class_editorinterface.rst 32 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/EditorInterface.xml.
  6. .. _class_EditorInterface:
  7. EditorInterface
  8. ===============
  9. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Godot editor's interface.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. EditorInterface gives you control over Godot editor's window. It allows customizing the window, saving and (re-)loading scenes, rendering mesh previews, inspecting and editing resources and objects, and provides access to :ref:`EditorSettings<class_EditorSettings>`, :ref:`EditorFileSystem<class_EditorFileSystem>`, :ref:`EditorResourcePreview<class_EditorResourcePreview>`, :ref:`ScriptEditor<class_ScriptEditor>`, the editor viewport, and information about scenes.
  15. \ **Note:** This class shouldn't be instantiated directly. Instead, access the singleton using :ref:`EditorPlugin.get_editor_interface<class_EditorPlugin_method_get_editor_interface>`.
  16. .. rst-class:: classref-reftable-group
  17. Properties
  18. ----------
  19. .. table::
  20. :widths: auto
  21. +-------------------------+------------------------------------------------------------------------------------+
  22. | :ref:`bool<class_bool>` | :ref:`distraction_free_mode<class_EditorInterface_property_distraction_free_mode>` |
  23. +-------------------------+------------------------------------------------------------------------------------+
  24. .. rst-class:: classref-reftable-group
  25. Methods
  26. -------
  27. .. table::
  28. :widths: auto
  29. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | void | :ref:`edit_node<class_EditorInterface_method_edit_node>` **(** :ref:`Node<class_Node>` node **)** |
  31. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | void | :ref:`edit_resource<class_EditorInterface_method_edit_resource>` **(** :ref:`Resource<class_Resource>` resource **)** |
  33. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | void | :ref:`edit_script<class_EditorInterface_method_edit_script>` **(** :ref:`Script<class_Script>` script, :ref:`int<class_int>` line=-1, :ref:`int<class_int>` column=0, :ref:`bool<class_bool>` grab_focus=true **)** |
  35. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`Control<class_Control>` | :ref:`get_base_control<class_EditorInterface_method_get_base_control>` **(** **)** |
  37. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`String<class_String>` | :ref:`get_current_path<class_EditorInterface_method_get_current_path>` **(** **)** |const| |
  39. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`Node<class_Node>` | :ref:`get_edited_scene_root<class_EditorInterface_method_get_edited_scene_root>` **(** **)** |
  41. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`float<class_float>` | :ref:`get_editor_scale<class_EditorInterface_method_get_editor_scale>` **(** **)** |const| |
  43. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`EditorSettings<class_EditorSettings>` | :ref:`get_editor_settings<class_EditorInterface_method_get_editor_settings>` **(** **)** |
  45. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Control<class_Control>` | :ref:`get_editor_viewport<class_EditorInterface_method_get_editor_viewport>` **(** **)** |
  47. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`FileSystemDock<class_FileSystemDock>` | :ref:`get_file_system_dock<class_EditorInterface_method_get_file_system_dock>` **(** **)** |
  49. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`EditorInspector<class_EditorInspector>` | :ref:`get_inspector<class_EditorInterface_method_get_inspector>` **(** **)** |const| |
  51. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`Array<class_Array>` | :ref:`get_open_scenes<class_EditorInterface_method_get_open_scenes>` **(** **)** |const| |
  53. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`String<class_String>` | :ref:`get_playing_scene<class_EditorInterface_method_get_playing_scene>` **(** **)** |const| |
  55. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`EditorFileSystem<class_EditorFileSystem>` | :ref:`get_resource_filesystem<class_EditorInterface_method_get_resource_filesystem>` **(** **)** |
  57. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`EditorResourcePreview<class_EditorResourcePreview>` | :ref:`get_resource_previewer<class_EditorInterface_method_get_resource_previewer>` **(** **)** |
  59. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`ScriptEditor<class_ScriptEditor>` | :ref:`get_script_editor<class_EditorInterface_method_get_script_editor>` **(** **)** |
  61. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`String<class_String>` | :ref:`get_selected_path<class_EditorInterface_method_get_selected_path>` **(** **)** |const| |
  63. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`EditorSelection<class_EditorSelection>` | :ref:`get_selection<class_EditorInterface_method_get_selection>` **(** **)** |
  65. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | void | :ref:`inspect_object<class_EditorInterface_method_inspect_object>` **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` for_property="", :ref:`bool<class_bool>` inspector_only=false **)** |
  67. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`bool<class_bool>` | :ref:`is_playing_scene<class_EditorInterface_method_is_playing_scene>` **(** **)** |const| |
  69. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`bool<class_bool>` | :ref:`is_plugin_enabled<class_EditorInterface_method_is_plugin_enabled>` **(** :ref:`String<class_String>` plugin **)** |const| |
