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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/EditorInspector.xml.
- .. _class_EditorInspector:
- EditorInspector
- ===============
- **Inherits:** :ref:`ScrollContainer<class_ScrollContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- A control used to edit properties of an object.
- .. rst-class:: classref-introduction-group
- Description
- -----------
- This is the control that implements property editing in the editor's Settings dialogs, the Inspector dock, etc. To get the **EditorInspector** used in the editor's Inspector dock, use :ref:`EditorInterface.get_inspector<class_EditorInterface_method_get_inspector>`.
- \ **EditorInspector** will show properties in the same order as the array returned by :ref:`Object.get_property_list<class_Object_method_get_property_list>`.
- If a property's name is path-like (i.e. if it contains forward slashes), **EditorInspector** will create nested sections for "directories" along the path. For example, if a property is named ``highlighting/gdscript/node_path_color``, it will be shown as "Node Path Color" inside the "GDScript" section nested inside the "Highlighting" section.
- If a property has :ref:`@GlobalScope.PROPERTY_USAGE_GROUP<class_@GlobalScope_constant_PROPERTY_USAGE_GROUP>` usage, it will group subsequent properties whose name starts with the property's hint string. The group ends when a property does not start with that hint string or when a new group starts. An empty group name effectively ends the current group. **EditorInspector** will create a top-level section for each group. For example, if a property with group usage is named ``Collide With`` and its hint string is ``collide_with_``, a subsequent ``collide_with_area`` property will be shown as "Area" inside the "Collide With" section.
- \ **Note:** Unlike sections created from path-like property names, **EditorInspector** won't capitalize the name for sections created from groups. So properties with group usage usually use capitalized names instead of snake_cased names.
- .. rst-class:: classref-reftable-group
- Properties
- ----------
- .. table::
- :widths: auto
- +-------------------------+---------------------------+--------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | scroll_horizontal_enabled | ``false`` (overrides :ref:`ScrollContainer<class_ScrollContainer_property_scroll_horizontal_enabled>`) |
- +-------------------------+---------------------------+--------------------------------------------------------------------------------------------------------+
- .. rst-class:: classref-reftable-group
- Methods
- -------
- .. table::
- :widths: auto
- +-----------------------------+--------------------------------------------------------------------------------------+
- | :ref:`Object<class_Object>` | :ref:`get_edited_object<class_EditorInspector_method_get_edited_object>` **(** **)** |
- +-----------------------------+--------------------------------------------------------------------------------------+
- | void | :ref:`refresh<class_EditorInspector_method_refresh>` **(** **)** |
- +-----------------------------+--------------------------------------------------------------------------------------+
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Signals
- -------
- .. _class_EditorInspector_signal_object_id_selected:
- .. rst-class:: classref-signal
- **object_id_selected** **(** :ref:`int<class_int>` id **)**
- Emitted when the Edit button of an :ref:`Object<class_Object>` has been pressed in the inspector. This is mainly used in the remote scene tree inspector.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorInspector_signal_property_edited:
- .. rst-class:: classref-signal
- **property_edited** **(** :ref:`String<class_String>` property **)**
- Emitted when a property is edited in the inspector.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorInspector_signal_property_keyed:
- .. rst-class:: classref-signal
- **property_keyed** **(** :ref:`String<class_String>` property **)**
- Emitted when a property is keyed in the inspector. Properties can be keyed by clicking the "key" icon next to a property when the Animation panel is toggled.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorInspector_signal_property_selected:
- .. rst-class:: classref-signal
- **property_selected** **(** :ref:`String<class_String>` property **)**
- Emitted when a property is selected in the inspector.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorInspector_signal_property_toggled:
- .. rst-class:: classref-signal
- **property_toggled** **(** :ref:`String<class_String>` property, :ref:`bool<class_bool>` checked **)**
- Emitted when a boolean property is toggled in the inspector.
- \ **Note:** This signal is never emitted if the internal ``autoclear`` property enabled. Since this property is always enabled in the editor inspector, this signal is never emitted by the editor itself.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorInspector_signal_resource_selected:
- .. rst-class:: classref-signal
- **resource_selected** **(** :ref:`Object<class_Object>` res, :ref:`String<class_String>` prop **)**
- Emitted when a resource is selected in the inspector.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorInspector_signal_restart_requested:
- .. rst-class:: classref-signal
- **restart_requested** **(** **)**
- Emitted when a property that requires a restart to be applied is edited in the inspector. This is only used in the Project Settings and Editor Settings.
- .. rst-class:: classref-section-separator
- ----
- .. rst-class:: classref-descriptions-group
- Method Descriptions
- -------------------
- .. _class_EditorInspector_method_get_edited_object:
- .. rst-class:: classref-method
- :ref:`Object<class_Object>` **get_edited_object** **(** **)**
- Returns the object currently selected in this inspector.
- .. rst-class:: classref-item-separator
- ----
- .. _class_EditorInspector_method_refresh:
- .. rst-class:: classref-method
- void **refresh** **(** **)**
- Refreshes the inspector.
- \ **Note:** To save on CPU resources, calling this method will do nothing if the time specified in ``docks/property_editor/auto_refresh_interval`` editor setting hasn't passed yet since this method was last called. (By default, this interval is set to 0.3 seconds.)
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|