class_spatial.rst 44 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/Spatial.xml.
  6. .. _class_Spatial:
  7. Spatial
  8. =======
  9. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`ARVRAnchor<class_ARVRAnchor>`, :ref:`ARVRController<class_ARVRController>`, :ref:`ARVROrigin<class_ARVROrigin>`, :ref:`AudioStreamPlayer3D<class_AudioStreamPlayer3D>`, :ref:`BoneAttachment<class_BoneAttachment>`, :ref:`Camera<class_Camera>`, :ref:`CollisionObject<class_CollisionObject>`, :ref:`CollisionPolygon<class_CollisionPolygon>`, :ref:`CollisionShape<class_CollisionShape>`, :ref:`CullInstance<class_CullInstance>`, :ref:`GridMap<class_GridMap>`, :ref:`Joint<class_Joint>`, :ref:`Listener<class_Listener>`, :ref:`Navigation<class_Navigation>`, :ref:`NavigationMeshInstance<class_NavigationMeshInstance>`, :ref:`Occluder<class_Occluder>`, :ref:`Path<class_Path>`, :ref:`PathFollow<class_PathFollow>`, :ref:`Portal<class_Portal>`, :ref:`Position3D<class_Position3D>`, :ref:`ProximityGroup<class_ProximityGroup>`, :ref:`RayCast<class_RayCast>`, :ref:`RemoteTransform<class_RemoteTransform>`, :ref:`Room<class_Room>`, :ref:`RoomGroup<class_RoomGroup>`, :ref:`RoomManager<class_RoomManager>`, :ref:`Skeleton<class_Skeleton>`, :ref:`SpringArm<class_SpringArm>`, :ref:`VehicleWheel<class_VehicleWheel>`
  11. Most basic 3D game object, parent of all 3D-related nodes.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. Most basic 3D game object, with a 3D :ref:`Transform<class_Transform>` and visibility settings. All other 3D game objects inherit from Spatial. Use **Spatial** as a parent node to move, scale, rotate and show/hide children in a 3D project.
  16. Affine operations (rotate, scale, translate) happen in parent's local coordinate system, unless the **Spatial** object is set as top-level. Affine operations in this coordinate system correspond to direct affine operations on the **Spatial**'s transform. The word local below refers to this coordinate system. The coordinate system that is attached to the **Spatial** object itself is referred to as object-local coordinate system.
  17. \ **Note:** Unless otherwise specified, all methods that have angle parameters must have angles specified as *radians*. To convert degrees to radians, use :ref:`@GDScript.deg2rad<class_@GDScript_method_deg2rad>`.
  18. .. rst-class:: classref-introduction-group
  19. Tutorials
  20. ---------
  21. - :doc:`Introduction to 3D <../tutorials/3d/introduction_to_3d>`
  22. - `All 3D Demos <https://github.com/godotengine/godot-demo-projects/tree/master/3d>`__
  23. .. rst-class:: classref-reftable-group
  24. Properties
  25. ----------
  26. .. table::
  27. :widths: auto
  28. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  29. | :ref:`SpatialGizmo<class_SpatialGizmo>` | :ref:`gizmo<class_Spatial_property_gizmo>` | |
  30. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  31. | :ref:`Vector3<class_Vector3>` | :ref:`global_rotation<class_Spatial_property_global_rotation>` | |
  32. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  33. | :ref:`Transform<class_Transform>` | :ref:`global_transform<class_Spatial_property_global_transform>` | |
  34. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  35. | :ref:`Vector3<class_Vector3>` | :ref:`global_translation<class_Spatial_property_global_translation>` | |
  36. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  37. | :ref:`Vector3<class_Vector3>` | :ref:`rotation<class_Spatial_property_rotation>` | |
  38. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  39. | :ref:`Vector3<class_Vector3>` | :ref:`rotation_degrees<class_Spatial_property_rotation_degrees>` | ``Vector3( 0, 0, 0 )`` |
  40. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  41. | :ref:`Vector3<class_Vector3>` | :ref:`scale<class_Spatial_property_scale>` | ``Vector3( 1, 1, 1 )`` |
  42. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  43. | :ref:`Transform<class_Transform>` | :ref:`transform<class_Spatial_property_transform>` | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
  44. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  45. | :ref:`Vector3<class_Vector3>` | :ref:`translation<class_Spatial_property_translation>` | ``Vector3( 0, 0, 0 )`` |
  46. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  47. | :ref:`bool<class_bool>` | :ref:`visible<class_Spatial_property_visible>` | ``true`` |
