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- :github_url: hide
- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the VisualScriptSubCall.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_VisualScriptSubCall:
- VisualScriptSubCall
- ===================
- **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Methods
- -------
- +-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Variant<class_Variant>` | :ref:`_subcall<class_VisualScriptSubCall_method__subcall>` **(** :ref:`Variant<class_Variant>` arguments **)** |virtual| |
- +-------------------------------+--------------------------------------------------------------------------------------------------------------------------+
- Method Descriptions
- -------------------
- .. _class_VisualScriptSubCall_method__subcall:
- - :ref:`Variant<class_Variant>` **_subcall** **(** :ref:`Variant<class_Variant>` arguments **)** |virtual|
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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