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class_visualscriptfunctionstate.rst 3.3 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the VisualScriptFunctionState.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_VisualScriptFunctionState:
  6. VisualScriptFunctionState
  7. =========================
  8. **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. A Visual Script node representing a function state.
  10. Description
  11. -----------
  12. ``VisualScriptFunctionState`` is returned from :ref:`VisualScriptYield<class_VisualScriptYield>` and can be used to resume a paused function call.
  13. Methods
  14. -------
  15. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | void | :ref:`connect_to_signal<class_VisualScriptFunctionState_method_connect_to_signal>` **(** :ref:`Object<class_Object>` obj, :ref:`String<class_String>` signals, :ref:`Array<class_Array>` args **)** |
  17. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`bool<class_bool>` | :ref:`is_valid<class_VisualScriptFunctionState_method_is_valid>` **(** **)** |const| |
  19. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | :ref:`Variant<class_Variant>` | :ref:`resume<class_VisualScriptFunctionState_method_resume>` **(** :ref:`Array<class_Array>` args=null **)** |
  21. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. Method Descriptions
  23. -------------------
  24. .. _class_VisualScriptFunctionState_method_connect_to_signal:
  25. - void **connect_to_signal** **(** :ref:`Object<class_Object>` obj, :ref:`String<class_String>` signals, :ref:`Array<class_Array>` args **)**
  26. Connects this ``VisualScriptFunctionState`` to a signal in the given object to automatically resume when it's emitted.
  27. ----
  28. .. _class_VisualScriptFunctionState_method_is_valid:
  29. - :ref:`bool<class_bool>` **is_valid** **(** **)** |const|
  30. Returns whether the function state is valid.
  31. ----
  32. .. _class_VisualScriptFunctionState_method_resume:
  33. - :ref:`Variant<class_Variant>` **resume** **(** :ref:`Array<class_Array>` args=null **)**
  34. Resumes the function to run from the point it was yielded.
  35. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  36. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  37. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`