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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualShaderNodeTexture.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualShaderNodeTexture:
- VisualShaderNodeTexture
- =======================
- **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- **Category:** Core
- Brief Description
- -----------------
- Properties
- ----------
- +--------------------------------------------------------------+--------------------------------------------------------------------------+
- | :ref:`Source<enum_VisualShaderNodeTexture_Source>` | :ref:`source<class_VisualShaderNodeTexture_property_source>` |
- +--------------------------------------------------------------+--------------------------------------------------------------------------+
- | :ref:`Texture<class_Texture>` | :ref:`texture<class_VisualShaderNodeTexture_property_texture>` |
- +--------------------------------------------------------------+--------------------------------------------------------------------------+
- | :ref:`TextureType<enum_VisualShaderNodeTexture_TextureType>` | :ref:`texture_type<class_VisualShaderNodeTexture_property_texture_type>` |
- +--------------------------------------------------------------+--------------------------------------------------------------------------+
- Enumerations
- ------------
- .. _enum_VisualShaderNodeTexture_Source:
- .. _class_VisualShaderNodeTexture_constant_SOURCE_TEXTURE:
- .. _class_VisualShaderNodeTexture_constant_SOURCE_SCREEN:
- .. _class_VisualShaderNodeTexture_constant_SOURCE_2D_TEXTURE:
- .. _class_VisualShaderNodeTexture_constant_SOURCE_2D_NORMAL:
- enum **Source**:
- - **SOURCE_TEXTURE** = **0**
- - **SOURCE_SCREEN** = **1**
- - **SOURCE_2D_TEXTURE** = **2**
- - **SOURCE_2D_NORMAL** = **3**
- ----
- .. _enum_VisualShaderNodeTexture_TextureType:
- .. _class_VisualShaderNodeTexture_constant_TYPE_DATA:
- .. _class_VisualShaderNodeTexture_constant_TYPE_COLOR:
- .. _class_VisualShaderNodeTexture_constant_TYPE_NORMALMAP:
- enum **TextureType**:
- - **TYPE_DATA** = **0**
- - **TYPE_COLOR** = **1**
- - **TYPE_NORMALMAP** = **2**
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeTexture_property_source:
- - :ref:`Source<enum_VisualShaderNodeTexture_Source>` **source**
- +----------+-------------------+
- | *Setter* | set_source(value) |
- +----------+-------------------+
- | *Getter* | get_source() |
- +----------+-------------------+
- ----
- .. _class_VisualShaderNodeTexture_property_texture:
- - :ref:`Texture<class_Texture>` **texture**
- +----------+--------------------+
- | *Setter* | set_texture(value) |
- +----------+--------------------+
- | *Getter* | get_texture() |
- +----------+--------------------+
- ----
- .. _class_VisualShaderNodeTexture_property_texture_type:
- - :ref:`TextureType<enum_VisualShaderNodeTexture_TextureType>` **texture_type**
- +----------+-------------------------+
- | *Setter* | set_texture_type(value) |
- +----------+-------------------------+
- | *Getter* | get_texture_type() |
- +----------+-------------------------+
|