class_texturerect.rst 4.3 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the TextureRect.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_TextureRect:
  6. TextureRect
  7. ===========
  8. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Control for drawing textures.
  13. Properties
  14. ----------
  15. +--------------------------------------------------+--------------------------------------------------------------+
  16. | :ref:`bool<class_bool>` | :ref:`expand<class_TextureRect_property_expand>` |
  17. +--------------------------------------------------+--------------------------------------------------------------+
  18. | :ref:`StretchMode<enum_TextureRect_StretchMode>` | :ref:`stretch_mode<class_TextureRect_property_stretch_mode>` |
  19. +--------------------------------------------------+--------------------------------------------------------------+
  20. | :ref:`Texture<class_Texture>` | :ref:`texture<class_TextureRect_property_texture>` |
  21. +--------------------------------------------------+--------------------------------------------------------------+
  22. Enumerations
  23. ------------
  24. .. _enum_TextureRect_StretchMode:
  25. .. _class_TextureRect_constant_STRETCH_SCALE_ON_EXPAND:
  26. .. _class_TextureRect_constant_STRETCH_SCALE:
  27. .. _class_TextureRect_constant_STRETCH_TILE:
  28. .. _class_TextureRect_constant_STRETCH_KEEP:
  29. .. _class_TextureRect_constant_STRETCH_KEEP_CENTERED:
  30. .. _class_TextureRect_constant_STRETCH_KEEP_ASPECT:
  31. .. _class_TextureRect_constant_STRETCH_KEEP_ASPECT_CENTERED:
  32. .. _class_TextureRect_constant_STRETCH_KEEP_ASPECT_COVERED:
  33. enum **StretchMode**:
  34. - **STRETCH_SCALE_ON_EXPAND** = **0** --- Scale to fit the node's bounding rectangle, only if ``expand`` is ``true``. Default ``stretch_mode``, for backwards compatibility. Until you set ``expand`` to ``true``, the texture will behave like :ref:`STRETCH_KEEP<class_TextureRect_constant_STRETCH_KEEP>`.
  35. - **STRETCH_SCALE** = **1** --- Scale to fit the node's bounding rectangle.
  36. - **STRETCH_TILE** = **2** --- Tile inside the node's bounding rectangle.
  37. - **STRETCH_KEEP** = **3** --- The texture keeps its original size and stays in the bounding rectangle's top-left corner.
  38. - **STRETCH_KEEP_CENTERED** = **4** --- The texture keeps its original size and stays centered in the node's bounding rectangle.
  39. - **STRETCH_KEEP_ASPECT** = **5** --- Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.
  40. - **STRETCH_KEEP_ASPECT_CENTERED** = **6** --- Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio.
  41. - **STRETCH_KEEP_ASPECT_COVERED** = **7** --- Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.
  42. Description
  43. -----------
  44. Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the :ref:`stretch_mode<class_TextureRect_property_stretch_mode>` property. It can scale, tile, or stay centered inside its bounding rectangle.
  45. Property Descriptions
  46. ---------------------
  47. .. _class_TextureRect_property_expand:
  48. - :ref:`bool<class_bool>` **expand**
  49. +----------+-------------------+
  50. | *Setter* | set_expand(value) |
  51. +----------+-------------------+
  52. | *Getter* | has_expand() |
  53. +----------+-------------------+
  54. If ``true``, the texture scales to fit its bounding rectangle. Default value: ``false``.
  55. ----
  56. .. _class_TextureRect_property_stretch_mode:
  57. - :ref:`StretchMode<enum_TextureRect_StretchMode>` **stretch_mode**
  58. +----------+-------------------------+
  59. | *Setter* | set_stretch_mode(value) |
  60. +----------+-------------------------+
  61. | *Getter* | get_stretch_mode() |
  62. +----------+-------------------------+
  63. Controls the texture's behavior when resizing the node's bounding rectangle. See :ref:`StretchMode<enum_TextureRect_StretchMode>`.
  64. ----
  65. .. _class_TextureRect_property_texture:
  66. - :ref:`Texture<class_Texture>` **texture**
  67. +----------+--------------------+
  68. | *Setter* | set_texture(value) |
  69. +----------+--------------------+
  70. | *Getter* | get_texture() |
  71. +----------+--------------------+
  72. The node's :ref:`Texture<class_Texture>` resource.