class_tileset.rst 65 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the TileSet.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_TileSet:
  6. TileSet
  7. =======
  8. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Tile library for tilemaps.
  10. Description
  11. -----------
  12. A TileSet is a library of tiles for a :ref:`TileMap<class_TileMap>`. It contains a list of tiles, each consisting of a sprite and optional collision shapes.
  13. Tiles are referenced by a unique integer ID.
  14. Methods
  15. -------
  16. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`Vector2<class_Vector2>` | :ref:`_forward_atlas_subtile_selection<class_TileSet_method__forward_atlas_subtile_selection>` **(** :ref:`int<class_int>` atlastile_id, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual| |
  18. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`Vector2<class_Vector2>` | :ref:`_forward_subtile_selection<class_TileSet_method__forward_subtile_selection>` **(** :ref:`int<class_int>` autotile_id, :ref:`int<class_int>` bitmask, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual| |
  20. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`_is_tile_bound<class_TileSet_method__is_tile_bound>` **(** :ref:`int<class_int>` drawn_id, :ref:`int<class_int>` neighbor_id **)** |virtual| |
  22. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | void | :ref:`autotile_clear_bitmask_map<class_TileSet_method_autotile_clear_bitmask_map>` **(** :ref:`int<class_int>` id **)** |
  24. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`int<class_int>` | :ref:`autotile_get_bitmask<class_TileSet_method_autotile_get_bitmask>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  26. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` | :ref:`autotile_get_bitmask_mode<class_TileSet_method_autotile_get_bitmask_mode>` **(** :ref:`int<class_int>` id **)** |const| |
  28. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`Vector2<class_Vector2>` | :ref:`autotile_get_icon_coordinate<class_TileSet_method_autotile_get_icon_coordinate>` **(** :ref:`int<class_int>` id **)** |const| |
  30. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`autotile_get_light_occluder<class_TileSet_method_autotile_get_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const| |
  32. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`autotile_get_navigation_polygon<class_TileSet_method_autotile_get_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const| |
  34. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`Vector2<class_Vector2>` | :ref:`autotile_get_size<class_TileSet_method_autotile_get_size>` **(** :ref:`int<class_int>` id **)** |const| |
  36. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`int<class_int>` | :ref:`autotile_get_spacing<class_TileSet_method_autotile_get_spacing>` **(** :ref:`int<class_int>` id **)** |const| |
  38. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | :ref:`int<class_int>` | :ref:`autotile_get_subtile_priority<class_TileSet_method_autotile_get_subtile_priority>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  40. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`int<class_int>` | :ref:`autotile_get_z_index<class_TileSet_method_autotile_get_z_index>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  42. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`autotile_set_bitmask<class_TileSet_method_autotile_set_bitmask>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` bitmask, :ref:`int<class_int>` flag **)** |
  44. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | void | :ref:`autotile_set_bitmask_mode<class_TileSet_method_autotile_set_bitmask_mode>` **(** :ref:`int<class_int>` id, :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` mode **)** |
  46. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | void | :ref:`autotile_set_icon_coordinate<class_TileSet_method_autotile_set_icon_coordinate>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |
  48. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | void | :ref:`autotile_set_light_occluder<class_TileSet_method_autotile_set_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder, :ref:`Vector2<class_Vector2>` coord **)** |
  50. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | void | :ref:`autotile_set_navigation_polygon<class_TileSet_method_autotile_set_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon, :ref:`Vector2<class_Vector2>` coord **)** |
  52. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`autotile_set_size<class_TileSet_method_autotile_set_size>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` size **)** |
