class_transform2d.rst 19 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/Transform2D.xml.
  6. .. _class_Transform2D:
  7. Transform2D
  8. ===========
  9. 2D transformation (2×3 matrix).
  10. .. rst-class:: classref-introduction-group
  11. Description
  12. -----------
  13. 2×3 matrix (2 rows, 3 columns) used for 2D linear transformations. It can represent transformations such as translation, rotation, or scaling. It consists of three :ref:`Vector2<class_Vector2>` values: :ref:`x<class_Transform2D_property_x>`, :ref:`y<class_Transform2D_property_y>`, and the :ref:`origin<class_Transform2D_property_origin>`.
  14. For more information, read the "Matrices and transforms" documentation article.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - :doc:`Math tutorial index <../tutorials/math/index>`
  19. - :doc:`Matrices and transforms <../tutorials/math/matrices_and_transforms>`
  20. - `Matrix Transform Demo <https://godotengine.org/asset-library/asset/584>`__
  21. - `2.5D Demo <https://godotengine.org/asset-library/asset/583>`__
  22. .. rst-class:: classref-reftable-group
  23. Properties
  24. ----------
  25. .. table::
  26. :widths: auto
  27. +-------------------------------+--------------------------------------------------+---------------------+
  28. | :ref:`Vector2<class_Vector2>` | :ref:`origin<class_Transform2D_property_origin>` | ``Vector2( 0, 0 )`` |
  29. +-------------------------------+--------------------------------------------------+---------------------+
  30. | :ref:`Vector2<class_Vector2>` | :ref:`x<class_Transform2D_property_x>` | ``Vector2( 1, 0 )`` |
  31. +-------------------------------+--------------------------------------------------+---------------------+
  32. | :ref:`Vector2<class_Vector2>` | :ref:`y<class_Transform2D_property_y>` | ``Vector2( 0, 1 )`` |
  33. +-------------------------------+--------------------------------------------------+---------------------+
  34. .. rst-class:: classref-reftable-group
  35. Methods
  36. -------
  37. .. table::
  38. :widths: auto
  39. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`Transform<class_Transform>` from **)** |
  41. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`Vector2<class_Vector2>` x_axis, :ref:`Vector2<class_Vector2>` y_axis, :ref:`Vector2<class_Vector2>` origin **)** |
  43. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`Transform2D<class_Transform2D>` | :ref:`Transform2D<class_Transform2D_method_Transform2D>` **(** :ref:`float<class_float>` rotation, :ref:`Vector2<class_Vector2>` position **)** |
  45. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Transform2D<class_Transform2D>` | :ref:`affine_inverse<class_Transform2D_method_affine_inverse>` **(** **)** |
  47. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`Vector2<class_Vector2>` | :ref:`basis_xform<class_Transform2D_method_basis_xform>` **(** :ref:`Vector2<class_Vector2>` v **)** |
  49. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`Vector2<class_Vector2>` | :ref:`basis_xform_inv<class_Transform2D_method_basis_xform_inv>` **(** :ref:`Vector2<class_Vector2>` v **)** |
  51. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`Vector2<class_Vector2>` | :ref:`get_origin<class_Transform2D_method_get_origin>` **(** **)** |
  53. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`float<class_float>` | :ref:`get_rotation<class_Transform2D_method_get_rotation>` **(** **)** |
  55. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`Vector2<class_Vector2>` | :ref:`get_scale<class_Transform2D_method_get_scale>` **(** **)** |
  57. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`Transform2D<class_Transform2D>` | :ref:`interpolate_with<class_Transform2D_method_interpolate_with>` **(** :ref:`Transform2D<class_Transform2D>` transform, :ref:`float<class_float>` weight **)** |
  59. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`Transform2D<class_Transform2D>` | :ref:`inverse<class_Transform2D_method_inverse>` **(** **)** |
  61. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Transform2D_method_is_equal_approx>` **(** :ref:`Transform2D<class_Transform2D>` transform **)** |
  63. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`Transform2D<class_Transform2D>` | :ref:`orthonormalized<class_Transform2D_method_orthonormalized>` **(** **)** |
  65. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`Transform2D<class_Transform2D>` | :ref:`rotated<class_Transform2D_method_rotated>` **(** :ref:`float<class_float>` angle **)** |
  67. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`Transform2D<class_Transform2D>` | :ref:`scaled<class_Transform2D_method_scaled>` **(** :ref:`Vector2<class_Vector2>` scale **)** |
  69. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`Transform2D<class_Transform2D>` | :ref:`translated<class_Transform2D_method_translated>` **(** :ref:`Vector2<class_Vector2>` offset **)** |
  71. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`Variant<class_Variant>` | :ref:`xform<class_Transform2D_method_xform>` **(** :ref:`Variant<class_Variant>` v **)** |
  73. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`Variant<class_Variant>` | :ref:`xform_inv<class_Transform2D_method_xform_inv>` **(** :ref:`Variant<class_Variant>` v **)** |
  75. +---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. .. rst-class:: classref-section-separator
  77. ----
  78. .. rst-class:: classref-descriptions-group
  79. Constants
  80. ---------
  81. .. _class_Transform2D_constant_IDENTITY:
  82. .. rst-class:: classref-constant
  83. **IDENTITY** = ``Transform2D( 1, 0, 0, 1, 0, 0 )``
  84. The identity **Transform2D** with no translation, rotation or scaling applied. When applied to other data structures, :ref:`IDENTITY<class_Transform2D_constant_IDENTITY>` performs no transformation.
