>` |
  20. +-----------------------------------------+------------------------------------------------------------------+
  21. | :ref:`Vector3<class_Vector3>` | :ref:`rotation<class_Spatial_property_rotation>` |
  22. +-----------------------------------------+------------------------------------------------------------------+
  23. | :ref:`Vector3<class_Vector3>` | :ref:`rotation_degrees<class_Spatial_property_rotation_degrees>` |
  24. +-----------------------------------------+------------------------------------------------------------------+
  25. | :ref:`Vector3<class_Vector3>` | :ref:`scale<class_Spatial_property_scale>` |
  26. +-----------------------------------------+------------------------------------------------------------------+
  27. | :ref:`Transform<class_Transform>` | :ref:`transform<class_Spatial_property_transform>` |
  28. +-----------------------------------------+------------------------------------------------------------------+
  29. | :ref:`Vector3<class_Vector3>` | :ref:`translation<class_Spatial_property_translation>` |
  30. +-----------------------------------------+------------------------------------------------------------------+
  31. | :ref:`bool<class_bool>` | :ref:`visible<class_Spatial_property_visible>` |
  32. +-----------------------------------------+------------------------------------------------------------------+
  33. Methods
  34. -------
  35. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | void | :ref:`force_update_transform<class_Spatial_method_force_update_transform>` **(** **)** |
  37. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`Spatial<class_Spatial>` | :ref:`get_parent_spatial<class_Spatial_method_get_parent_spatial>` **(** **)** const |
  39. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`World<class_World>` | :ref:`get_world<class_Spatial_method_get_world>` **(** **)** const |
  41. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | void | :ref:`global_rotate<class_Spatial_method_global_rotate>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  43. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | void | :ref:`global_scale<class_Spatial_method_global_scale>` **(** :ref:`Vector3<class_Vector3>` scale **)** |
  45. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | void | :ref:`global_translate<class_Spatial_method_global_translate>` **(** :ref:`Vector3<class_Vector3>` offset **)** |
  47. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | void | :ref:`hide<class_Spatial_method_hide>` **(** **)** |
  49. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`bool<class_bool>` | :ref:`is_local_transform_notification_enabled<class_Spatial_method_is_local_transform_notification_enabled>` **(** **)** const |
  51. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`bool<class_bool>` | :ref:`is_scale_disabled<class_Spatial_method_is_scale_disabled>` **(** **)** const |
  53. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`bool<class_bool>` | :ref:`is_set_as_toplevel<class_Spatial_method_is_set_as_toplevel>` **(** **)** const |
  55. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`bool<class_bool>` | :ref:`is_transform_notification_enabled<class_Spatial_method_is_transform_notification_enabled>` **(** **)** const |
  57. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`bool<class_bool>` | :ref:`is_visible_in_tree<class_Spatial_method_is_visible_in_tree>` **(** **)** const |
  59. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`look_at<class_Spatial_method_look_at>` **(** :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up **)** |
  61. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | void | :ref:`look_at_from_position<class_Spatial_method_look_at_from_position>` **(** :ref:`Vector3<class_Vector3>` position, :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up **)** |
  63. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | void | :ref:`orthonormalize<class_Spatial_method_orthonormalize>` **(** **)** |
  65. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | void | :ref:`rotate<class_Spatial_method_rotate>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  67. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | void | :ref:`rotate_object_local<class_Spatial_method_rotate_object_local>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  69. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | void | :ref:`rotate_x<class_Spatial_method_rotate_x>` **(** :ref:`float<class_float>` angle **)** |