  48. +-----------------------------------------+----------------------------------------------------------------------+-----------------------------------------------------+
  49. .. rst-class:: classref-reftable-group
  50. Methods
  51. -------
  52. .. table::
  53. :widths: auto
  54. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`force_update_transform<class_Spatial_method_force_update_transform>` **(** **)** |
  56. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | :ref:`Transform<class_Transform>` | :ref:`get_global_transform_interpolated<class_Spatial_method_get_global_transform_interpolated>` **(** **)** |
  58. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | :ref:`Spatial<class_Spatial>` | :ref:`get_parent_spatial<class_Spatial_method_get_parent_spatial>` **(** **)** |const| |
  60. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | :ref:`World<class_World>` | :ref:`get_world<class_Spatial_method_get_world>` **(** **)** |const| |
  62. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | void | :ref:`global_rotate<class_Spatial_method_global_rotate>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  64. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | void | :ref:`global_scale<class_Spatial_method_global_scale>` **(** :ref:`Vector3<class_Vector3>` scale **)** |
  66. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | void | :ref:`global_translate<class_Spatial_method_global_translate>` **(** :ref:`Vector3<class_Vector3>` offset **)** |
  68. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | void | :ref:`hide<class_Spatial_method_hide>` **(** **)** |
  70. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | :ref:`bool<class_bool>` | :ref:`is_local_transform_notification_enabled<class_Spatial_method_is_local_transform_notification_enabled>` **(** **)** |const| |
  72. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | :ref:`bool<class_bool>` | :ref:`is_scale_disabled<class_Spatial_method_is_scale_disabled>` **(** **)** |const| |
  74. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | :ref:`bool<class_bool>` | :ref:`is_set_as_toplevel<class_Spatial_method_is_set_as_toplevel>` **(** **)** |const| |
  76. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | :ref:`bool<class_bool>` | :ref:`is_transform_notification_enabled<class_Spatial_method_is_transform_notification_enabled>` **(** **)** |const| |
  78. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | :ref:`bool<class_bool>` | :ref:`is_visible_in_tree<class_Spatial_method_is_visible_in_tree>` **(** **)** |const| |
  80. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | void | :ref:`look_at<class_Spatial_method_look_at>` **(** :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up **)** |
  82. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | void | :ref:`look_at_from_position<class_Spatial_method_look_at_from_position>` **(** :ref:`Vector3<class_Vector3>` position, :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up **)** |
  84. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | void | :ref:`orthonormalize<class_Spatial_method_orthonormalize>` **(** **)** |
  86. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | void | :ref:`rotate<class_Spatial_method_rotate>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  88. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | void | :ref:`rotate_object_local<class_Spatial_method_rotate_object_local>` **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)** |
  90. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | void | :ref:`rotate_x<class_Spatial_method_rotate_x>` **(** :ref:`float<class_float>` angle **)** |
  92. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | void | :ref:`rotate_y<class_Spatial_method_rotate_y>` **(** :ref:`float<class_float>` angle **)** |
  94. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | void | :ref:`rotate_z<class_Spatial_method_rotate_z>` **(** :ref:`float<class_float>` angle **)** |
  96. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | void | :ref:`scale_object_local<class_Spatial_method_scale_object_local>` **(** :ref:`Vector3<class_Vector3>` scale **)** |
  98. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | void | :ref:`set_as_toplevel<class_Spatial_method_set_as_toplevel>` **(** :ref:`bool<class_bool>` enable **)** |
  100. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | void | :ref:`set_disable_scale<class_Spatial_method_set_disable_scale>` **(** :ref:`bool<class_bool>` disable **)** |