  54. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`autotile_set_spacing<class_TileSet_method_autotile_set_spacing>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` spacing **)** |
  56. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`autotile_set_subtile_priority<class_TileSet_method_autotile_set_subtile_priority>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` priority **)** |
  58. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`autotile_set_z_index<class_TileSet_method_autotile_set_z_index>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` z_index **)** |
  60. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`clear<class_TileSet_method_clear>` **(** **)** |
  62. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`create_tile<class_TileSet_method_create_tile>` **(** :ref:`int<class_int>` id **)** |
  64. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | :ref:`int<class_int>` | :ref:`find_tile_by_name<class_TileSet_method_find_tile_by_name>` **(** :ref:`String<class_String>` name **)** |const| |
  66. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | :ref:`int<class_int>` | :ref:`get_last_unused_tile_id<class_TileSet_method_get_last_unused_tile_id>` **(** **)** |const| |
  68. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | :ref:`Array<class_Array>` | :ref:`get_tiles_ids<class_TileSet_method_get_tiles_ids>` **(** **)** |const| |
  70. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | void | :ref:`remove_tile<class_TileSet_method_remove_tile>` **(** :ref:`int<class_int>` id **)** |
  72. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | void | :ref:`tile_add_shape<class_TileSet_method_tile_add_shape>` **(** :ref:`int<class_int>` id, :ref:`Shape2D<class_Shape2D>` shape, :ref:`Transform2D<class_Transform2D>` shape_transform, :ref:`bool<class_bool>` one_way=false, :ref:`Vector2<class_Vector2>` autotile_coord=Vector2( 0, 0 ) **)** |
  74. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`tile_get_light_occluder<class_TileSet_method_tile_get_light_occluder>` **(** :ref:`int<class_int>` id **)** |const| |
  76. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`ShaderMaterial<class_ShaderMaterial>` | :ref:`tile_get_material<class_TileSet_method_tile_get_material>` **(** :ref:`int<class_int>` id **)** |const| |
  78. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`Color<class_Color>` | :ref:`tile_get_modulate<class_TileSet_method_tile_get_modulate>` **(** :ref:`int<class_int>` id **)** |const| |
  80. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | :ref:`String<class_String>` | :ref:`tile_get_name<class_TileSet_method_tile_get_name>` **(** :ref:`int<class_int>` id **)** |const| |
  82. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`tile_get_navigation_polygon<class_TileSet_method_tile_get_navigation_polygon>` **(** :ref:`int<class_int>` id **)** |const| |
  84. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_navigation_polygon_offset<class_TileSet_method_tile_get_navigation_polygon_offset>` **(** :ref:`int<class_int>` id **)** |const| |
  86. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | :ref:`Texture<class_Texture>` | :ref:`tile_get_normal_map<class_TileSet_method_tile_get_normal_map>` **(** :ref:`int<class_int>` id **)** |const| |
  88. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_occluder_offset<class_TileSet_method_tile_get_occluder_offset>` **(** :ref:`int<class_int>` id **)** |const| |
  90. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | :ref:`Rect2<class_Rect2>` | :ref:`tile_get_region<class_TileSet_method_tile_get_region>` **(** :ref:`int<class_int>` id **)** |const| |
  92. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | :ref:`Shape2D<class_Shape2D>` | :ref:`tile_get_shape<class_TileSet_method_tile_get_shape>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  94. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | :ref:`int<class_int>` | :ref:`tile_get_shape_count<class_TileSet_method_tile_get_shape_count>` **(** :ref:`int<class_int>` id **)** |const| |
  96. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_shape_offset<class_TileSet_method_tile_get_shape_offset>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  98. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | :ref:`bool<class_bool>` | :ref:`tile_get_shape_one_way<class_TileSet_method_tile_get_shape_one_way>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  100. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | :ref:`float<class_float>` | :ref:`tile_get_shape_one_way_margin<class_TileSet_method_tile_get_shape_one_way_margin>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  102. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | :ref:`Transform2D<class_Transform2D>` | :ref:`tile_get_shape_transform<class_TileSet_method_tile_get_shape_transform>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const| |
