class_basebutton.rst 19 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/BaseButton.xml.
  6. .. _class_BaseButton:
  7. BaseButton
  8. ==========
  9. **Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`Button<class_Button>`, :ref:`LinkButton<class_LinkButton>`, :ref:`TextureButton<class_TextureButton>`
  11. Base class for different kinds of buttons.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. BaseButton is the abstract base class for buttons, so it shouldn't be used directly (it doesn't display anything). Other types of buttons inherit from it.
  16. .. rst-class:: classref-reftable-group
  17. Properties
  18. ----------
  19. .. table::
  20. :widths: auto
  21. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  22. | :ref:`ActionMode<enum_BaseButton_ActionMode>` | :ref:`action_mode<class_BaseButton_property_action_mode>` | ``1`` |
  23. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  24. | :ref:`int<class_int>` | :ref:`button_mask<class_BaseButton_property_button_mask>` | ``1`` |
  25. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  26. | :ref:`bool<class_bool>` | :ref:`disabled<class_BaseButton_property_disabled>` | ``false`` |
  27. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  28. | :ref:`FocusMode<enum_Control_FocusMode>` | :ref:`enabled_focus_mode<class_BaseButton_property_enabled_focus_mode>` | ``2`` |
  29. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  30. | :ref:`FocusMode<enum_Control_FocusMode>` | focus_mode | ``2`` (overrides :ref:`Control<class_Control_property_focus_mode>`) |
  31. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  32. | :ref:`ButtonGroup<class_ButtonGroup>` | :ref:`group<class_BaseButton_property_group>` | |
  33. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  34. | :ref:`bool<class_bool>` | :ref:`keep_pressed_outside<class_BaseButton_property_keep_pressed_outside>` | ``false`` |
  35. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  36. | :ref:`bool<class_bool>` | :ref:`pressed<class_BaseButton_property_pressed>` | ``false`` |
  37. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  38. | :ref:`ShortCut<class_ShortCut>` | :ref:`shortcut<class_BaseButton_property_shortcut>` | |
  39. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  40. | :ref:`bool<class_bool>` | :ref:`shortcut_in_tooltip<class_BaseButton_property_shortcut_in_tooltip>` | ``true`` |
  41. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  42. | :ref:`bool<class_bool>` | :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` | ``false`` |
  43. +-----------------------------------------------+-----------------------------------------------------------------------------+---------------------------------------------------------------------+
  44. .. rst-class:: classref-reftable-group
  45. Methods
  46. -------
  47. .. table::
  48. :widths: auto
  49. +-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
  50. | void | :ref:`_pressed<class_BaseButton_method__pressed>` **(** **)** |virtual| |
  51. +-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
  52. | void | :ref:`_toggled<class_BaseButton_method__toggled>` **(** :ref:`bool<class_bool>` button_pressed **)** |virtual| |
  53. +-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`DrawMode<enum_BaseButton_DrawMode>` | :ref:`get_draw_mode<class_BaseButton_method_get_draw_mode>` **(** **)** |const| |
  55. +-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`bool<class_bool>` | :ref:`is_hovered<class_BaseButton_method_is_hovered>` **(** **)** |const| |
  57. +-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`set_pressed_no_signal<class_BaseButton_method_set_pressed_no_signal>` **(** :ref:`bool<class_bool>` pressed **)** |
  59. +-------------------------------------------+-------------------------------------------------------------------------------------------------------------------------+
  60. .. rst-class:: classref-section-separator
  61. ----
  62. .. rst-class:: classref-descriptions-group
  63. Signals
  64. -------
  65. .. _class_BaseButton_signal_button_down:
  66. .. rst-class:: classref-signal
  67. **button_down** **(** **)**
  68. Emitted when the button starts being held down.
  69. .. rst-class:: classref-item-separator
  70. ----
  71. .. _class_BaseButton_signal_button_up:
  72. .. rst-class:: classref-signal
  73. **button_up** **(** **)**
  74. Emitted when the button stops being held down.
  75. .. rst-class:: classref-item-separator
  76. ----
  77. .. _class_BaseButton_signal_pressed:
  78. .. rst-class:: classref-signal
  79. **pressed** **(** **)**
  80. Emitted when the button is toggled or pressed. This is on :ref:`button_down<class_BaseButton_signal_button_down>` if :ref:`action_mode<class_BaseButton_property_action_mode>` is :ref:`ACTION_MODE_BUTTON_PRESS<class_BaseButton_constant_ACTION_MODE_BUTTON_PRESS>` and on :ref:`button_up<class_BaseButton_signal_button_up>` otherwise.