  102. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | void | :ref:`set_identity<class_Spatial_method_set_identity>` **(** **)** |
  104. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | void | :ref:`set_ignore_transform_notification<class_Spatial_method_set_ignore_transform_notification>` **(** :ref:`bool<class_bool>` enabled **)** |
  106. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | void | :ref:`set_notify_local_transform<class_Spatial_method_set_notify_local_transform>` **(** :ref:`bool<class_bool>` enable **)** |
  108. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | void | :ref:`set_notify_transform<class_Spatial_method_set_notify_transform>` **(** :ref:`bool<class_bool>` enable **)** |
  110. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | void | :ref:`show<class_Spatial_method_show>` **(** **)** |
  112. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | :ref:`Vector3<class_Vector3>` | :ref:`to_global<class_Spatial_method_to_global>` **(** :ref:`Vector3<class_Vector3>` local_point **)** |const| |
  114. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | :ref:`Vector3<class_Vector3>` | :ref:`to_local<class_Spatial_method_to_local>` **(** :ref:`Vector3<class_Vector3>` global_point **)** |const| |
  116. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`translate<class_Spatial_method_translate>` **(** :ref:`Vector3<class_Vector3>` offset **)** |
  118. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`translate_object_local<class_Spatial_method_translate_object_local>` **(** :ref:`Vector3<class_Vector3>` offset **)** |
  120. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`update_gizmo<class_Spatial_method_update_gizmo>` **(** **)** |
  122. +-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. .. rst-class:: classref-section-separator
  124. ----
  125. .. rst-class:: classref-descriptions-group
  126. Signals
  127. -------
  128. .. _class_Spatial_signal_gameplay_entered:
  129. .. rst-class:: classref-signal
  130. **gameplay_entered** **(** **)**
  131. Emitted by portal system gameplay monitor when a node enters the gameplay area.
  132. .. rst-class:: classref-item-separator
  133. ----
  134. .. _class_Spatial_signal_gameplay_exited:
  135. .. rst-class:: classref-signal
  136. **gameplay_exited** **(** **)**
  137. Emitted by portal system gameplay monitor when a node exits the gameplay area.
  138. .. rst-class:: classref-item-separator
  139. ----
  140. .. _class_Spatial_signal_visibility_changed:
  141. .. rst-class:: classref-signal
  142. **visibility_changed** **(** **)**
  143. Emitted when node visibility changes.
  144. .. rst-class:: classref-section-separator
  145. ----
  146. .. rst-class:: classref-descriptions-group
  147. Constants
  148. ---------
  149. .. _class_Spatial_constant_NOTIFICATION_TRANSFORM_CHANGED:
  150. .. rst-class:: classref-constant
  151. **NOTIFICATION_TRANSFORM_CHANGED** = ``2000``
  152. Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform.
  153. In order for :ref:`NOTIFICATION_TRANSFORM_CHANGED<class_Spatial_constant_NOTIFICATION_TRANSFORM_CHANGED>` to work, users first need to ask for it, with :ref:`set_notify_transform<class_Spatial_method_set_notify_transform>`. The notification is also sent if the node is in the editor context and it has a valid gizmo.
  154. .. _class_Spatial_constant_NOTIFICATION_ENTER_WORLD:
  155. .. rst-class:: classref-constant
  156. **NOTIFICATION_ENTER_WORLD** = ``41``
  157. Spatial nodes receives this notification when they are registered to new :ref:`World<class_World>` resource.
  158. .. _class_Spatial_constant_NOTIFICATION_EXIT_WORLD:
  159. .. rst-class:: classref-constant
  160. **NOTIFICATION_EXIT_WORLD** = ``42``
  161. Spatial nodes receives this notification when they are unregistered from current :ref:`World<class_World>` resource.
  162. .. _class_Spatial_constant_NOTIFICATION_VISIBILITY_CHANGED:
  163. .. rst-class:: classref-constant
  164. **NOTIFICATION_VISIBILITY_CHANGED** = ``43``
  165. Spatial nodes receives this notification when their visibility changes.
  166. .. _class_Spatial_constant_NOTIFICATION_ENTER_GAMEPLAY:
  167. .. rst-class:: classref-constant
  168. **NOTIFICATION_ENTER_GAMEPLAY** = ``45``
  169. Spatial nodes receives this notification if the portal system gameplay monitor detects they have entered the gameplay area.
