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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisibilityNotifier.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisibilityNotifier:
- VisibilityNotifier
- ==================
- **Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- **Inherited By:** :ref:`VisibilityEnabler<class_VisibilityEnabler>`
- **Category:** Core
- Brief Description
- -----------------
- Detects when the node is visible on screen.
- Properties
- ----------
- +-------------------------+-----------------------------------------------------+
- | :ref:`AABB<class_AABB>` | :ref:`aabb<class_VisibilityNotifier_property_aabb>` |
- +-------------------------+-----------------------------------------------------+
- Methods
- -------
- +-------------------------+-------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`is_on_screen<class_VisibilityNotifier_method_is_on_screen>` **(** **)** const |
- +-------------------------+-------------------------------------------------------------------------------------+
- Signals
- -------
- .. _class_VisibilityNotifier_signal_camera_entered:
- - **camera_entered** **(** :ref:`Camera<class_Camera>` camera **)**
- Emitted when the VisibilityNotifier enters a :ref:`Camera<class_Camera>`'s view.
- ----
- .. _class_VisibilityNotifier_signal_camera_exited:
- - **camera_exited** **(** :ref:`Camera<class_Camera>` camera **)**
- Emitted when the VisibilityNotifier exits a :ref:`Camera<class_Camera>`'s view.
- ----
- .. _class_VisibilityNotifier_signal_screen_entered:
- - **screen_entered** **(** **)**
- Emitted when the VisibilityNotifier enters the screen.
- ----
- .. _class_VisibilityNotifier_signal_screen_exited:
- - **screen_exited** **(** **)**
- Emitted when the VisibilityNotifier exits the screen.
- Description
- -----------
- The VisibilityNotifier detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a :ref:`Camera<class_Camera>`'s view.
- Property Descriptions
- ---------------------
- .. _class_VisibilityNotifier_property_aabb:
- - :ref:`AABB<class_AABB>` **aabb**
- +----------+-----------------+
- | *Setter* | set_aabb(value) |
- +----------+-----------------+
- | *Getter* | get_aabb() |
- +----------+-----------------+
- The VisibilityNotifier's bounding box.
- Method Descriptions
- -------------------
- .. _class_VisibilityNotifier_method_is_on_screen:
- - :ref:`bool<class_bool>` **is_on_screen** **(** **)** const
- If ``true``, the bounding box is on the screen.
- Note: It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return ``false`` right after it is instantiated, even if it will be on screen in the draw pass.
|