class_tileset.rst 63 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the TileSet.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_TileSet:
  6. TileSet
  7. =======
  8. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Tile library for tilemaps.
  13. Methods
  14. -------
  15. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`Vector2<class_Vector2>` | :ref:`_forward_subtile_selection<class_TileSet_method__forward_subtile_selection>` **(** :ref:`int<class_int>` autotile_id, :ref:`int<class_int>` bitmask, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** virtual |
  17. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`bool<class_bool>` | :ref:`_is_tile_bound<class_TileSet_method__is_tile_bound>` **(** :ref:`int<class_int>` drawn_id, :ref:`int<class_int>` neighbor_id **)** virtual |
  19. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | void | :ref:`autotile_clear_bitmask_map<class_TileSet_method_autotile_clear_bitmask_map>` **(** :ref:`int<class_int>` id **)** |
  21. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | :ref:`int<class_int>` | :ref:`autotile_get_bitmask<class_TileSet_method_autotile_get_bitmask>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  23. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` | :ref:`autotile_get_bitmask_mode<class_TileSet_method_autotile_get_bitmask_mode>` **(** :ref:`int<class_int>` id **)** const |
  25. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`Vector2<class_Vector2>` | :ref:`autotile_get_icon_coordinate<class_TileSet_method_autotile_get_icon_coordinate>` **(** :ref:`int<class_int>` id **)** const |
  27. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`autotile_get_light_occluder<class_TileSet_method_autotile_get_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** const |
  29. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`autotile_get_navigation_polygon<class_TileSet_method_autotile_get_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** const |
  31. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`Vector2<class_Vector2>` | :ref:`autotile_get_size<class_TileSet_method_autotile_get_size>` **(** :ref:`int<class_int>` id **)** const |
  33. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`int<class_int>` | :ref:`autotile_get_spacing<class_TileSet_method_autotile_get_spacing>` **(** :ref:`int<class_int>` id **)** const |
  35. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`int<class_int>` | :ref:`autotile_get_subtile_priority<class_TileSet_method_autotile_get_subtile_priority>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  37. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`int<class_int>` | :ref:`autotile_get_z_index<class_TileSet_method_autotile_get_z_index>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  39. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | void | :ref:`autotile_set_bitmask<class_TileSet_method_autotile_set_bitmask>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` bitmask, :ref:`int<class_int>` flag **)** |
  41. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | void | :ref:`autotile_set_bitmask_mode<class_TileSet_method_autotile_set_bitmask_mode>` **(** :ref:`int<class_int>` id, :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` mode **)** |
  43. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | void | :ref:`autotile_set_icon_coordinate<class_TileSet_method_autotile_set_icon_coordinate>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  45. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | void | :ref:`autotile_set_light_occluder<class_TileSet_method_autotile_set_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder, :ref:`Vector2<class_Vector2>` coord **)** |
  47. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | void | :ref:`autotile_set_navigation_polygon<class_TileSet_method_autotile_set_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon, :ref:`Vector2<class_Vector2>` coord **)** |
  49. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | void | :ref:`autotile_set_size<class_TileSet_method_autotile_set_size>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` size **)** |
  51. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | void | :ref:`autotile_set_spacing<class_TileSet_method_autotile_set_spacing>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` spacing **)** |
  53. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | void | :ref:`autotile_set_subtile_priority<class_TileSet_method_autotile_set_subtile_priority>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` priority **)** |
  55. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`autotile_set_z_index<class_TileSet_method_autotile_set_z_index>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` z_index **)** |
  57. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`clear<class_TileSet_method_clear>` **(** **)** |
  59. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`create_tile<class_TileSet_method_create_tile>` **(** :ref:`int<class_int>` id **)** |
  61. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`int<class_int>` | :ref:`find_tile_by_name<class_TileSet_method_find_tile_by_name>` **(** :ref:`String<class_String>` name **)** const |