  85. .. _class_Transform2D_constant_FLIP_X:
  86. .. rst-class:: classref-constant
  87. **FLIP_X** = ``Transform2D( -1, 0, 0, 1, 0, 0 )``
  88. The **Transform2D** that will flip something along the X axis.
  89. .. _class_Transform2D_constant_FLIP_Y:
  90. .. rst-class:: classref-constant
  91. **FLIP_Y** = ``Transform2D( 1, 0, 0, -1, 0, 0 )``
  92. The **Transform2D** that will flip something along the Y axis.
  93. .. rst-class:: classref-section-separator
  94. ----
  95. .. rst-class:: classref-descriptions-group
  96. Property Descriptions
  97. ---------------------
  98. .. _class_Transform2D_property_origin:
  99. .. rst-class:: classref-property
  100. :ref:`Vector2<class_Vector2>` **origin** = ``Vector2( 0, 0 )``
  101. The origin vector (column 2, the third column). Equivalent to array index ``2``. The origin vector represents translation.
  102. .. rst-class:: classref-item-separator
  103. ----
  104. .. _class_Transform2D_property_x:
  105. .. rst-class:: classref-property
  106. :ref:`Vector2<class_Vector2>` **x** = ``Vector2( 1, 0 )``
  107. The basis matrix's X vector (column 0). Equivalent to array index ``0``.
  108. .. rst-class:: classref-item-separator
  109. ----
  110. .. _class_Transform2D_property_y:
  111. .. rst-class:: classref-property
  112. :ref:`Vector2<class_Vector2>` **y** = ``Vector2( 0, 1 )``
  113. The basis matrix's Y vector (column 1). Equivalent to array index ``1``.
  114. .. rst-class:: classref-section-separator
  115. ----
  116. .. rst-class:: classref-descriptions-group
  117. Method Descriptions
  118. -------------------
  119. .. _class_Transform2D_method_Transform2D:
  120. .. rst-class:: classref-method
  121. :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`Transform<class_Transform>` from **)**
  122. Constructs the transform from a 3D :ref:`Transform<class_Transform>`.
  123. .. rst-class:: classref-item-separator
  124. ----
  125. .. rst-class:: classref-method
  126. :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`Vector2<class_Vector2>` x_axis, :ref:`Vector2<class_Vector2>` y_axis, :ref:`Vector2<class_Vector2>` origin **)**
  127. Constructs the transform from 3 :ref:`Vector2<class_Vector2>` values representing :ref:`x<class_Transform2D_property_x>`, :ref:`y<class_Transform2D_property_y>`, and the :ref:`origin<class_Transform2D_property_origin>` (the three column vectors).
  128. .. rst-class:: classref-item-separator
  129. ----
  130. .. rst-class:: classref-method
  131. :ref:`Transform2D<class_Transform2D>` **Transform2D** **(** :ref:`float<class_float>` rotation, :ref:`Vector2<class_Vector2>` position **)**
  132. Constructs the transform from a given angle (in radians) and position.
  133. .. rst-class:: classref-item-separator
  134. ----
  135. .. _class_Transform2D_method_affine_inverse:
  136. .. rst-class:: classref-method
  137. :ref:`Transform2D<class_Transform2D>` **affine_inverse** **(** **)**
  138. Returns the inverse of the transform, under the assumption that the transformation is composed of rotation, scaling and translation.
  139. .. rst-class:: classref-item-separator
  140. ----
  141. .. _class_Transform2D_method_basis_xform:
  142. .. rst-class:: classref-method
  143. :ref:`Vector2<class_Vector2>` **basis_xform** **(** :ref:`Vector2<class_Vector2>` v **)**
  144. Returns a vector transformed (multiplied) by the basis matrix.
  145. This method does not account for translation (the origin vector).
  146. .. rst-class:: classref-item-separator
  147. ----
  148. .. _class_Transform2D_method_basis_xform_inv:
  149. .. rst-class:: classref-method
  150. :ref:`Vector2<class_Vector2>` **basis_xform_inv** **(** :ref:`Vector2<class_Vector2>` v **)**
  151. Returns a vector transformed (multiplied) by the inverse basis matrix.
  152. This method does not account for translation (the origin vector).
  153. .. rst-class:: classref-item-separator
  154. ----
  155. .. _class_Transform2D_method_get_origin:
