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class_visualscriptselect.rst 1.5 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptSelect.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptSelect:
  6. VisualScriptSelect
  7. ==================
  8. **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Chooses between two input values.
  13. Properties
  14. ----------
  15. +-----------------------------------------------------+-----------------------------------------------------+
  16. | :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` | :ref:`type<class_VisualScriptSelect_property_type>` |
  17. +-----------------------------------------------------+-----------------------------------------------------+
  18. Description
  19. -----------
  20. Chooses between two input values based on a Boolean condition.
  21. **Input Ports:**
  22. - Data (boolean): ``cond``
  23. - Data (variant): ``a``
  24. - Data (variant): ``b``
  25. **Output Ports:**
  26. - Data (variant): ``out``
  27. Property Descriptions
  28. ---------------------
  29. .. _class_VisualScriptSelect_property_type:
  30. - :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **type**
  31. +----------+------------------+
  32. | *Setter* | set_typed(value) |
  33. +----------+------------------+
  34. | *Getter* | get_typed() |
  35. +----------+------------------+
  36. The input variables' type.