  81. If you need to know the button's pressed state (and :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active), use :ref:`toggled<class_BaseButton_signal_toggled>` instead.
  82. .. rst-class:: classref-item-separator
  83. ----
  84. .. _class_BaseButton_signal_toggled:
  85. .. rst-class:: classref-signal
  86. **toggled** **(** :ref:`bool<class_bool>` button_pressed **)**
  87. Emitted when the button was just toggled between pressed and normal states (only if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active). The new state is contained in the ``button_pressed`` argument.
  88. .. rst-class:: classref-section-separator
  89. ----
  90. .. rst-class:: classref-descriptions-group
  91. Enumerations
  92. ------------
  93. .. _enum_BaseButton_DrawMode:
  94. .. rst-class:: classref-enumeration
  95. enum **DrawMode**:
  96. .. _class_BaseButton_constant_DRAW_NORMAL:
  97. .. rst-class:: classref-enumeration-constant
  98. :ref:`DrawMode<enum_BaseButton_DrawMode>` **DRAW_NORMAL** = ``0``
  99. The normal state (i.e. not pressed, not hovered, not toggled and enabled) of buttons.
  100. .. _class_BaseButton_constant_DRAW_PRESSED:
  101. .. rst-class:: classref-enumeration-constant
  102. :ref:`DrawMode<enum_BaseButton_DrawMode>` **DRAW_PRESSED** = ``1``
  103. The state of buttons are pressed.
  104. .. _class_BaseButton_constant_DRAW_HOVER:
  105. .. rst-class:: classref-enumeration-constant
  106. :ref:`DrawMode<enum_BaseButton_DrawMode>` **DRAW_HOVER** = ``2``
  107. The state of buttons are hovered.
  108. .. _class_BaseButton_constant_DRAW_DISABLED:
  109. .. rst-class:: classref-enumeration-constant
  110. :ref:`DrawMode<enum_BaseButton_DrawMode>` **DRAW_DISABLED** = ``3``
  111. The state of buttons are disabled.
  112. .. _class_BaseButton_constant_DRAW_HOVER_PRESSED:
  113. .. rst-class:: classref-enumeration-constant
  114. :ref:`DrawMode<enum_BaseButton_DrawMode>` **DRAW_HOVER_PRESSED** = ``4``
  115. The state of buttons are both hovered and pressed.
  116. .. rst-class:: classref-item-separator
  117. ----
  118. .. _enum_BaseButton_ActionMode:
  119. .. rst-class:: classref-enumeration
  120. enum **ActionMode**:
  121. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_PRESS:
  122. .. rst-class:: classref-enumeration-constant
  123. :ref:`ActionMode<enum_BaseButton_ActionMode>` **ACTION_MODE_BUTTON_PRESS** = ``0``
  124. Require just a press to consider the button clicked.
  125. .. _class_BaseButton_constant_ACTION_MODE_BUTTON_RELEASE:
  126. .. rst-class:: classref-enumeration-constant
  127. :ref:`ActionMode<enum_BaseButton_ActionMode>` **ACTION_MODE_BUTTON_RELEASE** = ``1``
  128. Require a press and a subsequent release before considering the button clicked.
  129. .. rst-class:: classref-section-separator
  130. ----
  131. .. rst-class:: classref-descriptions-group
  132. Property Descriptions
  133. ---------------------
  134. .. _class_BaseButton_property_action_mode:
  135. .. rst-class:: classref-property
  136. :ref:`ActionMode<enum_BaseButton_ActionMode>` **action_mode** = ``1``
  137. .. rst-class:: classref-property-setget
  138. - void **set_action_mode** **(** :ref:`ActionMode<enum_BaseButton_ActionMode>` value **)**
  139. - :ref:`ActionMode<enum_BaseButton_ActionMode>` **get_action_mode** **(** **)**
  140. Determines when the button is considered clicked, one of the :ref:`ActionMode<enum_BaseButton_ActionMode>` constants.