  63. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`int<class_int>` | :ref:`get_last_unused_tile_id<class_TileSet_method_get_last_unused_tile_id>` **(** **)** const |
  65. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`Array<class_Array>` | :ref:`get_tiles_ids<class_TileSet_method_get_tiles_ids>` **(** **)** const |
  67. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | void | :ref:`remove_tile<class_TileSet_method_remove_tile>` **(** :ref:`int<class_int>` id **)** |
  69. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | void | :ref:`tile_add_shape<class_TileSet_method_tile_add_shape>` **(** :ref:`int<class_int>` id, :ref:`Shape2D<class_Shape2D>` shape, :ref:`Transform2D<class_Transform2D>` shape_transform, :ref:`bool<class_bool>` one_way=false, :ref:`Vector2<class_Vector2>` autotile_coord=Vector2( 0, 0 ) **)** |
  71. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`tile_get_light_occluder<class_TileSet_method_tile_get_light_occluder>` **(** :ref:`int<class_int>` id **)** const |
  73. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`ShaderMaterial<class_ShaderMaterial>` | :ref:`tile_get_material<class_TileSet_method_tile_get_material>` **(** :ref:`int<class_int>` id **)** const |
  75. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | :ref:`Color<class_Color>` | :ref:`tile_get_modulate<class_TileSet_method_tile_get_modulate>` **(** :ref:`int<class_int>` id **)** const |
  77. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`String<class_String>` | :ref:`tile_get_name<class_TileSet_method_tile_get_name>` **(** :ref:`int<class_int>` id **)** const |
  79. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`tile_get_navigation_polygon<class_TileSet_method_tile_get_navigation_polygon>` **(** :ref:`int<class_int>` id **)** const |
  81. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_navigation_polygon_offset<class_TileSet_method_tile_get_navigation_polygon_offset>` **(** :ref:`int<class_int>` id **)** const |
  83. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | :ref:`Texture<class_Texture>` | :ref:`tile_get_normal_map<class_TileSet_method_tile_get_normal_map>` **(** :ref:`int<class_int>` id **)** const |
  85. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_occluder_offset<class_TileSet_method_tile_get_occluder_offset>` **(** :ref:`int<class_int>` id **)** const |
  87. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | :ref:`Rect2<class_Rect2>` | :ref:`tile_get_region<class_TileSet_method_tile_get_region>` **(** :ref:`int<class_int>` id **)** const |
  89. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | :ref:`Shape2D<class_Shape2D>` | :ref:`tile_get_shape<class_TileSet_method_tile_get_shape>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const |
  91. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`int<class_int>` | :ref:`tile_get_shape_count<class_TileSet_method_tile_get_shape_count>` **(** :ref:`int<class_int>` id **)** const |
  93. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_shape_offset<class_TileSet_method_tile_get_shape_offset>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const |
  95. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | :ref:`bool<class_bool>` | :ref:`tile_get_shape_one_way<class_TileSet_method_tile_get_shape_one_way>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const |
  97. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | :ref:`float<class_float>` | :ref:`tile_get_shape_one_way_margin<class_TileSet_method_tile_get_shape_one_way_margin>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const |
  99. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | :ref:`Transform2D<class_Transform2D>` | :ref:`tile_get_shape_transform<class_TileSet_method_tile_get_shape_transform>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const |
  101. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | :ref:`Array<class_Array>` | :ref:`tile_get_shapes<class_TileSet_method_tile_get_shapes>` **(** :ref:`int<class_int>` id **)** const |
  103. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | :ref:`Texture<class_Texture>` | :ref:`tile_get_texture<class_TileSet_method_tile_get_texture>` **(** :ref:`int<class_int>` id **)** const |
  105. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_texture_offset<class_TileSet_method_tile_get_texture_offset>` **(** :ref:`int<class_int>` id **)** const |
  107. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | :ref:`TileMode<enum_TileSet_TileMode>` | :ref:`tile_get_tile_mode<class_TileSet_method_tile_get_tile_mode>` **(** :ref:`int<class_int>` id **)** const |
  109. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | :ref:`int<class_int>` | :ref:`tile_get_z_index<class_TileSet_method_tile_get_z_index>` **(** :ref:`int<class_int>` id **)** const |
  111. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | void | :ref:`tile_set_light_occluder<class_TileSet_method_tile_set_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder **)** |
  113. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | void | :ref:`tile_set_material<class_TileSet_method_tile_set_material>` **(** :ref:`int<class_int>` id, :ref:`ShaderMaterial<class_ShaderMaterial>` material **)** |
  115. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | void | :ref:`tile_set_modulate<class_TileSet_method_tile_set_modulate>` **(** :ref:`int<class_int>` id, :ref:`Color<class_Color>` color **)** |