  170. .. _class_Spatial_constant_NOTIFICATION_EXIT_GAMEPLAY:
  171. .. rst-class:: classref-constant
  172. **NOTIFICATION_EXIT_GAMEPLAY** = ``46``
  173. Spatial nodes receives this notification if the portal system gameplay monitor detects they have exited the gameplay area.
  174. .. rst-class:: classref-section-separator
  175. ----
  176. .. rst-class:: classref-descriptions-group
  177. Property Descriptions
  178. ---------------------
  179. .. _class_Spatial_property_gizmo:
  180. .. rst-class:: classref-property
  181. :ref:`SpatialGizmo<class_SpatialGizmo>` **gizmo**
  182. .. rst-class:: classref-property-setget
  183. - void **set_gizmo** **(** :ref:`SpatialGizmo<class_SpatialGizmo>` value **)**
  184. - :ref:`SpatialGizmo<class_SpatialGizmo>` **get_gizmo** **(** **)**
  185. The :ref:`SpatialGizmo<class_SpatialGizmo>` for this node. Used for example in :ref:`EditorSpatialGizmo<class_EditorSpatialGizmo>` as custom visualization and editing handles in Editor.
  186. .. rst-class:: classref-item-separator
  187. ----
  188. .. _class_Spatial_property_global_rotation:
  189. .. rst-class:: classref-property
  190. :ref:`Vector3<class_Vector3>` **global_rotation**
  191. .. rst-class:: classref-property-setget
  192. - void **set_global_rotation** **(** :ref:`Vector3<class_Vector3>` value **)**
  193. - :ref:`Vector3<class_Vector3>` **get_global_rotation** **(** **)**
  194. Rotation part of the global transformation in radians, specified in terms of YXZ-Euler angles in the format (X angle, Y angle, Z angle).
  195. \ **Note:** In the mathematical sense, rotation is a matrix and not a vector. The three Euler angles, which are the three independent parameters of the Euler-angle parametrization of the rotation matrix, are stored in a :ref:`Vector3<class_Vector3>` data structure not because the rotation is a vector, but only because :ref:`Vector3<class_Vector3>` exists as a convenient data-structure to store 3 floating-point numbers. Therefore, applying affine operations on the rotation "vector" is not meaningful.
  196. .. rst-class:: classref-item-separator
  197. ----
  198. .. _class_Spatial_property_global_transform:
  199. .. rst-class:: classref-property
  200. :ref:`Transform<class_Transform>` **global_transform**
  201. .. rst-class:: classref-property-setget
  202. - void **set_global_transform** **(** :ref:`Transform<class_Transform>` value **)**
  203. - :ref:`Transform<class_Transform>` **get_global_transform** **(** **)**
  204. World space (global) :ref:`Transform<class_Transform>` of this node.
  205. .. rst-class:: classref-item-separator
  206. ----
  207. .. _class_Spatial_property_global_translation:
  208. .. rst-class:: classref-property
  209. :ref:`Vector3<class_Vector3>` **global_translation**
  210. .. rst-class:: classref-property-setget
  211. - void **set_global_translation** **(** :ref:`Vector3<class_Vector3>` value **)**
  212. - :ref:`Vector3<class_Vector3>` **get_global_translation** **(** **)**
  213. Global position of this node. This is equivalent to ``global_transform.origin``.
  214. .. rst-class:: classref-item-separator
  215. ----
  216. .. _class_Spatial_property_rotation:
  217. .. rst-class:: classref-property
  218. :ref:`Vector3<class_Vector3>` **rotation**
  219. .. rst-class:: classref-property-setget
  220. - void **set_rotation** **(** :ref:`Vector3<class_Vector3>` value **)**
  221. - :ref:`Vector3<class_Vector3>` **get_rotation** **(** **)**
  222. Rotation part of the local transformation in radians, specified in terms of YXZ-Euler angles in the format (X angle, Y angle, Z angle).
  223. \ **Note:** In the mathematical sense, rotation is a matrix and not a vector. The three Euler angles, which are the three independent parameters of the Euler-angle parametrization of the rotation matrix, are stored in a :ref:`Vector3<class_Vector3>` data structure not because the rotation is a vector, but only because :ref:`Vector3<class_Vector3>` exists as a convenient data-structure to store 3 floating-point numbers. Therefore, applying affine operations on the rotation "vector" is not meaningful.