  104. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | :ref:`Array<class_Array>` | :ref:`tile_get_shapes<class_TileSet_method_tile_get_shapes>` **(** :ref:`int<class_int>` id **)** |const| |
  106. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | :ref:`Texture<class_Texture>` | :ref:`tile_get_texture<class_TileSet_method_tile_get_texture>` **(** :ref:`int<class_int>` id **)** |const| |
  108. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | :ref:`Vector2<class_Vector2>` | :ref:`tile_get_texture_offset<class_TileSet_method_tile_get_texture_offset>` **(** :ref:`int<class_int>` id **)** |const| |
  110. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | :ref:`TileMode<enum_TileSet_TileMode>` | :ref:`tile_get_tile_mode<class_TileSet_method_tile_get_tile_mode>` **(** :ref:`int<class_int>` id **)** |const| |
  112. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | :ref:`int<class_int>` | :ref:`tile_get_z_index<class_TileSet_method_tile_get_z_index>` **(** :ref:`int<class_int>` id **)** |const| |
  114. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | void | :ref:`tile_set_light_occluder<class_TileSet_method_tile_set_light_occluder>` **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder **)** |
  116. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`tile_set_material<class_TileSet_method_tile_set_material>` **(** :ref:`int<class_int>` id, :ref:`ShaderMaterial<class_ShaderMaterial>` material **)** |
  118. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`tile_set_modulate<class_TileSet_method_tile_set_modulate>` **(** :ref:`int<class_int>` id, :ref:`Color<class_Color>` color **)** |
  120. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`tile_set_name<class_TileSet_method_tile_set_name>` **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)** |
  122. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | void | :ref:`tile_set_navigation_polygon<class_TileSet_method_tile_set_navigation_polygon>` **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)** |
  124. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | void | :ref:`tile_set_navigation_polygon_offset<class_TileSet_method_tile_set_navigation_polygon_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` navigation_polygon_offset **)** |
  126. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. | void | :ref:`tile_set_normal_map<class_TileSet_method_tile_set_normal_map>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` normal_map **)** |
  128. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  129. | void | :ref:`tile_set_occluder_offset<class_TileSet_method_tile_set_occluder_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` occluder_offset **)** |
  130. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  131. | void | :ref:`tile_set_region<class_TileSet_method_tile_set_region>` **(** :ref:`int<class_int>` id, :ref:`Rect2<class_Rect2>` region **)** |
  132. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  133. | void | :ref:`tile_set_shape<class_TileSet_method_tile_set_shape>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Shape2D<class_Shape2D>` shape **)** |
  134. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  135. | void | :ref:`tile_set_shape_offset<class_TileSet_method_tile_set_shape_offset>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Vector2<class_Vector2>` shape_offset **)** |
  136. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  137. | void | :ref:`tile_set_shape_one_way<class_TileSet_method_tile_set_shape_one_way>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`bool<class_bool>` one_way **)** |
  138. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  139. | void | :ref:`tile_set_shape_one_way_margin<class_TileSet_method_tile_set_shape_one_way_margin>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`float<class_float>` one_way **)** |
  140. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  141. | void | :ref:`tile_set_shape_transform<class_TileSet_method_tile_set_shape_transform>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Transform2D<class_Transform2D>` shape_transform **)** |
  142. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  143. | void | :ref:`tile_set_shapes<class_TileSet_method_tile_set_shapes>` **(** :ref:`int<class_int>` id, :ref:`Array<class_Array>` shapes **)** |
  144. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  145. | void | :ref:`tile_set_texture<class_TileSet_method_tile_set_texture>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` texture **)** |