  117. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | void | :ref:`tile_set_name<class_TileSet_method_tile_set_name>` **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)** |
  119. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | void | :ref:`tile_set_navigation_polygon<class_TileSet_method_tile_set_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)** |
  121. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | void | :ref:`tile_set_navigation_polygon_offset<class_TileSet_method_tile_set_navigation_polygon_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` navigation_polygon_offset **)** |
  123. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | void | :ref:`tile_set_normal_map<class_TileSet_method_tile_set_normal_map>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` normal_map **)** |
  125. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | void | :ref:`tile_set_occluder_offset<class_TileSet_method_tile_set_occluder_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` occluder_offset **)** |
  127. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | void | :ref:`tile_set_region<class_TileSet_method_tile_set_region>` **(** :ref:`int<class_int>` id, :ref:`Rect2<class_Rect2>` region **)** |
  129. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | void | :ref:`tile_set_shape<class_TileSet_method_tile_set_shape>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Shape2D<class_Shape2D>` shape **)** |
  131. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | void | :ref:`tile_set_shape_offset<class_TileSet_method_tile_set_shape_offset>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Vector2<class_Vector2>` shape_offset **)** |
  133. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | void | :ref:`tile_set_shape_one_way<class_TileSet_method_tile_set_shape_one_way>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`bool<class_bool>` one_way **)** |
  135. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. | void | :ref:`tile_set_shape_one_way_margin<class_TileSet_method_tile_set_shape_one_way_margin>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`float<class_float>` one_way **)** |
  137. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  138. | void | :ref:`tile_set_shape_transform<class_TileSet_method_tile_set_shape_transform>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Transform2D<class_Transform2D>` shape_transform **)** |
  139. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  140. | void | :ref:`tile_set_shapes<class_TileSet_method_tile_set_shapes>` **(** :ref:`int<class_int>` id, :ref:`Array<class_Array>` shapes **)** |
  141. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  142. | void | :ref:`tile_set_texture<class_TileSet_method_tile_set_texture>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` texture **)** |
  143. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  144. | void | :ref:`tile_set_texture_offset<class_TileSet_method_tile_set_texture_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` texture_offset **)** |
  145. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  146. | void | :ref:`tile_set_tile_mode<class_TileSet_method_tile_set_tile_mode>` **(** :ref:`int<class_int>` id, :ref:`TileMode<enum_TileSet_TileMode>` tilemode **)** |
  147. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  148. | void | :ref:`tile_set_z_index<class_TileSet_method_tile_set_z_index>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` z_index **)** |
  149. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  150. Enumerations
  151. ------------
  152. .. _enum_TileSet_BitmaskMode:
  153. .. _class_TileSet_constant_BITMASK_2X2:
  154. .. _class_TileSet_constant_BITMASK_3X3_MINIMAL:
  155. .. _class_TileSet_constant_BITMASK_3X3:
  156. enum **BitmaskMode**:
  157. - **BITMASK_2X2** = **0**
  158. - **BITMASK_3X3_MINIMAL** = **1**
  159. - **BITMASK_3X3** = **2**
  160. ----
  161. .. _enum_TileSet_AutotileBindings:
  162. .. _class_TileSet_constant_BIND_TOPLEFT:
  163. .. _class_TileSet_constant_BIND_TOP:
  164. .. _class_TileSet_constant_BIND_TOPRIGHT:
  165. .. _class_TileSet_constant_BIND_LEFT:
  166. .. _class_TileSet_constant_BIND_RIGHT:
  167. .. _class_TileSet_constant_BIND_BOTTOMLEFT:
  168. .. _class_TileSet_constant_BIND_BOTTOM:
  169. .. _class_TileSet_constant_BIND_BOTTOMRIGHT:
  170. enum **AutotileBindings**:
  171. - **BIND_TOPLEFT** = **1**
  172. - **BIND_TOP** = **2**
  173. - **BIND_TOPRIGHT** = **4**
  174. - **BIND_LEFT** = **8**
  175. - **BIND_RIGHT** = **32**
  176. - **BIND_BOTTOMLEFT** = **64**
  177. - **BIND_BOTTOM** = **128**
  178. - **BIND_BOTTOMRIGHT** = **256**
  179. ----
  180. .. _enum_TileSet_TileMode:
  181. .. _class_TileSet_constant_SINGLE_TILE:
  182. .. _class_TileSet_constant_AUTO_TILE:
  183. .. _class_TileSet_constant_ATLAS_TILE:
  184. enum **TileMode**:
  185. - **SINGLE_TILE** = **0**
  186. - **AUTO_TILE** = **1**
  187. - **ATLAS_TILE** = **2**
  188. Description
  189. -----------
  190. A TileSet is a library of tiles for a :ref:`TileMap<class_TileMap>`. It contains a list of tiles, each consisting of a sprite and optional collision shapes.