  141. .. rst-class:: classref-item-separator
  142. ----
  143. .. _class_BaseButton_property_button_mask:
  144. .. rst-class:: classref-property
  145. :ref:`int<class_int>` **button_mask** = ``1``
  146. .. rst-class:: classref-property-setget
  147. - void **set_button_mask** **(** :ref:`int<class_int>` value **)**
  148. - :ref:`int<class_int>` **get_button_mask** **(** **)**
  149. Binary mask to choose which mouse buttons this button will respond to.
  150. To allow both left-click and right-click, use ``BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT``.
  151. .. rst-class:: classref-item-separator
  152. ----
  153. .. _class_BaseButton_property_disabled:
  154. .. rst-class:: classref-property
  155. :ref:`bool<class_bool>` **disabled** = ``false``
  156. .. rst-class:: classref-property-setget
  157. - void **set_disabled** **(** :ref:`bool<class_bool>` value **)**
  158. - :ref:`bool<class_bool>` **is_disabled** **(** **)**
  159. If ``true``, the button is in disabled state and can't be clicked or toggled.
  160. .. rst-class:: classref-item-separator
  161. ----
  162. .. _class_BaseButton_property_enabled_focus_mode:
  163. .. rst-class:: classref-property
  164. :ref:`FocusMode<enum_Control_FocusMode>` **enabled_focus_mode** = ``2``
  165. .. rst-class:: classref-property-setget
  166. - void **set_enabled_focus_mode** **(** :ref:`FocusMode<enum_Control_FocusMode>` value **)**
  167. - :ref:`FocusMode<enum_Control_FocusMode>` **get_enabled_focus_mode** **(** **)**
  168. *Deprecated.* This property has been deprecated due to redundancy and will be removed in Godot 4.0. This property no longer has any effect when set. Please use :ref:`Control.focus_mode<class_Control_property_focus_mode>` instead.
  169. .. rst-class:: classref-item-separator
  170. ----
  171. .. _class_BaseButton_property_group:
  172. .. rst-class:: classref-property
  173. :ref:`ButtonGroup<class_ButtonGroup>` **group**
  174. .. rst-class:: classref-property-setget
  175. - void **set_button_group** **(** :ref:`ButtonGroup<class_ButtonGroup>` value **)**
  176. - :ref:`ButtonGroup<class_ButtonGroup>` **get_button_group** **(** **)**
  177. :ref:`ButtonGroup<class_ButtonGroup>` associated to the button.
  178. .. rst-class:: classref-item-separator
  179. ----
  180. .. _class_BaseButton_property_keep_pressed_outside:
  181. .. rst-class:: classref-property
  182. :ref:`bool<class_bool>` **keep_pressed_outside** = ``false``
  183. .. rst-class:: classref-property-setget
  184. - void **set_keep_pressed_outside** **(** :ref:`bool<class_bool>` value **)**
  185. - :ref:`bool<class_bool>` **is_keep_pressed_outside** **(** **)**
  186. If ``true``, the button stays pressed when moving the cursor outside the button while pressing it.
  187. \ **Note:** This property only affects the button's visual appearance. Signals will be emitted at the same moment regardless of this property's value.
  188. .. rst-class:: classref-item-separator
  189. ----
  190. .. _class_BaseButton_property_pressed:
  191. .. rst-class:: classref-property
  192. :ref:`bool<class_bool>` **pressed** = ``false``
  193. .. rst-class:: classref-property-setget
  194. - void **set_pressed** **(** :ref:`bool<class_bool>` value **)**
  195. - :ref:`bool<class_bool>` **is_pressed** **(** **)**
  196. If ``true``, the button's state is pressed. Means the button is pressed down or toggled (if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active). Only works if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is ``true``.
  197. \ **Note:** Setting :ref:`pressed<class_BaseButton_property_pressed>` will result in :ref:`toggled<class_BaseButton_signal_toggled>` to be emitted. If you want to change the pressed state without emitting that signal, use :ref:`set_pressed_no_signal<class_BaseButton_method_set_pressed_no_signal>`.
