123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125 |
- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/InputEventScreenDrag.xml.
- .. _class_InputEventScreenDrag:
- InputEventScreenDrag
- ====================
- **Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
- Input event type for screen drag events. Only available on mobile devices.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- Contains screen drag information. See :ref:`Node._input<class_Node_method__input>`.
- .. rst-class:: classref-introduction-group
- Tutorials
- ---------
- - :doc:`../tutorials/inputs/inputevent`
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------------+---------------------------------------------------------------+---------------------+
- | :ref:`int<class_int>` | :ref:`index<class_InputEventScreenDrag_property_index>` | ``0`` |
- +-------------------------------+---------------------------------------------------------------+---------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`position<class_InputEventScreenDrag_property_position>` | ``Vector2( 0, 0 )`` |
- +-------------------------------+---------------------------------------------------------------+---------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`relative<class_InputEventScreenDrag_property_relative>` | ``Vector2( 0, 0 )`` |
- +-------------------------------+---------------------------------------------------------------+---------------------+
- | :ref:`Vector2<class_Vector2>` | :ref:`speed<class_InputEventScreenDrag_property_speed>` | ``Vector2( 0, 0 )`` |
- +-------------------------------+---------------------------------------------------------------+---------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Property Descriptions
- ---------------------
- .. _class_InputEventScreenDrag_property_index:
- .. rst-class:: classref-property
- :ref:`int<class_int>` **index** = ``0``
- .. rst-class:: classref-property-setget
- - void **set_index** **(** :ref:`int<class_int>` value **)**
- - :ref:`int<class_int>` **get_index** **(** **)**
- The drag event index in the case of a multi-drag event.
- .. rst-class:: classref-item-separator
- ----
- .. _class_InputEventScreenDrag_property_position:
- .. rst-class:: classref-property
- :ref:`Vector2<class_Vector2>` **position** = ``Vector2( 0, 0 )``
- .. rst-class:: classref-property-setget
- - void **set_position** **(** :ref:`Vector2<class_Vector2>` value **)**
- - :ref:`Vector2<class_Vector2>` **get_position** **(** **)**
- The drag position.
- .. rst-class:: classref-item-separator
- ----
- .. _class_InputEventScreenDrag_property_relative:
- .. rst-class:: classref-property
- :ref:`Vector2<class_Vector2>` **relative** = ``Vector2( 0, 0 )``
- .. rst-class:: classref-property-setget
- - void **set_relative** **(** :ref:`Vector2<class_Vector2>` value **)**
- - :ref:`Vector2<class_Vector2>` **get_relative** **(** **)**
- The drag position relative to the previous position (position at the last frame).
- .. rst-class:: classref-item-separator
- ----
- .. _class_InputEventScreenDrag_property_speed:
- .. rst-class:: classref-property
- :ref:`Vector2<class_Vector2>` **speed** = ``Vector2( 0, 0 )``
- .. rst-class:: classref-property-setget
- - void **set_speed** **(** :ref:`Vector2<class_Vector2>` value **)**
- - :ref:`Vector2<class_Vector2>` **get_speed** **(** **)**
- The drag speed.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|