  146. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  147. | void | :ref:`tile_set_texture_offset<class_TileSet_method_tile_set_texture_offset>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` texture_offset **)** |
  148. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  149. | void | :ref:`tile_set_tile_mode<class_TileSet_method_tile_set_tile_mode>` **(** :ref:`int<class_int>` id, :ref:`TileMode<enum_TileSet_TileMode>` tilemode **)** |
  150. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  151. | void | :ref:`tile_set_z_index<class_TileSet_method_tile_set_z_index>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` z_index **)** |
  152. +---------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  153. Enumerations
  154. ------------
  155. .. _enum_TileSet_BitmaskMode:
  156. .. _class_TileSet_constant_BITMASK_2X2:
  157. .. _class_TileSet_constant_BITMASK_3X3_MINIMAL:
  158. .. _class_TileSet_constant_BITMASK_3X3:
  159. enum **BitmaskMode**:
  160. - **BITMASK_2X2** = **0**
  161. - **BITMASK_3X3_MINIMAL** = **1**
  162. - **BITMASK_3X3** = **2**
  163. ----
  164. .. _enum_TileSet_AutotileBindings:
  165. .. _class_TileSet_constant_BIND_TOPLEFT:
  166. .. _class_TileSet_constant_BIND_TOP:
  167. .. _class_TileSet_constant_BIND_TOPRIGHT:
  168. .. _class_TileSet_constant_BIND_LEFT:
  169. .. _class_TileSet_constant_BIND_CENTER:
  170. .. _class_TileSet_constant_BIND_RIGHT:
  171. .. _class_TileSet_constant_BIND_BOTTOMLEFT:
  172. .. _class_TileSet_constant_BIND_BOTTOM:
  173. .. _class_TileSet_constant_BIND_BOTTOMRIGHT:
  174. enum **AutotileBindings**:
  175. - **BIND_TOPLEFT** = **1**
  176. - **BIND_TOP** = **2**
  177. - **BIND_TOPRIGHT** = **4**
  178. - **BIND_LEFT** = **8**
  179. - **BIND_CENTER** = **16**
  180. - **BIND_RIGHT** = **32**
  181. - **BIND_BOTTOMLEFT** = **64**
  182. - **BIND_BOTTOM** = **128**
  183. - **BIND_BOTTOMRIGHT** = **256**
  184. ----
  185. .. _enum_TileSet_TileMode:
  186. .. _class_TileSet_constant_SINGLE_TILE:
  187. .. _class_TileSet_constant_AUTO_TILE:
  188. .. _class_TileSet_constant_ATLAS_TILE:
  189. enum **TileMode**:
  190. - **SINGLE_TILE** = **0**
  191. - **AUTO_TILE** = **1**
  192. - **ATLAS_TILE** = **2**
  193. Method Descriptions
  194. -------------------
  195. .. _class_TileSet_method__forward_atlas_subtile_selection:
  196. - :ref:`Vector2<class_Vector2>` **_forward_atlas_subtile_selection** **(** :ref:`int<class_int>` atlastile_id, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual|
  197. ----
  198. .. _class_TileSet_method__forward_subtile_selection:
  199. - :ref:`Vector2<class_Vector2>` **_forward_subtile_selection** **(** :ref:`int<class_int>` autotile_id, :ref:`int<class_int>` bitmask, :ref:`Object<class_Object>` tilemap, :ref:`Vector2<class_Vector2>` tile_location **)** |virtual|
  200. ----
  201. .. _class_TileSet_method__is_tile_bound:
  202. - :ref:`bool<class_bool>` **_is_tile_bound** **(** :ref:`int<class_int>` drawn_id, :ref:`int<class_int>` neighbor_id **)** |virtual|
  203. Determines when the auto-tiler should consider two different auto-tile IDs to be bound together.
  204. **Note:** ``neighbor_id`` will be ``-1`` (:ref:`TileMap.INVALID_CELL<class_TileMap_constant_INVALID_CELL>`) when checking a tile against an empty neighbor tile.
  205. ----
  206. .. _class_TileSet_method_autotile_clear_bitmask_map:
  207. - void **autotile_clear_bitmask_map** **(** :ref:`int<class_int>` id **)**
  208. Clears all bitmask information of the autotile.
  209. ----
  210. .. _class_TileSet_method_autotile_get_bitmask:
  211. - :ref:`int<class_int>` **autotile_get_bitmask** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  212. Returns the bitmask of the subtile from an autotile given its coordinates.
  213. The value is the sum of the values in :ref:`AutotileBindings<enum_TileSet_AutotileBindings>` present in the subtile (e.g. a value of 5 means the bitmask has bindings in both the top left and top right).
  214. ----
  215. .. _class_TileSet_method_autotile_get_bitmask_mode:
  216. - :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` **autotile_get_bitmask_mode** **(** :ref:`int<class_int>` id **)** |const|
  217. Returns the :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` of the autotile.
  218. ----
  219. .. _class_TileSet_method_autotile_get_icon_coordinate:
  220. - :ref:`Vector2<class_Vector2>` **autotile_get_icon_coordinate** **(** :ref:`int<class_int>` id **)** |const|
  221. Returns the subtile that's being used as an icon in an atlas/autotile given its coordinates.
  222. The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask information is incomplete. It will also be used to represent it in the TileSet editor.
