class_visualshadernodetransformmult.rst 1.6 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeTransformMult.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualShaderNodeTransformMult:
  6. VisualShaderNodeTransformMult
  7. =============================
  8. **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Properties
  13. ----------
  14. +--------------------------------------------------------------+------------------------------------------------------------------------+
  15. | :ref:`Operator<enum_VisualShaderNodeTransformMult_Operator>` | :ref:`operator<class_VisualShaderNodeTransformMult_property_operator>` |
  16. +--------------------------------------------------------------+------------------------------------------------------------------------+
  17. Enumerations
  18. ------------
  19. .. _enum_VisualShaderNodeTransformMult_Operator:
  20. .. _class_VisualShaderNodeTransformMult_constant_OP_AxB:
  21. .. _class_VisualShaderNodeTransformMult_constant_OP_BxA:
  22. enum **Operator**:
  23. - **OP_AxB** = **0**
  24. - **OP_BxA** = **1**
  25. Property Descriptions
  26. ---------------------
  27. .. _class_VisualShaderNodeTransformMult_property_operator:
  28. - :ref:`Operator<enum_VisualShaderNodeTransformMult_Operator>` **operator**
  29. +----------+---------------------+
  30. | *Setter* | set_operator(value) |
  31. +----------+---------------------+
  32. | *Getter* | get_operator() |
  33. +----------+---------------------+