  198. .. rst-class:: classref-item-separator
  199. ----
  200. .. _class_BaseButton_property_shortcut:
  201. .. rst-class:: classref-property
  202. :ref:`ShortCut<class_ShortCut>` **shortcut**
  203. .. rst-class:: classref-property-setget
  204. - void **set_shortcut** **(** :ref:`ShortCut<class_ShortCut>` value **)**
  205. - :ref:`ShortCut<class_ShortCut>` **get_shortcut** **(** **)**
  206. :ref:`ShortCut<class_ShortCut>` associated to the button.
  207. .. rst-class:: classref-item-separator
  208. ----
  209. .. _class_BaseButton_property_shortcut_in_tooltip:
  210. .. rst-class:: classref-property
  211. :ref:`bool<class_bool>` **shortcut_in_tooltip** = ``true``
  212. .. rst-class:: classref-property-setget
  213. - void **set_shortcut_in_tooltip** **(** :ref:`bool<class_bool>` value **)**
  214. - :ref:`bool<class_bool>` **is_shortcut_in_tooltip_enabled** **(** **)**
  215. If ``true``, the button will add information about its shortcut in the tooltip.
  216. .. rst-class:: classref-item-separator
  217. ----
  218. .. _class_BaseButton_property_toggle_mode:
  219. .. rst-class:: classref-property
  220. :ref:`bool<class_bool>` **toggle_mode** = ``false``
  221. .. rst-class:: classref-property-setget
  222. - void **set_toggle_mode** **(** :ref:`bool<class_bool>` value **)**
  223. - :ref:`bool<class_bool>` **is_toggle_mode** **(** **)**
  224. If ``true``, the button is in toggle mode. Makes the button flip state between pressed and unpressed each time its area is clicked.
  225. .. rst-class:: classref-section-separator
  226. ----
  227. .. rst-class:: classref-descriptions-group
  228. Method Descriptions
  229. -------------------
  230. .. _class_BaseButton_method__pressed:
  231. .. rst-class:: classref-method
  232. void **_pressed** **(** **)** |virtual|
  233. Called when the button is pressed. If you need to know the button's pressed state (and :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active), use :ref:`_toggled<class_BaseButton_method__toggled>` instead.
  234. .. rst-class:: classref-item-separator
  235. ----
  236. .. _class_BaseButton_method__toggled:
  237. .. rst-class:: classref-method
  238. void **_toggled** **(** :ref:`bool<class_bool>` button_pressed **)** |virtual|
  239. Called when the button is toggled (only if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is active).
  240. .. rst-class:: classref-item-separator
  241. ----
  242. .. _class_BaseButton_method_get_draw_mode:
  243. .. rst-class:: classref-method
  244. :ref:`DrawMode<enum_BaseButton_DrawMode>` **get_draw_mode** **(** **)** |const|
  245. Returns the visual state used to draw the button. This is useful mainly when implementing your own draw code by either overriding _draw() or connecting to "draw" signal. The visual state of the button is defined by the :ref:`DrawMode<enum_BaseButton_DrawMode>` enum.
  246. .. rst-class:: classref-item-separator
  247. ----
  248. .. _class_BaseButton_method_is_hovered:
  249. .. rst-class:: classref-method
  250. :ref:`bool<class_bool>` **is_hovered** **(** **)** |const|
  251. Returns ``true`` if the mouse has entered the button and has not left it yet.
  252. .. rst-class:: classref-item-separator
  253. ----
  254. .. _class_BaseButton_method_set_pressed_no_signal:
  255. .. rst-class:: classref-method
  256. void **set_pressed_no_signal** **(** :ref:`bool<class_bool>` pressed **)**
  257. Changes the :ref:`pressed<class_BaseButton_property_pressed>` state of the button, without emitting :ref:`toggled<class_BaseButton_signal_toggled>`. Use when you just want to change the state of the button without sending the pressed event (e.g. when initializing scene). Only works if :ref:`toggle_mode<class_BaseButton_property_toggle_mode>` is ``true``.
  258. \ **Note:** This method doesn't unpress other buttons in its button :ref:`group<class_BaseButton_property_group>`.
  259. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  260. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  261. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  262. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`