  223. ----
  224. .. _class_TileSet_method_autotile_get_light_occluder:
  225. - :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **autotile_get_light_occluder** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const|
  226. Returns the light occluder of the subtile from an atlas/autotile given its coordinates.
  227. ----
  228. .. _class_TileSet_method_autotile_get_navigation_polygon:
  229. - :ref:`NavigationPolygon<class_NavigationPolygon>` **autotile_get_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)** |const|
  230. Returns the navigation polygon of the subtile from an atlas/autotile given its coordinates.
  231. ----
  232. .. _class_TileSet_method_autotile_get_size:
  233. - :ref:`Vector2<class_Vector2>` **autotile_get_size** **(** :ref:`int<class_int>` id **)** |const|
  234. Returns the size of the subtiles in an atlas/autotile.
  235. ----
  236. .. _class_TileSet_method_autotile_get_spacing:
  237. - :ref:`int<class_int>` **autotile_get_spacing** **(** :ref:`int<class_int>` id **)** |const|
  238. Returns the spacing between subtiles of the atlas/autotile.
  239. ----
  240. .. _class_TileSet_method_autotile_get_subtile_priority:
  241. - :ref:`int<class_int>` **autotile_get_subtile_priority** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  242. Returns the priority of the subtile from an autotile given its coordinates.
  243. When more than one subtile has the same bitmask value, one of them will be picked randomly for drawing. Its priority will define how often it will be picked.
  244. ----
  245. .. _class_TileSet_method_autotile_get_z_index:
  246. - :ref:`int<class_int>` **autotile_get_z_index** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  247. Returns the drawing index of the subtile from an atlas/autotile given its coordinates.
  248. ----
  249. .. _class_TileSet_method_autotile_set_bitmask:
  250. - void **autotile_set_bitmask** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` bitmask, :ref:`int<class_int>` flag **)**
  251. Sets the bitmask of the subtile from an autotile given its coordinates.
  252. The value is the sum of the values in :ref:`AutotileBindings<enum_TileSet_AutotileBindings>` present in the subtile (e.g. a value of 5 means the bitmask has bindings in both the top left and top right).
  253. ----
  254. .. _class_TileSet_method_autotile_set_bitmask_mode:
  255. - void **autotile_set_bitmask_mode** **(** :ref:`int<class_int>` id, :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` mode **)**
  256. Sets the :ref:`BitmaskMode<enum_TileSet_BitmaskMode>` of the autotile.
  257. ----
  258. .. _class_TileSet_method_autotile_set_icon_coordinate:
  259. - void **autotile_set_icon_coordinate** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord **)**
  260. Sets the subtile that will be used as an icon in an atlas/autotile given its coordinates.
  261. The subtile defined as the icon will be used as a fallback when the atlas/autotile's bitmask information is incomplete. It will also be used to represent it in the TileSet editor.
  262. ----
  263. .. _class_TileSet_method_autotile_set_light_occluder:
  264. - void **autotile_set_light_occluder** **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder, :ref:`Vector2<class_Vector2>` coord **)**
  265. Sets the light occluder of the subtile from an atlas/autotile given its coordinates.
  266. ----
  267. .. _class_TileSet_method_autotile_set_navigation_polygon:
  268. - void **autotile_set_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon, :ref:`Vector2<class_Vector2>` coord **)**
  269. Sets the navigation polygon of the subtile from an atlas/autotile given its coordinates.
  270. ----
  271. .. _class_TileSet_method_autotile_set_size:
  272. - void **autotile_set_size** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` size **)**
  273. Sets the size of the subtiles in an atlas/autotile.
  274. ----
  275. .. _class_TileSet_method_autotile_set_spacing:
  276. - void **autotile_set_spacing** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` spacing **)**
  277. Sets the spacing between subtiles of the atlas/autotile.
  278. ----
  279. .. _class_TileSet_method_autotile_set_subtile_priority:
  280. - void **autotile_set_subtile_priority** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` priority **)**
  281. Sets the priority of the subtile from an autotile given its coordinates.
  282. When more than one subtile has the same bitmask value, one of them will be picked randomly for drawing. Its priority will define how often it will be picked.
