class_visualscriptpreload.rst 1.4 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptPreload.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptPreload:
  6. VisualScriptPreload
  7. ===================
  8. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Creates a new :ref:`Resource<class_Resource>` or loads one from the filesystem.
  13. Properties
  14. ----------
  15. +---------------------------------+--------------------------------------------------------------+
  16. | :ref:`Resource<class_Resource>` | :ref:`resource<class_VisualScriptPreload_property_resource>` |
  17. +---------------------------------+--------------------------------------------------------------+
  18. Description
  19. -----------
  20. Creates a new :ref:`Resource<class_Resource>` or loads one from the filesystem.
  21. **Input Ports:**
  22. none
  23. **Output Ports:**
  24. - Data (object): ``res``
  25. Property Descriptions
  26. ---------------------
  27. .. _class_VisualScriptPreload_property_resource:
  28. - :ref:`Resource<class_Resource>` **resource**
  29. +----------+--------------------+
  30. | *Setter* | set_preload(value) |
  31. +----------+--------------------+
  32. | *Getter* | get_preload() |
  33. +----------+--------------------+
  34. The :ref:`Resource<class_Resource>` to load.