  71. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | void | :ref:`rotate_y<class_Spatial_method_rotate_y>` **(** :ref:`float<class_float>` angle **)** |
  73. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | void | :ref:`rotate_z<class_Spatial_method_rotate_z>` **(** :ref:`float<class_float>` angle **)** |
  75. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | void | :ref:`scale_object_local<class_Spatial_method_scale_object_local>` **(** :ref:`Vector3<class_Vector3>` scale **)** |
  77. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | void | :ref:`set_as_toplevel<class_Spatial_method_set_as_toplevel>` **(** :ref:`bool<class_bool>` enable **)** |
  79. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | void | :ref:`set_disable_scale<class_Spatial_method_set_disable_scale>` **(** :ref:`bool<class_bool>` disable **)** |
  81. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`set_identity<class_Spatial_method_set_identity>` **(** **)** |
  83. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | void | :ref:`set_ignore_transform_notification<class_Spatial_method_set_ignore_transform_notification>` **(** :ref:`bool<class_bool>` enabled **)** |
  85. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | void | :ref:`set_notify_local_transform<class_Spatial_method_set_notify_local_transform>` **(** :ref:`bool<class_bool>` enable **)** |
  87. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | void | :ref:`set_notify_transform<class_Spatial_method_set_notify_transform>` **(** :ref:`bool<class_bool>` enable **)** |
  89. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | void | :ref:`show<class_Spatial_method_show>` **(** **)** |
  91. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`Vector3<class_Vector3>` | :ref:`to_global<class_Spatial_method_to_global>` **(** :ref:`Vector3<class_Vector3>` local_point **)** const |
  93. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`Vector3<class_Vector3>` | :ref:`to_local<class_Spatial_method_to_local>` **(** :ref:`Vector3<class_Vector3>` global_point **)** const |
  95. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | void | :ref:`translate<class_Spatial_method_translate>` **(** :ref:`Vector3<class_Vector3>` offset **)** |
  97. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | void | :ref:`translate_object_local<class_Spatial_method_translate_object_local>` **(** :ref:`Vector3<class_Vector3>` offset **)** |
  99. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | void | :ref:`update_gizmo<class_Spatial_method_update_gizmo>` **(** **)** |
  101. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. Signals
  103. -------
  104. .. _class_Spatial_signal_visibility_changed:
  105. - **visibility_changed** **(** **)**
  106. Emitted when node visibility changes.
  107. Constants
  108. ---------
  109. .. _class_Spatial_constant_NOTIFICATION_TRANSFORM_CHANGED:
  110. .. _class_Spatial_constant_NOTIFICATION_ENTER_WORLD:
  111. .. _class_Spatial_constant_NOTIFICATION_EXIT_WORLD:
  112. .. _class_Spatial_constant_NOTIFICATION_VISIBILITY_CHANGED:
  113. - **NOTIFICATION_TRANSFORM_CHANGED** = **29** --- Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform.
  114. In order for :ref:`NOTIFICATION_TRANSFORM_CHANGED<class_Spatial_constant_NOTIFICATION_TRANSFORM_CHANGED>` to work, users first need to ask for it, with :ref:`set_notify_transform<class_Spatial_method_set_notify_transform>`.
  115. - **NOTIFICATION_ENTER_WORLD** = **41** --- Spatial nodes receives this notification when they are registered to new :ref:`World<class_World>` resource.
  116. - **NOTIFICATION_EXIT_WORLD** = **42** --- Spatial nodes receives this notification when they are unregistered from current :ref:`World<class_World>` resource.
  117. - **NOTIFICATION_VISIBILITY_CHANGED** = **43** --- Spatial nodes receives this notification when their visibility changes.
  118. Description
  119. -----------
  120. Most basic 3D game object, with a 3D :ref:`Transform<class_Transform>` and visibility settings. All other 3D game objects inherit from Spatial. Use ``Spatial`` as a parent node to move, scale, rotate and show/hide children in a 3D project.
  121. Affine operations (rotate, scale, translate) happen in parent's local coordinate system, unless the ``Spatial`` object is set as top level. Affine operations in this coordinate system correspond to direct affine operations on the ``Spatial``'s transform. The word local below refers to this coordinate system. The coordinate system that is attached to the ``Spatial`` object itself is referred to as object-local coordinate system.