  283. ----
  284. .. _class_TileSet_method_autotile_set_z_index:
  285. - void **autotile_set_z_index** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` coord, :ref:`int<class_int>` z_index **)**
  286. Sets the drawing index of the subtile from an atlas/autotile given its coordinates.
  287. ----
  288. .. _class_TileSet_method_clear:
  289. - void **clear** **(** **)**
  290. Clears all tiles.
  291. ----
  292. .. _class_TileSet_method_create_tile:
  293. - void **create_tile** **(** :ref:`int<class_int>` id **)**
  294. Creates a new tile with the given ID.
  295. ----
  296. .. _class_TileSet_method_find_tile_by_name:
  297. - :ref:`int<class_int>` **find_tile_by_name** **(** :ref:`String<class_String>` name **)** |const|
  298. Returns the first tile matching the given name.
  299. ----
  300. .. _class_TileSet_method_get_last_unused_tile_id:
  301. - :ref:`int<class_int>` **get_last_unused_tile_id** **(** **)** |const|
  302. Returns the ID following the last currently used ID, useful when creating a new tile.
  303. ----
  304. .. _class_TileSet_method_get_tiles_ids:
  305. - :ref:`Array<class_Array>` **get_tiles_ids** **(** **)** |const|
  306. Returns an array of all currently used tile IDs.
  307. ----
  308. .. _class_TileSet_method_remove_tile:
  309. - void **remove_tile** **(** :ref:`int<class_int>` id **)**
  310. Removes the given tile ID.
  311. ----
  312. .. _class_TileSet_method_tile_add_shape:
  313. - void **tile_add_shape** **(** :ref:`int<class_int>` id, :ref:`Shape2D<class_Shape2D>` shape, :ref:`Transform2D<class_Transform2D>` shape_transform, :ref:`bool<class_bool>` one_way=false, :ref:`Vector2<class_Vector2>` autotile_coord=Vector2( 0, 0 ) **)**
  314. Adds a shape to the tile.
  315. ----
  316. .. _class_TileSet_method_tile_get_light_occluder:
  317. - :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **tile_get_light_occluder** **(** :ref:`int<class_int>` id **)** |const|
  318. Returns the tile's light occluder.
  319. ----
  320. .. _class_TileSet_method_tile_get_material:
  321. - :ref:`ShaderMaterial<class_ShaderMaterial>` **tile_get_material** **(** :ref:`int<class_int>` id **)** |const|
  322. Returns the tile's material.
  323. ----
  324. .. _class_TileSet_method_tile_get_modulate:
  325. - :ref:`Color<class_Color>` **tile_get_modulate** **(** :ref:`int<class_int>` id **)** |const|
  326. Returns the tile's modulation color.
  327. ----
  328. .. _class_TileSet_method_tile_get_name:
  329. - :ref:`String<class_String>` **tile_get_name** **(** :ref:`int<class_int>` id **)** |const|
  330. Returns the tile's name.
  331. ----
  332. .. _class_TileSet_method_tile_get_navigation_polygon:
  333. - :ref:`NavigationPolygon<class_NavigationPolygon>` **tile_get_navigation_polygon** **(** :ref:`int<class_int>` id **)** |const|
  334. Returns the navigation polygon of the tile.
  335. ----
  336. .. _class_TileSet_method_tile_get_navigation_polygon_offset:
  337. - :ref:`Vector2<class_Vector2>` **tile_get_navigation_polygon_offset** **(** :ref:`int<class_int>` id **)** |const|
  338. Returns the offset of the tile's navigation polygon.
  339. ----
  340. .. _class_TileSet_method_tile_get_normal_map:
  341. - :ref:`Texture<class_Texture>` **tile_get_normal_map** **(** :ref:`int<class_int>` id **)** |const|