  224. .. rst-class:: classref-item-separator
  225. ----
  226. .. _class_Spatial_property_rotation_degrees:
  227. .. rst-class:: classref-property
  228. :ref:`Vector3<class_Vector3>` **rotation_degrees** = ``Vector3( 0, 0, 0 )``
  229. .. rst-class:: classref-property-setget
  230. - void **set_rotation_degrees** **(** :ref:`Vector3<class_Vector3>` value **)**
  231. - :ref:`Vector3<class_Vector3>` **get_rotation_degrees** **(** **)**
  232. Rotation part of the local transformation in degrees, specified in terms of YXZ-Euler angles in the format (X angle, Y angle, Z angle).
  233. .. rst-class:: classref-item-separator
  234. ----
  235. .. _class_Spatial_property_scale:
  236. .. rst-class:: classref-property
  237. :ref:`Vector3<class_Vector3>` **scale** = ``Vector3( 1, 1, 1 )``
  238. .. rst-class:: classref-property-setget
  239. - void **set_scale** **(** :ref:`Vector3<class_Vector3>` value **)**
  240. - :ref:`Vector3<class_Vector3>` **get_scale** **(** **)**
  241. Scale part of the local transformation.
  242. \ **Note:** Mixed negative scales in 3D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, the scale values will either be all positive or all negative.
  243. \ **Note:** Not all nodes are visually scaled by the :ref:`scale<class_Spatial_property_scale>` property. For example, :ref:`Light<class_Light>`\ s are not visually affected by :ref:`scale<class_Spatial_property_scale>`.
  244. .. rst-class:: classref-item-separator
  245. ----
  246. .. _class_Spatial_property_transform:
  247. .. rst-class:: classref-property
  248. :ref:`Transform<class_Transform>` **transform** = ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )``
  249. .. rst-class:: classref-property-setget
  250. - void **set_transform** **(** :ref:`Transform<class_Transform>` value **)**
  251. - :ref:`Transform<class_Transform>` **get_transform** **(** **)**
  252. Local space :ref:`Transform<class_Transform>` of this node, with respect to the parent node.
  253. .. rst-class:: classref-item-separator
  254. ----
  255. .. _class_Spatial_property_translation:
  256. .. rst-class:: classref-property
  257. :ref:`Vector3<class_Vector3>` **translation** = ``Vector3( 0, 0, 0 )``
  258. .. rst-class:: classref-property-setget
  259. - void **set_translation** **(** :ref:`Vector3<class_Vector3>` value **)**
  260. - :ref:`Vector3<class_Vector3>` **get_translation** **(** **)**
  261. Local translation of this node.
  262. .. rst-class:: classref-item-separator
  263. ----
  264. .. _class_Spatial_property_visible:
  265. .. rst-class:: classref-property
  266. :ref:`bool<class_bool>` **visible** = ``true``
  267. .. rst-class:: classref-property-setget
  268. - void **set_visible** **(** :ref:`bool<class_bool>` value **)**
  269. - :ref:`bool<class_bool>` **is_visible** **(** **)**
  270. If ``true``, this node is drawn. The node is only visible if all of its ancestors are visible as well (in other words, :ref:`is_visible_in_tree<class_Spatial_method_is_visible_in_tree>` must return ``true``).
  271. .. rst-class:: classref-section-separator
  272. ----
  273. .. rst-class:: classref-descriptions-group
  274. Method Descriptions
  275. -------------------
  276. .. _class_Spatial_method_force_update_transform:
  277. .. rst-class:: classref-method
  278. void **force_update_transform** **(** **)**
  279. Forces the transform to update. Transform changes in physics are not instant for performance reasons. Transforms are accumulated and then set. Use this if you need an up-to-date transform when doing physics operations.
  280. .. rst-class:: classref-item-separator
  281. ----
  282. .. _class_Spatial_method_get_global_transform_interpolated:
  283. .. rst-class:: classref-method
  284. :ref:`Transform<class_Transform>` **get_global_transform_interpolated** **(** **)**
  285. When using physics interpolation, there will be circumstances in which you want to know the interpolated (displayed) transform of a node rather than the standard transform (which may only be accurate to the most recent physics tick).