  122. Tutorials
  123. ---------
  124. - :doc:`../tutorials/3d/introduction_to_3d`
  125. Property Descriptions
  126. ---------------------
  127. .. _class_Spatial_property_gizmo:
  128. - :ref:`SpatialGizmo<class_SpatialGizmo>` **gizmo**
  129. +----------+------------------+
  130. | *Setter* | set_gizmo(value) |
  131. +----------+------------------+
  132. | *Getter* | get_gizmo() |
  133. +----------+------------------+
  134. The :ref:`SpatialGizmo<class_SpatialGizmo>` for this node. Used for example in :ref:`EditorSpatialGizmo<class_EditorSpatialGizmo>` as custom visualization and editing handles in Editor.
  135. ----
  136. .. _class_Spatial_property_global_transform:
  137. - :ref:`Transform<class_Transform>` **global_transform**
  138. +----------+-----------------------------+
  139. | *Setter* | set_global_transform(value) |
  140. +----------+-----------------------------+
  141. | *Getter* | get_global_transform() |
  142. +----------+-----------------------------+
  143. World space (global) :ref:`Transform<class_Transform>` of this node.
  144. ----
  145. .. _class_Spatial_property_rotation:
  146. - :ref:`Vector3<class_Vector3>` **rotation**
  147. +----------+---------------------+
  148. | *Setter* | set_rotation(value) |
  149. +----------+---------------------+
  150. | *Getter* | get_rotation() |
  151. +----------+---------------------+
  152. Rotation part of the local transformation in radians, specified in terms of YXZ-Euler angles in the format (X-angle, Y-angle, Z-angle).
  153. Note that in the mathematical sense, rotation is a matrix and not a vector. The three Euler angles, which are the three independent parameters of the Euler-angle parametrization of the rotation matrix, are stored in a :ref:`Vector3<class_Vector3>` data structure not because the rotation is a vector, but only because :ref:`Vector3<class_Vector3>` exists as a convenient data-structure to store 3 floating point numbers. Therefore, applying affine operations on the rotation "vector" is not meaningful.
  154. ----
  155. .. _class_Spatial_property_rotation_degrees:
  156. - :ref:`Vector3<class_Vector3>` **rotation_degrees**
  157. +----------+-----------------------------+
  158. | *Setter* | set_rotation_degrees(value) |
  159. +----------+-----------------------------+
  160. | *Getter* | get_rotation_degrees() |
  161. +----------+-----------------------------+
  162. Rotation part of the local transformation in degrees, specified in terms of YXZ-Euler angles in the format (X-angle, Y-angle, Z-angle).
  163. ----
  164. .. _class_Spatial_property_scale:
  165. - :ref:`Vector3<class_Vector3>` **scale**
  166. +----------+------------------+
  167. | *Setter* | set_scale(value) |
  168. +----------+------------------+
  169. | *Getter* | get_scale() |
  170. +----------+------------------+
  171. Scale part of the local transformation.
  172. ----
  173. .. _class_Spatial_property_transform:
  174. - :ref:`Transform<class_Transform>` **transform**
  175. +----------+----------------------+
  176. | *Setter* | set_transform(value) |
  177. +----------+----------------------+
  178. | *Getter* | get_transform() |
  179. +----------+----------------------+
  180. Local space :ref:`Transform<class_Transform>` of this node, with respect to the parent node.
  181. ----
  182. .. _class_Spatial_property_translation:
  183. - :ref:`Vector3<class_Vector3>` **translation**
  184. +----------+------------------------+
  185. | *Setter* | set_translation(value) |
  186. +----------+------------------------+
  187. | *Getter* | get_translation() |
  188. +----------+------------------------+
  189. Local translation of this node.
  190. ----
  191. .. _class_Spatial_property_visible:
  192. - :ref:`bool<class_bool>` **visible**
  193. +----------+--------------------+
  194. | *Setter* | set_visible(value) |
  195. +----------+--------------------+
  196. | *Getter* | is_visible() |
  197. +----------+--------------------+
  198. If ``true``, this node is drawn. Default value: ``true``.
  199. Method Descriptions
  200. -------------------
  201. .. _class_Spatial_method_force_update_transform:
  202. - void **force_update_transform** **(** **)**
  203. ----
  204. .. _class_Spatial_method_get_parent_spatial:
  205. - :ref:`Spatial<class_Spatial>` **get_parent_spatial** **(** **)** const
  206. Returns the parent ``Spatial``, or an empty :ref:`Object<class_Object>` if no parent exists or parent is not of type ``Spatial``.
