class_canvaslayer.rst 8.9 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the CanvasLayer.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_CanvasLayer:
  6. CanvasLayer
  7. ===========
  8. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  9. **Inherited By:** :ref:`ParallaxBackground<class_ParallaxBackground>`
  10. Canvas drawing layer.
  11. Description
  12. -----------
  13. Canvas drawing layer. :ref:`CanvasItem<class_CanvasItem>` nodes that are direct or indirect children of a ``CanvasLayer`` will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a ``CanvasLayer`` with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
  14. Tutorials
  15. ---------
  16. - :doc:`../tutorials/2d/2d_transforms`
  17. - :doc:`../tutorials/2d/canvas_layers`
  18. Properties
  19. ----------
  20. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  21. | :ref:`Node<class_Node>` | :ref:`custom_viewport<class_CanvasLayer_property_custom_viewport>` | |
  22. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  23. | :ref:`bool<class_bool>` | :ref:`follow_viewport_enable<class_CanvasLayer_property_follow_viewport_enable>` | ``false`` |
  24. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  25. | :ref:`float<class_float>` | :ref:`follow_viewport_scale<class_CanvasLayer_property_follow_viewport_scale>` | ``1.0`` |
  26. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  27. | :ref:`int<class_int>` | :ref:`layer<class_CanvasLayer_property_layer>` | ``1`` |
  28. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  29. | :ref:`Vector2<class_Vector2>` | :ref:`offset<class_CanvasLayer_property_offset>` | ``Vector2( 0, 0 )`` |
  30. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  31. | :ref:`float<class_float>` | :ref:`rotation<class_CanvasLayer_property_rotation>` | ``0.0`` |
  32. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  33. | :ref:`float<class_float>` | :ref:`rotation_degrees<class_CanvasLayer_property_rotation_degrees>` | ``0.0`` |
  34. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  35. | :ref:`Vector2<class_Vector2>` | :ref:`scale<class_CanvasLayer_property_scale>` | ``Vector2( 1, 1 )`` |
  36. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  37. | :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_CanvasLayer_property_transform>` | ``Transform2D( 1, 0, 0, 1, 0, 0 )`` |
  38. +---------------------------------------+----------------------------------------------------------------------------------+-------------------------------------+
  39. Methods
  40. -------
  41. +-----------------------+----------------------------------------------------------------------------+
  42. | :ref:`RID<class_RID>` | :ref:`get_canvas<class_CanvasLayer_method_get_canvas>` **(** **)** |const| |
  43. +-----------------------+----------------------------------------------------------------------------+
  44. Property Descriptions
  45. ---------------------
  46. .. _class_CanvasLayer_property_custom_viewport:
  47. - :ref:`Node<class_Node>` **custom_viewport**
  48. +----------+----------------------------+
  49. | *Setter* | set_custom_viewport(value) |
  50. +----------+----------------------------+
  51. | *Getter* | get_custom_viewport() |
  52. +----------+----------------------------+
  53. The custom :ref:`Viewport<class_Viewport>` node assigned to the ``CanvasLayer``. If ``null``, uses the default viewport instead.
  54. ----
  55. .. _class_CanvasLayer_property_follow_viewport_enable:
  56. - :ref:`bool<class_bool>` **follow_viewport_enable**
  57. +-----------+----------------------------+
  58. | *Default* | ``false`` |
  59. +-----------+----------------------------+
  60. | *Setter* | set_follow_viewport(value) |
  61. +-----------+----------------------------+
  62. | *Getter* | is_following_viewport() |
  63. +-----------+----------------------------+
  64. Sets the layer to follow the viewport in order to simulate a pseudo 3D effect.
  65. ----
  66. .. _class_CanvasLayer_property_follow_viewport_scale:
  67. - :ref:`float<class_float>` **follow_viewport_scale**
  68. +-----------+----------------------------------+
  69. | *Default* | ``1.0`` |
  70. +-----------+----------------------------------+
  71. | *Setter* | set_follow_viewport_scale(value) |
  72. +-----------+----------------------------------+
  73. | *Getter* | get_follow_viewport_scale() |
  74. +-----------+----------------------------------+
  75. Scales the layer when using :ref:`follow_viewport_enable<class_CanvasLayer_property_follow_viewport_enable>`. Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales.
  76. ----
  77. .. _class_CanvasLayer_property_layer:
  78. - :ref:`int<class_int>` **layer**
  79. +-----------+------------------+
  80. | *Default* | ``1`` |
  81. +-----------+------------------+
  82. | *Setter* | set_layer(value) |
  83. +-----------+------------------+
  84. | *Getter* | get_layer() |
  85. +-----------+------------------+
  86. Layer index for draw order. Lower values are drawn first.
  87. ----
  88. .. _class_CanvasLayer_property_offset:
  89. - :ref:`Vector2<class_Vector2>` **offset**
  90. +-----------+---------------------+
  91. | *Default* | ``Vector2( 0, 0 )`` |
  92. +-----------+---------------------+
  93. | *Setter* | set_offset(value) |
  94. +-----------+---------------------+
  95. | *Getter* | get_offset() |
  96. +-----------+---------------------+
  97. The layer's base offset.
  98. ----
  99. .. _class_CanvasLayer_property_rotation:
  100. - :ref:`float<class_float>` **rotation**
  101. +-----------+---------------------+
  102. | *Default* | ``0.0`` |
  103. +-----------+---------------------+
  104. | *Setter* | set_rotation(value) |
  105. +-----------+---------------------+
  106. | *Getter* | get_rotation() |
  107. +-----------+---------------------+
  108. The layer's rotation in radians.
  109. ----
  110. .. _class_CanvasLayer_property_rotation_degrees:
  111. - :ref:`float<class_float>` **rotation_degrees**
  112. +-----------+-----------------------------+
  113. | *Default* | ``0.0`` |
  114. +-----------+-----------------------------+
  115. | *Setter* | set_rotation_degrees(value) |
  116. +-----------+-----------------------------+
  117. | *Getter* | get_rotation_degrees() |
  118. +-----------+-----------------------------+
  119. The layer's rotation in degrees.
  120. ----
  121. .. _class_CanvasLayer_property_scale:
  122. - :ref:`Vector2<class_Vector2>` **scale**
  123. +-----------+---------------------+
  124. | *Default* | ``Vector2( 1, 1 )`` |
  125. +-----------+---------------------+
  126. | *Setter* | set_scale(value) |
  127. +-----------+---------------------+
  128. | *Getter* | get_scale() |
  129. +-----------+---------------------+
  130. The layer's scale.
  131. ----
  132. .. _class_CanvasLayer_property_transform:
  133. - :ref:`Transform2D<class_Transform2D>` **transform**
  134. +-----------+-------------------------------------+
  135. | *Default* | ``Transform2D( 1, 0, 0, 1, 0, 0 )`` |
  136. +-----------+-------------------------------------+
  137. | *Setter* | set_transform(value) |
  138. +-----------+-------------------------------------+
  139. | *Getter* | get_transform() |
  140. +-----------+-------------------------------------+
  141. The layer's transform.
  142. Method Descriptions
  143. -------------------
  144. .. _class_CanvasLayer_method_get_canvas:
  145. - :ref:`RID<class_RID>` **get_canvas** **(** **)** |const|
  146. Returns the RID of the canvas used by this layer.
  147. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  148. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  149. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`