  286. This is particularly important for frame-based operations that take place in :ref:`Node._process<class_Node_method__process>`, rather than :ref:`Node._physics_process<class_Node_method__physics_process>`. Examples include :ref:`Camera<class_Camera>`\ s focusing on a node, or finding where to fire lasers from on a frame rather than physics tick.
  287. .. rst-class:: classref-item-separator
  288. ----
  289. .. _class_Spatial_method_get_parent_spatial:
  290. .. rst-class:: classref-method
  291. :ref:`Spatial<class_Spatial>` **get_parent_spatial** **(** **)** |const|
  292. Returns the parent **Spatial**, or an empty :ref:`Object<class_Object>` if no parent exists or parent is not of type **Spatial**.
  293. .. rst-class:: classref-item-separator
  294. ----
  295. .. _class_Spatial_method_get_world:
  296. .. rst-class:: classref-method
  297. :ref:`World<class_World>` **get_world** **(** **)** |const|
  298. Returns the current :ref:`World<class_World>` resource this **Spatial** node is registered to.
  299. .. rst-class:: classref-item-separator
  300. ----
  301. .. _class_Spatial_method_global_rotate:
  302. .. rst-class:: classref-method
  303. void **global_rotate** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  304. Rotates the global (world) transformation around axis, a unit :ref:`Vector3<class_Vector3>`, by specified angle in radians. The rotation axis is in global coordinate system.
  305. .. rst-class:: classref-item-separator
  306. ----
  307. .. _class_Spatial_method_global_scale:
  308. .. rst-class:: classref-method
  309. void **global_scale** **(** :ref:`Vector3<class_Vector3>` scale **)**
  310. Scales the global (world) transformation by the given :ref:`Vector3<class_Vector3>` scale factors.
  311. .. rst-class:: classref-item-separator
  312. ----
  313. .. _class_Spatial_method_global_translate:
  314. .. rst-class:: classref-method
  315. void **global_translate** **(** :ref:`Vector3<class_Vector3>` offset **)**
  316. Moves the global (world) transformation by :ref:`Vector3<class_Vector3>` offset. The offset is in global coordinate system.
  317. .. rst-class:: classref-item-separator
  318. ----
  319. .. _class_Spatial_method_hide:
  320. .. rst-class:: classref-method
  321. void **hide** **(** **)**
  322. Disables rendering of this node. Changes :ref:`visible<class_Spatial_property_visible>` to ``false``.
  323. .. rst-class:: classref-item-separator
  324. ----
  325. .. _class_Spatial_method_is_local_transform_notification_enabled:
  326. .. rst-class:: classref-method
  327. :ref:`bool<class_bool>` **is_local_transform_notification_enabled** **(** **)** |const|
  328. Returns whether node notifies about its local transformation changes. **Spatial** will not propagate this by default.
  329. .. rst-class:: classref-item-separator
  330. ----
  331. .. _class_Spatial_method_is_scale_disabled:
  332. .. rst-class:: classref-method
  333. :ref:`bool<class_bool>` **is_scale_disabled** **(** **)** |const|
  334. Returns whether this node uses a scale of ``(1, 1, 1)`` or its local transformation scale.
  335. .. rst-class:: classref-item-separator
  336. ----
  337. .. _class_Spatial_method_is_set_as_toplevel:
  338. .. rst-class:: classref-method
  339. :ref:`bool<class_bool>` **is_set_as_toplevel** **(** **)** |const|
  340. Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations.
  341. .. rst-class:: classref-item-separator
  342. ----
  343. .. _class_Spatial_method_is_transform_notification_enabled:
  344. .. rst-class:: classref-method
  345. :ref:`bool<class_bool>` **is_transform_notification_enabled** **(** **)** |const|
  346. Returns whether the node notifies about its global and local transformation changes. **Spatial** will not propagate this by default.
