class_visualscriptscenenode.rst 1.4 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptSceneNode.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptSceneNode:
  6. VisualScriptSceneNode
  7. =====================
  8. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Node reference.
  13. Properties
  14. ----------
  15. +---------------------------------+------------------------------------------------------------------+
  16. | :ref:`NodePath<class_NodePath>` | :ref:`node_path<class_VisualScriptSceneNode_property_node_path>` |
  17. +---------------------------------+------------------------------------------------------------------+
  18. Description
  19. -----------
  20. A direct reference to a node.
  21. **Input Ports:**
  22. none
  23. **Output Ports:**
  24. - Data: ``node`` (obj)
  25. Property Descriptions
  26. ---------------------
  27. .. _class_VisualScriptSceneNode_property_node_path:
  28. - :ref:`NodePath<class_NodePath>` **node_path**
  29. +----------+----------------------+
  30. | *Setter* | set_node_path(value) |
  31. +----------+----------------------+
  32. | *Getter* | get_node_path() |
  33. +----------+----------------------+
  34. The node's path in the scene tree.