2
0

class_animationnodetimescale.rst 1.5 KB

123456789101112131415161718192021222324252627282930313233343536
  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AnimationNodeTimeScale.xml.
  6. .. _class_AnimationNodeTimeScale:
  7. AnimationNodeTimeScale
  8. ======================
  9. **Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  10. A time-scaling animation node to be used with :ref:`AnimationTree<class_AnimationTree>`.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. Allows scaling the speed of the animation (or reversing it) in any children nodes. Setting it to 0 will pause the animation.
  15. .. rst-class:: classref-introduction-group
  16. Tutorials
  17. ---------
  18. - :doc:`AnimationTree <../tutorials/animation/animation_tree>`
  19. - `3D Platformer Demo <https://godotengine.org/asset-library/asset/125>`__
  20. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  21. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  22. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  23. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`