  156. .. rst-class:: classref-method
  157. :ref:`Vector2<class_Vector2>` **get_origin** **(** **)**
  158. Returns the transform's origin (translation).
  159. .. rst-class:: classref-item-separator
  160. ----
  161. .. _class_Transform2D_method_get_rotation:
  162. .. rst-class:: classref-method
  163. :ref:`float<class_float>` **get_rotation** **(** **)**
  164. Returns the transform's rotation (in radians).
  165. .. rst-class:: classref-item-separator
  166. ----
  167. .. _class_Transform2D_method_get_scale:
  168. .. rst-class:: classref-method
  169. :ref:`Vector2<class_Vector2>` **get_scale** **(** **)**
  170. Returns the scale.
  171. .. rst-class:: classref-item-separator
  172. ----
  173. .. _class_Transform2D_method_interpolate_with:
  174. .. rst-class:: classref-method
  175. :ref:`Transform2D<class_Transform2D>` **interpolate_with** **(** :ref:`Transform2D<class_Transform2D>` transform, :ref:`float<class_float>` weight **)**
  176. Returns a transform interpolated between this transform and another by a given ``weight`` (on the range of 0.0 to 1.0).
  177. .. rst-class:: classref-item-separator
  178. ----
  179. .. _class_Transform2D_method_inverse:
  180. .. rst-class:: classref-method
  181. :ref:`Transform2D<class_Transform2D>` **inverse** **(** **)**
  182. Returns the inverse of the transform, under the assumption that the transformation is composed of rotation and translation (no scaling, use :ref:`affine_inverse<class_Transform2D_method_affine_inverse>` for transforms with scaling).
  183. .. rst-class:: classref-item-separator
  184. ----
  185. .. _class_Transform2D_method_is_equal_approx:
  186. .. rst-class:: classref-method
  187. :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Transform2D<class_Transform2D>` transform **)**
  188. Returns ``true`` if this transform and ``transform`` are approximately equal, by calling ``is_equal_approx`` on each component.
  189. .. rst-class:: classref-item-separator
  190. ----
  191. .. _class_Transform2D_method_orthonormalized:
  192. .. rst-class:: classref-method
  193. :ref:`Transform2D<class_Transform2D>` **orthonormalized** **(** **)**
  194. Returns the transform with the basis orthogonal (90 degrees), and normalized axis vectors (scale of 1 or -1).
  195. .. rst-class:: classref-item-separator
  196. ----
  197. .. _class_Transform2D_method_rotated:
  198. .. rst-class:: classref-method
  199. :ref:`Transform2D<class_Transform2D>` **rotated** **(** :ref:`float<class_float>` angle **)**
  200. Returns a copy of the transform rotated by the given ``angle`` (in radians), using matrix multiplication.
  201. .. rst-class:: classref-item-separator
  202. ----
  203. .. _class_Transform2D_method_scaled:
  204. .. rst-class:: classref-method
  205. :ref:`Transform2D<class_Transform2D>` **scaled** **(** :ref:`Vector2<class_Vector2>` scale **)**
  206. Returns a copy of the transform scaled by the given ``scale`` factor, using matrix multiplication.
  207. \ **Note:** Negative X scales in 2D are not decomposable from the transformation matrix. Due to the way scale is represented with transformation matrices in Godot, negative scales on the X axis will be changed to negative scales on the Y axis and a rotation of 180 degrees when decomposed.
  208. .. rst-class:: classref-item-separator
  209. ----
  210. .. _class_Transform2D_method_translated:
  211. .. rst-class:: classref-method
  212. :ref:`Transform2D<class_Transform2D>` **translated** **(** :ref:`Vector2<class_Vector2>` offset **)**
  213. Returns a copy of the transform translated by the given ``offset``, relative to the transform's basis vectors.
  214. Unlike :ref:`rotated<class_Transform2D_method_rotated>` and :ref:`scaled<class_Transform2D_method_scaled>`, this does not use matrix multiplication.
  215. .. rst-class:: classref-item-separator
  216. ----
  217. .. _class_Transform2D_method_xform:
  218. .. rst-class:: classref-method
  219. :ref:`Variant<class_Variant>` **xform** **(** :ref:`Variant<class_Variant>` v **)**
  220. Transforms the given :ref:`Vector2<class_Vector2>`, :ref:`Rect2<class_Rect2>`, or :ref:`PoolVector2Array<class_PoolVector2Array>` by this transform.
  221. .. rst-class:: classref-item-separator
  222. ----
  223. .. _class_Transform2D_method_xform_inv:
  224. .. rst-class:: classref-method
  225. :ref:`Variant<class_Variant>` **xform_inv** **(** :ref:`Variant<class_Variant>` v **)**
  226. Inverse-transforms the given :ref:`Vector2<class_Vector2>`, :ref:`Rect2<class_Rect2>`, or :ref:`PoolVector2Array<class_PoolVector2Array>` by this transform, under the assumption that the transformation is composed of rotation and translation (no scaling). Equivalent to calling ``inverse().xform(v)`` on this transform. For affine transformations (e.g. with scaling) see :ref:`affine_inverse<class_Transform2D_method_affine_inverse>` method.
  227. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  228. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  229. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  230. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`