  347. .. rst-class:: classref-item-separator
  348. ----
  349. .. _class_Spatial_method_is_visible_in_tree:
  350. .. rst-class:: classref-method
  351. :ref:`bool<class_bool>` **is_visible_in_tree** **(** **)** |const|
  352. Returns ``true`` if the node is present in the :ref:`SceneTree<class_SceneTree>`, its :ref:`visible<class_Spatial_property_visible>` property is ``true`` and all its ancestors are also visible. If any ancestor is hidden, this node will not be visible in the scene tree.
  353. .. rst-class:: classref-item-separator
  354. ----
  355. .. _class_Spatial_method_look_at:
  356. .. rst-class:: classref-method
  357. void **look_at** **(** :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up **)**
  358. Rotates the node so that the local forward axis (-Z) points toward the ``target`` position.
  359. The local up axis (+Y) points as close to the ``up`` vector as possible while staying perpendicular to the local forward axis. The resulting transform is orthogonal, and the scale is preserved. Non-uniform scaling may not work correctly.
  360. The ``target`` position cannot be the same as the node's position, the ``up`` vector cannot be zero, and the direction from the node's position to the ``target`` vector cannot be parallel to the ``up`` vector.
  361. Operations take place in global space.
  362. .. rst-class:: classref-item-separator
  363. ----
  364. .. _class_Spatial_method_look_at_from_position:
  365. .. rst-class:: classref-method
  366. void **look_at_from_position** **(** :ref:`Vector3<class_Vector3>` position, :ref:`Vector3<class_Vector3>` target, :ref:`Vector3<class_Vector3>` up **)**
  367. Moves the node to the specified ``position``, and then rotates itself to point toward the ``target`` as per :ref:`look_at<class_Spatial_method_look_at>`. Operations take place in global space.
  368. .. rst-class:: classref-item-separator
  369. ----
  370. .. _class_Spatial_method_orthonormalize:
  371. .. rst-class:: classref-method
  372. void **orthonormalize** **(** **)**
  373. Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation by performing Gram-Schmidt orthonormalization on this node's :ref:`Transform<class_Transform>`.
  374. .. rst-class:: classref-item-separator
  375. ----
  376. .. _class_Spatial_method_rotate:
  377. .. rst-class:: classref-method
  378. void **rotate** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  379. Rotates the local transformation around axis, a unit :ref:`Vector3<class_Vector3>`, by specified angle in radians.
  380. .. rst-class:: classref-item-separator
  381. ----
  382. .. _class_Spatial_method_rotate_object_local:
  383. .. rst-class:: classref-method
  384. void **rotate_object_local** **(** :ref:`Vector3<class_Vector3>` axis, :ref:`float<class_float>` angle **)**
  385. Rotates the local transformation around axis, a unit :ref:`Vector3<class_Vector3>`, by specified angle in radians. The rotation axis is in object-local coordinate system.
  386. .. rst-class:: classref-item-separator
  387. ----
  388. .. _class_Spatial_method_rotate_x:
  389. .. rst-class:: classref-method
  390. void **rotate_x** **(** :ref:`float<class_float>` angle **)**
  391. Rotates the local transformation around the X axis by angle in radians.
  392. .. rst-class:: classref-item-separator
  393. ----
  394. .. _class_Spatial_method_rotate_y:
  395. .. rst-class:: classref-method
  396. void **rotate_y** **(** :ref:`float<class_float>` angle **)**
  397. Rotates the local transformation around the Y axis by angle in radians.
  398. .. rst-class:: classref-item-separator
  399. ----
  400. .. _class_Spatial_method_rotate_z:
  401. .. rst-class:: classref-method
  402. void **rotate_z** **(** :ref:`float<class_float>` angle **)**
  403. Rotates the local transformation around the Z axis by angle in radians.
  404. .. rst-class:: classref-item-separator
  405. ----
  406. .. _class_Spatial_method_scale_object_local:
  407. .. rst-class:: classref-method
  408. void **scale_object_local** **(** :ref:`Vector3<class_Vector3>` scale **)**
  409. Scales the local transformation by given 3D scale factors in object-local coordinate system.
  410. .. rst-class:: classref-item-separator
  411. ----
  412. .. _class_Spatial_method_set_as_toplevel:
  413. .. rst-class:: classref-method
  414. void **set_as_toplevel** **(** :ref:`bool<class_bool>` enable **)**
  415. Makes the node ignore its parents transformations. Node transformations are only in global space.
  416. .. rst-class:: classref-item-separator
  417. ----
  418. .. _class_Spatial_method_set_disable_scale:
  419. .. rst-class:: classref-method
  420. void **set_disable_scale** **(** :ref:`bool<class_bool>` disable **)**
  421. Sets whether the node uses a scale of ``(1, 1, 1)`` or its local transformation scale. Changes to the local transformation scale are preserved.