  207. ----
  208. .. _class_Spatial_method_get_world:
  209. - :ref:`World<class_World>` **get_world** **(** **)** const
  210. Returns the current :ref:`World<class_World>` resource this ``Spatial`` node is registered to.
  211. ----
  212. .. _class_Spatial_method_global_rotate:
  213. - void **global_rotate** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  214. Rotates the global (world) transformation around axis, a unit :ref:`Vector3<class_Vector3>`, by specified angle in radians. The rotation axis is in global coordinate system.
  215. ----
  216. .. _class_Spatial_method_global_scale:
  217. - void **global_scale** **(** :ref:`Vector3<class_Vector3>` scale **)**
  218. ----
  219. .. _class_Spatial_method_global_translate:
  220. - void **global_translate** **(** :ref:`Vector3<class_Vector3>` offset **)**
  221. Moves the global (world) transformation by :ref:`Vector3<class_Vector3>` offset. The offset is in global coordinate system.
  222. ----
  223. .. _class_Spatial_method_hide:
  224. - void **hide** **(** **)**
  225. Disables rendering of this node. Changes :ref:`visible<class_Spatial_property_visible>` to ``false``.
  226. ----
  227. .. _class_Spatial_method_is_local_transform_notification_enabled:
  228. - :ref:`bool<class_bool>` **is_local_transform_notification_enabled** **(** **)** const
  229. Returns whether node notifies about its local transformation changes. ``Spatial`` will not propagate this by default.
  230. ----
  231. .. _class_Spatial_method_is_scale_disabled:
  232. - :ref:`bool<class_bool>` **is_scale_disabled** **(** **)** const
  233. ----
  234. .. _class_Spatial_method_is_set_as_toplevel:
  235. - :ref:`bool<class_bool>` **is_set_as_toplevel** **(** **)** const
  236. Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations.
  237. ----
  238. .. _class_Spatial_method_is_transform_notification_enabled:
  239. - :ref:`bool<class_bool>` **is_transform_notification_enabled** **(** **)** const
  240. Returns whether the node notifies about its global and local transformation changes. ``Spatial`` will not propagate this by default.
  241. ----
  242. .. _class_Spatial_method_is_visible_in_tree:
  243. - :ref:`bool<class_bool>` **is_visible_in_tree** **(** **)** const
  244. Returns whether the node is visible, taking into consideration that its parents visibility.
  245. ----
  246. .. _class_Spatial_method_look_at:
  247. - void **look_at** **(** :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up **)**
  248. Rotates itself so that the local -Z axis points towards the ``target`` position.
  249. The transform will first be rotated around the given ``up`` vector, and then fully aligned to the target by a further rotation around an axis perpendicular to both the ``target`` and ``up`` vectors.
  250. Operations take place in global space.
  251. ----
  252. .. _class_Spatial_method_look_at_from_position:
  253. - void **look_at_from_position** **(** :ref:`Vector3<class_Vector3>` position, :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up **)**
  254. Moves the node to the specified ``position``, and then rotates itself to point toward the ``target`` as per :ref:`look_at<class_Spatial_method_look_at>`. Operations take place in global space.
  255. ----
  256. .. _class_Spatial_method_orthonormalize:
  257. - void **orthonormalize** **(** **)**
  258. Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation by performing Gram-Schmidt orthonormalization on this node's :ref:`Transform<class_Transform>`.
  259. ----
  260. .. _class_Spatial_method_rotate:
  261. - void **rotate** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  262. Rotates the local transformation around axis, a unit :ref:`Vector3<class_Vector3>`, by specified angle in radians.
  263. ----
  264. .. _class_Spatial_method_rotate_object_local:
  265. - void **rotate_object_local** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  266. Rotates the local transformation around axis, a unit :ref:`Vector3<class_Vector3>`, by specified angle in radians. The rotation axis is in object-local coordinate system.