  191. Tiles are referenced by a unique integer ID.
  192. Method Descriptions
  193. -------------------
  194. .. _class_TileSet_method__forward_subtile_selection:
  195. - :ref:`Vector2<class_Vector2>` **_forward_subtile_selection** **(** :ref:`int<class_int>` autotile_id, :ref:`int<class_int>` bitmask, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** virtual
  196. ----
  197. .. _class_TileSet_method__is_tile_bound:
  198. - :ref:`bool<class_bool>` **_is_tile_bound** **(** :ref:`int<class_int>` drawn_id, :ref:`int<class_int>` neighbor_id **)** virtual
  199. ----
  200. .. _class_TileSet_method_autotile_clear_bitmask_map:
  201. - void **autotile_clear_bitmask_map** **(** :ref:`int<class_int>` id **)**
  202. Clears all bitmask info of the autotile.
  203. ----
  204. .. _class_TileSet_method_autotile_get_bitmask:
  205. - :ref:`int<class_int>` **autotile_get_bitmask** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  206. Returns the bitmask of the subtile from an autotile given its coordinates.
  207. The value is the sum of the values in :ref:`AutotileBindings<enum_TileSet_AutotileBindings>` present in the subtile (e.g. a value of 5 means the bitmask has bindings in both the top left and top right).
  208. ----
  209. .. _class_TileSet_method_autotile_get_bitmask_mode:
  210. - :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` **autotile_get_bitmask_mode** **(** :ref:`int<class_int>` id **)** const
  211. Returns the :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` of the autotile.
  212. ----
  213. .. _class_TileSet_method_autotile_get_icon_coordinate:
  214. - :ref:`Vector2<class_Vector2>` **autotile_get_icon_coordinate** **(** :ref:`int<class_int>` id **)** const
  215. Returns the subtile that's being used as an icon in an atlas/autotile given its coordinates.
  216. The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask info is incomplete. It will also be used to represent it in the TileSet editor.
  217. ----
  218. .. _class_TileSet_method_autotile_get_light_occluder:
  219. - :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **autotile_get_light_occluder** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** const
  220. Returns the light occluder of the subtile from an atlas/autotile given its coordinates.
  221. ----
  222. .. _class_TileSet_method_autotile_get_navigation_polygon:
  223. - :ref:`NavigationPolygon<class_NavigationPolygon>` **autotile_get_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** const
  224. Returns the navigation polygon of the subtile from an atlas/autotile given its coordinates.
  225. ----
  226. .. _class_TileSet_method_autotile_get_size:
  227. - :ref:`Vector2<class_Vector2>` **autotile_get_size** **(** :ref:`int<class_int>` id **)** const
  228. Returns the size of the subtiles in an atlas/autotile.
  229. ----
  230. .. _class_TileSet_method_autotile_get_spacing:
  231. - :ref:`int<class_int>` **autotile_get_spacing** **(** :ref:`int<class_int>` id **)** const
  232. Returns the spacing between subtiles of the atlas/autotile.
  233. ----
  234. .. _class_TileSet_method_autotile_get_subtile_priority:
  235. - :ref:`int<class_int>` **autotile_get_subtile_priority** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  236. Returns the priority of the subtile from an autotile given its coordinates.
  237. When more than one subtile has the same bitmask value, one of them will be picked randomly for drawing. Its priority will define how often it will be picked.
  238. ----
  239. .. _class_TileSet_method_autotile_get_z_index:
  240. - :ref:`int<class_int>` **autotile_get_z_index** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  241. Returns the drawing index of the subtile from an atlas/autotile given its coordinates.
  242. ----
  243. .. _class_TileSet_method_autotile_set_bitmask:
  244. - void **autotile_set_bitmask** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` bitmask, :ref:`int<class_int>` flag **)**
  245. Sets the bitmask of the subtile from an autotile given its coordinates.
  246. The value is the sum of the values in :ref:`AutotileBindings<enum_TileSet_AutotileBindings>` present in the subtile (e.g. a value of 5 means the bitmask has bindings in both the top left and top right).