  422. .. rst-class:: classref-item-separator
  423. ----
  424. .. _class_Spatial_method_set_identity:
  425. .. rst-class:: classref-method
  426. void **set_identity** **(** **)**
  427. Reset all transformations for this node (sets its :ref:`Transform<class_Transform>` to the identity matrix).
  428. .. rst-class:: classref-item-separator
  429. ----
  430. .. _class_Spatial_method_set_ignore_transform_notification:
  431. .. rst-class:: classref-method
  432. void **set_ignore_transform_notification** **(** :ref:`bool<class_bool>` enabled **)**
  433. Sets whether the node ignores notification that its transformation (global or local) changed.
  434. .. rst-class:: classref-item-separator
  435. ----
  436. .. _class_Spatial_method_set_notify_local_transform:
  437. .. rst-class:: classref-method
  438. void **set_notify_local_transform** **(** :ref:`bool<class_bool>` enable **)**
  439. Sets whether the node notifies about its local transformation changes. **Spatial** will not propagate this by default.
  440. .. rst-class:: classref-item-separator
  441. ----
  442. .. _class_Spatial_method_set_notify_transform:
  443. .. rst-class:: classref-method
  444. void **set_notify_transform** **(** :ref:`bool<class_bool>` enable **)**
  445. Sets whether the node notifies about its global and local transformation changes. **Spatial** will not propagate this by default, unless it is in the editor context and it has a valid gizmo.
  446. .. rst-class:: classref-item-separator
  447. ----
  448. .. _class_Spatial_method_show:
  449. .. rst-class:: classref-method
  450. void **show** **(** **)**
  451. Enables rendering of this node. Changes :ref:`visible<class_Spatial_property_visible>` to ``true``.
  452. .. rst-class:: classref-item-separator
  453. ----
  454. .. _class_Spatial_method_to_global:
  455. .. rst-class:: classref-method
  456. :ref:`Vector3<class_Vector3>` **to_global** **(** :ref:`Vector3<class_Vector3>` local_point **)** |const|
  457. Transforms ``local_point`` from this node's local space to world space.
  458. .. rst-class:: classref-item-separator
  459. ----
  460. .. _class_Spatial_method_to_local:
  461. .. rst-class:: classref-method
  462. :ref:`Vector3<class_Vector3>` **to_local** **(** :ref:`Vector3<class_Vector3>` global_point **)** |const|
  463. Transforms ``global_point`` from world space to this node's local space.
  464. .. rst-class:: classref-item-separator
  465. ----
  466. .. _class_Spatial_method_translate:
  467. .. rst-class:: classref-method
  468. void **translate** **(** :ref:`Vector3<class_Vector3>` offset **)**
  469. Changes the node's position by the given offset :ref:`Vector3<class_Vector3>`.
  470. Note that the translation ``offset`` is affected by the node's scale, so if scaled by e.g. ``(10, 1, 1)``, a translation by an offset of ``(2, 0, 0)`` would actually add 20 (``2 * 10``) to the X coordinate.
  471. .. rst-class:: classref-item-separator
  472. ----
  473. .. _class_Spatial_method_translate_object_local:
  474. .. rst-class:: classref-method
  475. void **translate_object_local** **(** :ref:`Vector3<class_Vector3>` offset **)**
  476. Changes the node's position by the given offset :ref:`Vector3<class_Vector3>` in local space.
  477. .. rst-class:: classref-item-separator
  478. ----
  479. .. _class_Spatial_method_update_gizmo:
  480. .. rst-class:: classref-method
  481. void **update_gizmo** **(** **)**
  482. Updates the :ref:`SpatialGizmo<class_SpatialGizmo>` of this node.
  483. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  484. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  485. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  486. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`