  267. ----
  268. .. _class_Spatial_method_rotate_x:
  269. - void **rotate_x** **(** :ref:`float<class_float>` angle **)**
  270. Rotates the local transformation around the X axis by angle in radians
  271. ----
  272. .. _class_Spatial_method_rotate_y:
  273. - void **rotate_y** **(** :ref:`float<class_float>` angle **)**
  274. Rotates the local transformation around the Y axis by angle in radians.
  275. ----
  276. .. _class_Spatial_method_rotate_z:
  277. - void **rotate_z** **(** :ref:`float<class_float>` angle **)**
  278. Rotates the local transformation around the Z axis by angle in radians.
  279. ----
  280. .. _class_Spatial_method_scale_object_local:
  281. - void **scale_object_local** **(** :ref:`Vector3<class_Vector3>` scale **)**
  282. Scales the local transformation by given 3D scale factors in object-local coordinate system.
  283. ----
  284. .. _class_Spatial_method_set_as_toplevel:
  285. - void **set_as_toplevel** **(** :ref:`bool<class_bool>` enable **)**
  286. Makes the node ignore its parents transformations. Node transformations are only in global space.
  287. ----
  288. .. _class_Spatial_method_set_disable_scale:
  289. - void **set_disable_scale** **(** :ref:`bool<class_bool>` disable **)**
  290. ----
  291. .. _class_Spatial_method_set_identity:
  292. - void **set_identity** **(** **)**
  293. Reset all transformations for this node. Set its :ref:`Transform<class_Transform>` to identity matrix.
  294. ----
  295. .. _class_Spatial_method_set_ignore_transform_notification:
  296. - void **set_ignore_transform_notification** **(** :ref:`bool<class_bool>` enabled **)**
  297. Set whether the node ignores notification that its transformation (global or local) changed.
  298. ----
  299. .. _class_Spatial_method_set_notify_local_transform:
  300. - void **set_notify_local_transform** **(** :ref:`bool<class_bool>` enable **)**
  301. Set whether the node notifies about its local transformation changes. ``Spatial`` will not propagate this by default.
  302. ----
  303. .. _class_Spatial_method_set_notify_transform:
  304. - void **set_notify_transform** **(** :ref:`bool<class_bool>` enable **)**
  305. Set whether the node notifies about its global and local transformation changes. ``Spatial`` will not propagate this by default.
  306. ----
  307. .. _class_Spatial_method_show:
  308. - void **show** **(** **)**
  309. Enables rendering of this node. Changes :ref:`visible<class_Spatial_property_visible>` to ``true``.
  310. ----
  311. .. _class_Spatial_method_to_global:
  312. - :ref:`Vector3<class_Vector3>` **to_global** **(** :ref:`Vector3<class_Vector3>` local_point **)** const
  313. Transforms :ref:`Vector3<class_Vector3>` "local_point" from this node's local space to world space.
  314. ----
  315. .. _class_Spatial_method_to_local:
  316. - :ref:`Vector3<class_Vector3>` **to_local** **(** :ref:`Vector3<class_Vector3>` global_point **)** const
  317. Transforms :ref:`Vector3<class_Vector3>` "global_point" from world space to this node's local space.
  318. ----
  319. .. _class_Spatial_method_translate:
  320. - void **translate** **(** :ref:`Vector3<class_Vector3>` offset **)**
  321. Changes the node's position by given offset :ref:`Vector3<class_Vector3>`.
  322. Note that the translation ``offset`` is affected by the node's scale, so if scaled by e.g. ``(10, 1, 1)``, a translation by an offset of ``(2, 0, 0)`` would actually add 20 (``2 * 10``) to the X coordinate.
  323. ----
  324. .. _class_Spatial_method_translate_object_local:
  325. - void **translate_object_local** **(** :ref:`Vector3<class_Vector3>` offset **)**
  326. ----
  327. .. _class_Spatial_method_update_gizmo:
  328. - void **update_gizmo** **(** **)**
  329. Updates the :ref:`SpatialGizmo<class_SpatialGizmo>` of this node.