  247. ----
  248. .. _class_TileSet_method_autotile_set_bitmask_mode:
  249. - void **autotile_set_bitmask_mode** **(** :ref:`int<class_int>` id, :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` mode **)**
  250. Sets the :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` of the autotile.
  251. ----
  252. .. _class_TileSet_method_autotile_set_icon_coordinate:
  253. - void **autotile_set_icon_coordinate** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  254. Sets the subtile that will be used as an icon in an atlas/autotile given its coordinates.
  255. The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask info is incomplete. It will also be used to represent it in the TileSet editor.
  256. ----
  257. .. _class_TileSet_method_autotile_set_light_occluder:
  258. - void **autotile_set_light_occluder** **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder, :ref:`Vector2<class_Vector2>` coord **)**
  259. Sets the light occluder of the subtile from an atlas/autotile given its coordinates.
  260. ----
  261. .. _class_TileSet_method_autotile_set_navigation_polygon:
  262. - void **autotile_set_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon, :ref:`Vector2<class_Vector2>` coord **)**
  263. Sets the navigation polygon of the subtile from an atlas/autotile given its coordinates.
  264. ----
  265. .. _class_TileSet_method_autotile_set_size:
  266. - void **autotile_set_size** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` size **)**
  267. Sets the size of the subtiles in an atlas/autotile.
  268. ----
  269. .. _class_TileSet_method_autotile_set_spacing:
  270. - void **autotile_set_spacing** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` spacing **)**
  271. Sets the spacing between subtiles of the atlas/autotile.
  272. ----
  273. .. _class_TileSet_method_autotile_set_subtile_priority:
  274. - void **autotile_set_subtile_priority** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` priority **)**
  275. Sets the priority of the subtile from an autotile given its coordinates.
  276. When more than one subtile has the same bitmask value, one of them will be picked randomly for drawing. Its priority will define how often it will be picked.
  277. ----
  278. .. _class_TileSet_method_autotile_set_z_index:
  279. - void **autotile_set_z_index** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` z_index **)**
  280. Sets the drawing index of the subtile from an atlas/autotile given its coordinates.
  281. ----
  282. .. _class_TileSet_method_clear:
  283. - void **clear** **(** **)**
  284. Clears all tiles.
  285. ----
  286. .. _class_TileSet_method_create_tile:
  287. - void **create_tile** **(** :ref:`int<class_int>` id **)**
  288. Creates a new tile with the given ID.
  289. ----
  290. .. _class_TileSet_method_find_tile_by_name:
  291. - :ref:`int<class_int>` **find_tile_by_name** **(** :ref:`String<class_String>` name **)** const
  292. Returns the first tile matching the given name.
  293. ----
  294. .. _class_TileSet_method_get_last_unused_tile_id:
  295. - :ref:`int<class_int>` **get_last_unused_tile_id** **(** **)** const
  296. Returns the ID following the last currently used ID, useful when creating a new tile.
  297. ----
  298. .. _class_TileSet_method_get_tiles_ids:
  299. - :ref:`Array<class_Array>` **get_tiles_ids** **(** **)** const
  300. Returns an array of all currently used tile IDs.
  301. ----
  302. .. _class_TileSet_method_remove_tile:
  303. - void **remove_tile** **(** :ref:`int<class_int>` id **)**
  304. Removes the given tile ID.
  305. ----
  306. .. _class_TileSet_method_tile_add_shape:
  307. - void **tile_add_shape** **(** :ref:`int<class_int>` id, :ref:`Shape2D<class_Shape2D>` shape, :ref:`Transform2D<class_Transform2D>` shape_transform, :ref:`bool<class_bool>` one_way=false, :ref:`Vector2<class_Vector2>` autotile_coord=Vector2( 0, 0 ) **)**
  308. Adds a shape to the tile.
  309. ----
  310. .. _class_TileSet_method_tile_get_light_occluder:
  311. - :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **tile_get_light_occluder** **(** :ref:`int<class_int>` id **)** const
  312. Returns the tile's light occluder.
  313. ----
  314. .. _class_TileSet_method_tile_get_material:
  315. - :ref:`ShaderMaterial<class_ShaderMaterial>` **tile_get_material** **(** :ref:`int<class_int>` id **)** const