  342. Returns the tile's normal map texture.
  343. ----
  344. .. _class_TileSet_method_tile_get_occluder_offset:
  345. - :ref:`Vector2<class_Vector2>` **tile_get_occluder_offset** **(** :ref:`int<class_int>` id **)** |const|
  346. Returns the offset of the tile's light occluder.
  347. ----
  348. .. _class_TileSet_method_tile_get_region:
  349. - :ref:`Rect2<class_Rect2>` **tile_get_region** **(** :ref:`int<class_int>` id **)** |const|
  350. Returns the tile sub-region in the texture.
  351. ----
  352. .. _class_TileSet_method_tile_get_shape:
  353. - :ref:`Shape2D<class_Shape2D>` **tile_get_shape** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  354. Returns a tile's given shape.
  355. ----
  356. .. _class_TileSet_method_tile_get_shape_count:
  357. - :ref:`int<class_int>` **tile_get_shape_count** **(** :ref:`int<class_int>` id **)** |const|
  358. Returns the number of shapes assigned to a tile.
  359. ----
  360. .. _class_TileSet_method_tile_get_shape_offset:
  361. - :ref:`Vector2<class_Vector2>` **tile_get_shape_offset** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  362. Returns the offset of a tile's shape.
  363. ----
  364. .. _class_TileSet_method_tile_get_shape_one_way:
  365. - :ref:`bool<class_bool>` **tile_get_shape_one_way** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  366. Returns the one-way collision value of a tile's shape.
  367. ----
  368. .. _class_TileSet_method_tile_get_shape_one_way_margin:
  369. - :ref:`float<class_float>` **tile_get_shape_one_way_margin** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  370. ----
  371. .. _class_TileSet_method_tile_get_shape_transform:
  372. - :ref:`Transform2D<class_Transform2D>` **tile_get_shape_transform** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id **)** |const|
  373. Returns the :ref:`Transform2D<class_Transform2D>` of a tile's shape.
  374. ----
  375. .. _class_TileSet_method_tile_get_shapes:
  376. - :ref:`Array<class_Array>` **tile_get_shapes** **(** :ref:`int<class_int>` id **)** |const|
  377. Returns an array of dictionaries describing the tile's shapes.
  378. **Dictionary structure in the array returned by this method:**
  379. ::
  380. {
  381. "autotile_coord": Vector2,
  382. "one_way": bool,
  383. "one_way_margin": int,
  384. "shape": CollisionShape2D,
  385. "shape_transform": Transform2D,
  386. }
  387. ----
  388. .. _class_TileSet_method_tile_get_texture:
  389. - :ref:`Texture<class_Texture>` **tile_get_texture** **(** :ref:`int<class_int>` id **)** |const|
  390. Returns the tile's texture.
  391. ----
  392. .. _class_TileSet_method_tile_get_texture_offset:
  393. - :ref:`Vector2<class_Vector2>` **tile_get_texture_offset** **(** :ref:`int<class_int>` id **)** |const|
  394. Returns the texture offset of the tile.
  395. ----
  396. .. _class_TileSet_method_tile_get_tile_mode:
  397. - :ref:`TileMode<enum_TileSet_TileMode>` **tile_get_tile_mode** **(** :ref:`int<class_int>` id **)** |const|
  398. Returns the tile's :ref:`TileMode<enum_TileSet_TileMode>`.
  399. ----
  400. .. _class_TileSet_method_tile_get_z_index:
  401. - :ref:`int<class_int>` **tile_get_z_index** **(** :ref:`int<class_int>` id **)** |const|
  402. Returns the tile's Z index (drawing layer).
  403. ----
  404. .. _class_TileSet_method_tile_set_light_occluder:
  405. - void **tile_set_light_occluder** **(** :ref:`int<class_int>` id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` light_occluder **)**
  406. Sets a light occluder for the tile.
  407. ----
  408. .. _class_TileSet_method_tile_set_material:
  409. - void **tile_set_material** **(** :ref:`int<class_int>` id, :ref:`ShaderMaterial<class_ShaderMaterial>` material **)**
  410. Sets the tile's material.
  411. ----
  412. .. _class_TileSet_method_tile_set_modulate:
  413. - void **tile_set_modulate** **(** :ref:`int<class_int>` id, :ref:`Color<class_Color>` color **)**
