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- .. _doc_consoles:
- Console support in Godot
- ========================
- Official support
- ----------------
- Godot currently does not officially support consoles
- (except the Xbox One using UWP).
- The reasons for this are:
- * To develop for consoles, one must be licensed as a company.
- As an open source project, Godot does not have such a legal figure.
- * Console SDKs are secret and covered by non-disclosure agreements.
- Even if we could get access to them, we could not publish
- the platform-specific code under an open source license.
- * Consoles require specialized hardware to develop for, so regular individuals
- can't create games for them anyway.
- However, it is still possible to port your games to consoles thanks to
- services provided by third-party companies.
- Third-party support
- -------------------
- Console ports of Godot are offered by third-party companies (which have
- ported Godot on their own). These companies also offer publishing of
- your games to various consoles.
- Following is the list of providers:
- * `Lone Wolf Technology <http://www.lonewolftechnology.com/>`_ offers
- Switch, PS4 and Xbox One porting and publishing of Godot games.
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