  316. Returns the tile's material.
  317. ----
  318. .. _class_TileSet_method_tile_get_modulate:
  319. - :ref:`Color<class_Color>` **tile_get_modulate** **(** :ref:`int<class_int>` id **)** const
  320. Returns the tile's modulation color.
  321. ----
  322. .. _class_TileSet_method_tile_get_name:
  323. - :ref:`String<class_String>` **tile_get_name** **(** :ref:`int<class_int>` id **)** const
  324. Returns the tile's name.
  325. ----
  326. .. _class_TileSet_method_tile_get_navigation_polygon:
  327. - :ref:`NavigationPolygon<class_NavigationPolygon>` **tile_get_navigation_polygon** **(** :ref:`int<class_int>` id **)** const
  328. Returns the navigation polygon of the tile.
  329. ----
  330. .. _class_TileSet_method_tile_get_navigation_polygon_offset:
  331. - :ref:`Vector2<class_Vector2>` **tile_get_navigation_polygon_offset** **(** :ref:`int<class_int>` id **)** const
  332. Returns the offset of the tile's navigation polygon.
  333. ----
  334. .. _class_TileSet_method_tile_get_normal_map:
  335. - :ref:`Texture<class_Texture>` **tile_get_normal_map** **(** :ref:`int<class_int>` id **)** const
  336. Returns the tile's normal map texture.
  337. ----
  338. .. _class_TileSet_method_tile_get_occluder_offset:
  339. - :ref:`Vector2<class_Vector2>` **tile_get_occluder_offset** **(** :ref:`int<class_int>` id **)** const
  340. Returns the offset of the tile's light occluder.
  341. ----
  342. .. _class_TileSet_method_tile_get_region:
  343. - :ref:`Rect2<class_Rect2>` **tile_get_region** **(** :ref:`int<class_int>` id **)** const
  344. Returns the tile sub-region in the texture.
  345. ----
  346. .. _class_TileSet_method_tile_get_shape:
  347. - :ref:`Shape2D<class_Shape2D>` **tile_get_shape** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const
  348. Returns a tile's given shape.
  349. ----
  350. .. _class_TileSet_method_tile_get_shape_count:
  351. - :ref:`int<class_int>` **tile_get_shape_count** **(** :ref:`int<class_int>` id **)** const
  352. Returns the number of shapes assigned to a tile.
  353. ----
  354. .. _class_TileSet_method_tile_get_shape_offset:
  355. - :ref:`Vector2<class_Vector2>` **tile_get_shape_offset** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const
  356. Returns the offset of a tile's shape.
  357. ----
  358. .. _class_TileSet_method_tile_get_shape_one_way:
  359. - :ref:`bool<class_bool>` **tile_get_shape_one_way** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const
  360. Returns the one-way collision value of a tile's shape.
  361. ----
  362. .. _class_TileSet_method_tile_get_shape_one_way_margin:
  363. - :ref:`float<class_float>` **tile_get_shape_one_way_margin** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const
  364. ----
  365. .. _class_TileSet_method_tile_get_shape_transform:
  366. - :ref:`Transform2D<class_Transform2D>` **tile_get_shape_transform** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** const
  367. Returns the :ref:`Transform2D<class_Transform2D>` of a tile's shape.
  368. ----
  369. .. _class_TileSet_method_tile_get_shapes:
  370. - :ref:`Array<class_Array>` **tile_get_shapes** **(** :ref:`int<class_int>` id **)** const
  371. Returns an array of the tile's shapes.
  372. ----
  373. .. _class_TileSet_method_tile_get_texture:
  374. - :ref:`Texture<class_Texture>` **tile_get_texture** **(** :ref:`int<class_int>` id **)** const
  375. Returns the tile's texture.
  376. ----
  377. .. _class_TileSet_method_tile_get_texture_offset:
  378. - :ref:`Vector2<class_Vector2>` **tile_get_texture_offset** **(** :ref:`int<class_int>` id **)** const
  379. Returns the texture offset of the tile.
  380. ----
  381. .. _class_TileSet_method_tile_get_tile_mode:
  382. - :ref:`TileMode<enum_TileSet_TileMode>` **tile_get_tile_mode** **(** :ref:`int<class_int>` id **)** const
