class_visualscriptfunctionstate.rst 2.9 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptFunctionState.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptFunctionState:
  6. VisualScriptFunctionState
  7. =========================
  8. **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. Methods
  10. -------
  11. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  12. | void | :ref:`connect_to_signal<class_VisualScriptFunctionState_method_connect_to_signal>` **(** :ref:`Object<class_Object>` obj, :ref:`String<class_String>` signals, :ref:`Array<class_Array>` args **)** |
  13. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  14. | :ref:`bool<class_bool>` | :ref:`is_valid<class_VisualScriptFunctionState_method_is_valid>` **(** **)** |const| |
  15. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`Variant<class_Variant>` | :ref:`resume<class_VisualScriptFunctionState_method_resume>` **(** :ref:`Array<class_Array>` args=null **)** |
  17. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. Method Descriptions
  19. -------------------
  20. .. _class_VisualScriptFunctionState_method_connect_to_signal:
  21. - void **connect_to_signal** **(** :ref:`Object<class_Object>` obj, :ref:`String<class_String>` signals, :ref:`Array<class_Array>` args **)**
  22. ----
  23. .. _class_VisualScriptFunctionState_method_is_valid:
  24. - :ref:`bool<class_bool>` **is_valid** **(** **)** |const|
  25. ----
  26. .. _class_VisualScriptFunctionState_method_resume:
  27. - :ref:`Variant<class_Variant>` **resume** **(** :ref:`Array<class_Array>` args=null **)**
  28. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  29. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  30. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`