class_visualshadernode.rst 4.9 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNode.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNode:
  6. VisualShaderNode
  7. ================
  8. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Inherited By:** :ref:`VisualShaderNodeColorConstant<class_VisualShaderNodeColorConstant>`, :ref:`VisualShaderNodeColorOp<class_VisualShaderNodeColorOp>`, :ref:`VisualShaderNodeCubeMap<class_VisualShaderNodeCubeMap>`, :ref:`VisualShaderNodeCubeMapUniform<class_VisualShaderNodeCubeMapUniform>`, :ref:`VisualShaderNodeDotProduct<class_VisualShaderNodeDotProduct>`, :ref:`VisualShaderNodeInput<class_VisualShaderNodeInput>`, :ref:`VisualShaderNodeOutput<class_VisualShaderNodeOutput>`, :ref:`VisualShaderNodeScalarConstant<class_VisualShaderNodeScalarConstant>`, :ref:`VisualShaderNodeScalarFunc<class_VisualShaderNodeScalarFunc>`, :ref:`VisualShaderNodeScalarInterp<class_VisualShaderNodeScalarInterp>`, :ref:`VisualShaderNodeScalarOp<class_VisualShaderNodeScalarOp>`, :ref:`VisualShaderNodeTexture<class_VisualShaderNodeTexture>`, :ref:`VisualShaderNodeTransformCompose<class_VisualShaderNodeTransformCompose>`, :ref:`VisualShaderNodeTransformConstant<class_VisualShaderNodeTransformConstant>`, :ref:`VisualShaderNodeTransformDecompose<class_VisualShaderNodeTransformDecompose>`, :ref:`VisualShaderNodeTransformMult<class_VisualShaderNodeTransformMult>`, :ref:`VisualShaderNodeTransformVecMult<class_VisualShaderNodeTransformVecMult>`, :ref:`VisualShaderNodeUniform<class_VisualShaderNodeUniform>`, :ref:`VisualShaderNodeVec3Constant<class_VisualShaderNodeVec3Constant>`, :ref:`VisualShaderNodeVectorCompose<class_VisualShaderNodeVectorCompose>`, :ref:`VisualShaderNodeVectorDecompose<class_VisualShaderNodeVectorDecompose>`, :ref:`VisualShaderNodeVectorFunc<class_VisualShaderNodeVectorFunc>`, :ref:`VisualShaderNodeVectorInterp<class_VisualShaderNodeVectorInterp>`, :ref:`VisualShaderNodeVectorLen<class_VisualShaderNodeVectorLen>`, :ref:`VisualShaderNodeVectorOp<class_VisualShaderNodeVectorOp>`
  10. **Category:** Core
  11. Brief Description
  12. -----------------
  13. Properties
  14. ----------
  15. +---------------------------+-----------------------------------------------------------------------------------------+
  16. | :ref:`Array<class_Array>` | :ref:`default_input_values<class_VisualShaderNode_property_default_input_values>` |
  17. +---------------------------+-----------------------------------------------------------------------------------------+
  18. | :ref:`int<class_int>` | :ref:`output_port_for_preview<class_VisualShaderNode_property_output_port_for_preview>` |
  19. +---------------------------+-----------------------------------------------------------------------------------------+
  20. Methods
  21. -------
  22. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`Variant<class_Variant>` | :ref:`get_input_port_default_value<class_VisualShaderNode_method_get_input_port_default_value>` **(** :ref:`int<class_int>` port **)** const |
  24. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | void | :ref:`set_input_port_default_value<class_VisualShaderNode_method_set_input_port_default_value>` **(** :ref:`int<class_int>` port, :ref:`Variant<class_Variant>` value **)** |
  26. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. Signals
  28. -------
  29. .. _class_VisualShaderNode_signal_editor_refresh_request:
  30. - **editor_refresh_request** **(** **)**
  31. Property Descriptions
  32. ---------------------
  33. .. _class_VisualShaderNode_property_default_input_values:
  34. - :ref:`Array<class_Array>` **default_input_values**
  35. ----
  36. .. _class_VisualShaderNode_property_output_port_for_preview:
  37. - :ref:`int<class_int>` **output_port_for_preview**
  38. +----------+------------------------------------+
  39. | *Setter* | set_output_port_for_preview(value) |
  40. +----------+------------------------------------+
  41. | *Getter* | get_output_port_for_preview() |
  42. +----------+------------------------------------+
  43. Method Descriptions
  44. -------------------
  45. .. _class_VisualShaderNode_method_get_input_port_default_value:
  46. - :ref:`Variant<class_Variant>` **get_input_port_default_value** **(** :ref:`int<class_int>` port **)** const
  47. ----
  48. .. _class_VisualShaderNode_method_set_input_port_default_value:
  49. - void **set_input_port_default_value** **(** :ref:`int<class_int>` port, :ref:`Variant<class_Variant>` value **)**