  383. Returns the tile's :ref:`TileMode<enum_TileSet_TileMode>`.
  384. ----
  385. .. _class_TileSet_method_tile_get_z_index:
  386. - :ref:`int<class_int>` **tile_get_z_index** **(** :ref:`int<class_int>` id **)** const
  387. Returns the tile's z-index (drawing layer).
  388. ----
  389. .. _class_TileSet_method_tile_set_light_occluder:
  390. - void **tile_set_light_occluder** **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder **)**
  391. Sets a light occluder for the tile.
  392. ----
  393. .. _class_TileSet_method_tile_set_material:
  394. - void **tile_set_material** **(** :ref:`int<class_int>` id, :ref:`ShaderMaterial<class_ShaderMaterial>` material **)**
  395. Sets the tile's material.
  396. ----
  397. .. _class_TileSet_method_tile_set_modulate:
  398. - void **tile_set_modulate** **(** :ref:`int<class_int>` id, :ref:`Color<class_Color>` color **)**
  399. Sets the tile's modulation color.
  400. ----
  401. .. _class_TileSet_method_tile_set_name:
  402. - void **tile_set_name** **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)**
  403. Sets the tile's name.
  404. ----
  405. .. _class_TileSet_method_tile_set_navigation_polygon:
  406. - void **tile_set_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)**
  407. Sets the tile's navigation polygon.
  408. ----
  409. .. _class_TileSet_method_tile_set_navigation_polygon_offset:
  410. - void **tile_set_navigation_polygon_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` navigation_polygon_offset **)**
  411. Sets an offset for the tile's navigation polygon.
  412. ----
  413. .. _class_TileSet_method_tile_set_normal_map:
  414. - void **tile_set_normal_map** **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` normal_map **)**
  415. Sets the tile's normal map texture.
  416. ----
  417. .. _class_TileSet_method_tile_set_occluder_offset:
  418. - void **tile_set_occluder_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` occluder_offset **)**
  419. Sets an offset for the tile's light occluder.
  420. ----
  421. .. _class_TileSet_method_tile_set_region:
  422. - void **tile_set_region** **(** :ref:`int<class_int>` id, :ref:`Rect2<class_Rect2>` region **)**
  423. Sets the tile's sub-region in the texture. This is common in texture atlases.
  424. ----
  425. .. _class_TileSet_method_tile_set_shape:
  426. - void **tile_set_shape** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Shape2D<class_Shape2D>` shape **)**
  427. Sets a shape for the tile, enabling collision.
  428. ----
  429. .. _class_TileSet_method_tile_set_shape_offset:
  430. - void **tile_set_shape_offset** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Vector2<class_Vector2>` shape_offset **)**
  431. Sets the offset of a tile's shape.
  432. ----
  433. .. _class_TileSet_method_tile_set_shape_one_way:
  434. - void **tile_set_shape_one_way** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`bool<class_bool>` one_way **)**
  435. Enables one-way collision on a tile's shape.
  436. ----
  437. .. _class_TileSet_method_tile_set_shape_one_way_margin:
  438. - void **tile_set_shape_one_way_margin** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`float<class_float>` one_way **)**
  439. ----
  440. .. _class_TileSet_method_tile_set_shape_transform:
  441. - void **tile_set_shape_transform** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Transform2D<class_Transform2D>` shape_transform **)**
  442. Sets a :ref:`Transform2D<class_Transform2D>` on a tile's shape.
  443. ----
  444. .. _class_TileSet_method_tile_set_shapes:
  445. - void **tile_set_shapes** **(** :ref:`int<class_int>` id, :ref:`Array<class_Array>` shapes **)**
  446. Sets an array of shapes for the tile, enabling collision.
  447. ----
  448. .. _class_TileSet_method_tile_set_texture:
  449. - void **tile_set_texture** **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` texture **)**
  450. Sets the tile's texture.
  451. ----
  452. .. _class_TileSet_method_tile_set_texture_offset:
  453. - void **tile_set_texture_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` texture_offset **)**
  454. Sets the tile's texture offset.
  455. ----
  456. .. _class_TileSet_method_tile_set_tile_mode:
  457. - void **tile_set_tile_mode** **(** :ref:`int<class_int>` id, :ref:`TileMode<enum_TileSet_TileMode>` tilemode **)**
  458. Sets the tile's :ref:`TileMode<enum_TileSet_TileMode>`.
  459. ----
  460. .. _class_TileSet_method_tile_set_z_index:
  461. - void **tile_set_z_index** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` z_index **)**
  462. Sets the tile's drawing index.