  414. Sets the tile's modulation color.
  415. ----
  416. .. _class_TileSet_method_tile_set_name:
  417. - void **tile_set_name** **(** :ref:`int<class_int>` id, :ref:`String<class_String>` name **)**
  418. Sets the tile's name.
  419. ----
  420. .. _class_TileSet_method_tile_set_navigation_polygon:
  421. - void **tile_set_navigation_polygon** **(** :ref:`int<class_int>` id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)**
  422. Sets the tile's navigation polygon.
  423. ----
  424. .. _class_TileSet_method_tile_set_navigation_polygon_offset:
  425. - void **tile_set_navigation_polygon_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` navigation_polygon_offset **)**
  426. Sets an offset for the tile's navigation polygon.
  427. ----
  428. .. _class_TileSet_method_tile_set_normal_map:
  429. - void **tile_set_normal_map** **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` normal_map **)**
  430. Sets the tile's normal map texture.
  431. **Note:** Godot expects the normal map to use X+, Y-, and Z+ coordinates. See `this page <http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates>`_ for a comparison of normal map coordinates expected by popular engines.
  432. ----
  433. .. _class_TileSet_method_tile_set_occluder_offset:
  434. - void **tile_set_occluder_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` occluder_offset **)**
  435. Sets an offset for the tile's light occluder.
  436. ----
  437. .. _class_TileSet_method_tile_set_region:
  438. - void **tile_set_region** **(** :ref:`int<class_int>` id, :ref:`Rect2<class_Rect2>` region **)**
  439. Sets the tile's sub-region in the texture. This is common in texture atlases.
  440. ----
  441. .. _class_TileSet_method_tile_set_shape:
  442. - void **tile_set_shape** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Shape2D<class_Shape2D>` shape **)**
  443. Sets a shape for the tile, enabling collision.
  444. ----
  445. .. _class_TileSet_method_tile_set_shape_offset:
  446. - void **tile_set_shape_offset** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Vector2<class_Vector2>` shape_offset **)**
  447. Sets the offset of a tile's shape.
  448. ----
  449. .. _class_TileSet_method_tile_set_shape_one_way:
  450. - void **tile_set_shape_one_way** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`bool<class_bool>` one_way **)**
  451. Enables one-way collision on a tile's shape.
  452. ----
  453. .. _class_TileSet_method_tile_set_shape_one_way_margin:
  454. - void **tile_set_shape_one_way_margin** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`float<class_float>` one_way **)**
  455. ----
  456. .. _class_TileSet_method_tile_set_shape_transform:
  457. - void **tile_set_shape_transform** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` shape_id, :ref:`Transform2D<class_Transform2D>` shape_transform **)**
  458. Sets a :ref:`Transform2D<class_Transform2D>` on a tile's shape.
  459. ----
  460. .. _class_TileSet_method_tile_set_shapes:
  461. - void **tile_set_shapes** **(** :ref:`int<class_int>` id, :ref:`Array<class_Array>` shapes **)**
  462. Sets an array of shapes for the tile, enabling collision.
  463. ----
  464. .. _class_TileSet_method_tile_set_texture:
  465. - void **tile_set_texture** **(** :ref:`int<class_int>` id, :ref:`Texture<class_Texture>` texture **)**
  466. Sets the tile's texture.
  467. ----
  468. .. _class_TileSet_method_tile_set_texture_offset:
  469. - void **tile_set_texture_offset** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` texture_offset **)**
  470. Sets the tile's texture offset.
  471. ----
  472. .. _class_TileSet_method_tile_set_tile_mode:
  473. - void **tile_set_tile_mode** **(** :ref:`int<class_int>` id, :ref:`TileMode<enum_TileSet_TileMode>` tilemode **)**
  474. Sets the tile's :ref:`TileMode<enum_TileSet_TileMode>`.
  475. ----
  476. .. _class_TileSet_method_tile_set_z_index:
  477. - void **tile_set_z_index** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` z_index **)**
  478. Sets the tile's drawing index.
  479. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  480. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  481. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`