  71. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`Array<class_Array>` | :ref:`make_mesh_previews<class_EditorInterface_method_make_mesh_previews>` **(** :ref:`Array<class_Array>` meshes, :ref:`int<class_int>` preview_size **)** |
  73. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | void | :ref:`open_scene_from_path<class_EditorInterface_method_open_scene_from_path>` **(** :ref:`String<class_String>` scene_filepath **)** |
  75. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | void | :ref:`play_current_scene<class_EditorInterface_method_play_current_scene>` **(** **)** |
  77. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | void | :ref:`play_custom_scene<class_EditorInterface_method_play_custom_scene>` **(** :ref:`String<class_String>` scene_filepath **)** |
  79. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | void | :ref:`play_main_scene<class_EditorInterface_method_play_main_scene>` **(** **)** |
  81. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | void | :ref:`reload_scene_from_path<class_EditorInterface_method_reload_scene_from_path>` **(** :ref:`String<class_String>` scene_filepath **)** |
  83. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_scene<class_EditorInterface_method_save_scene>` **(** **)** |
  85. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | void | :ref:`save_scene_as<class_EditorInterface_method_save_scene_as>` **(** :ref:`String<class_String>` path, :ref:`bool<class_bool>` with_preview=true **)** |
  87. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | void | :ref:`select_file<class_EditorInterface_method_select_file>` **(** :ref:`String<class_String>` file **)** |
  89. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | void | :ref:`set_main_screen_editor<class_EditorInterface_method_set_main_screen_editor>` **(** :ref:`String<class_String>` name **)** |
  91. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | void | :ref:`set_plugin_enabled<class_EditorInterface_method_set_plugin_enabled>` **(** :ref:`String<class_String>` plugin, :ref:`bool<class_bool>` enabled **)** |
  93. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | void | :ref:`stop_playing_scene<class_EditorInterface_method_stop_playing_scene>` **(** **)** |
  95. +-----------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. .. rst-class:: classref-section-separator
  97. ----
  98. .. rst-class:: classref-descriptions-group
  99. Property Descriptions
  100. ---------------------
  101. .. _class_EditorInterface_property_distraction_free_mode:
  102. .. rst-class:: classref-property
  103. :ref:`bool<class_bool>` **distraction_free_mode**
  104. .. rst-class:: classref-property-setget
  105. - void **set_distraction_free_mode** **(** :ref:`bool<class_bool>` value **)**
  106. - :ref:`bool<class_bool>` **is_distraction_free_mode_enabled** **(** **)**
  107. If ``true``, enables distraction-free mode which hides side docks to increase the space available for the main view.
  108. .. rst-class:: classref-section-separator
  109. ----
  110. .. rst-class:: classref-descriptions-group
  111. Method Descriptions
  112. -------------------
  113. .. _class_EditorInterface_method_edit_node:
  114. .. rst-class:: classref-method
  115. void **edit_node** **(** :ref:`Node<class_Node>` node **)**
  116. Edits the given :ref:`Node<class_Node>`. The node will be also selected if it's inside the scene tree.
  117. .. rst-class:: classref-item-separator
  118. ----
  119. .. _class_EditorInterface_method_edit_resource:
  120. .. rst-class:: classref-method
  121. void **edit_resource** **(** :ref:`Resource<class_Resource>` resource **)**
  122. Edits the given :ref:`Resource<class_Resource>`. If the resource is a :ref:`Script<class_Script>` you can also edit it with :ref:`edit_script<class_EditorInterface_method_edit_script>` to specify the line and column position.
  123. .. rst-class:: classref-item-separator
  124. ----
  125. .. _class_EditorInterface_method_edit_script:
  126. .. rst-class:: classref-method
  127. void **edit_script** **(** :ref:`Script<class_Script>` script, :ref:`int<class_int>` line=-1, :ref:`int<class_int>` column=0, :ref:`bool<class_bool>` grab_focus=true **)**
  128. Edits the given :ref:`Script<class_Script>`. The line and column on which to open the script can also be specified. The script will be open with the user-configured editor for the script's language which may be an external editor.
  129. .. rst-class:: classref-item-separator
  130. ----
  131. .. _class_EditorInterface_method_get_base_control:
  132. .. rst-class:: classref-method
  133. :ref:`Control<class_Control>` **get_base_control** **(** **)**
  134. Returns the main container of Godot editor's window. For example, you can use it to retrieve the size of the container and place your controls accordingly.
  135. \ **Warning:** Removing and freeing this node will render the editor useless and may cause a crash.
  136. .. rst-class:: classref-item-separator
  137. ----
  138. .. _class_EditorInterface_method_get_current_path:
  139. .. rst-class:: classref-method
  140. :ref:`String<class_String>` **get_current_path** **(** **)** |const|
  141. Returns the current path being viewed in the :ref:`FileSystemDock<class_FileSystemDock>`.
  142. .. rst-class:: classref-item-separator
  143. ----
  144. .. _class_EditorInterface_method_get_edited_scene_root:
  145. .. rst-class:: classref-method
  146. :ref:`Node<class_Node>` **get_edited_scene_root** **(** **)**
  147. Returns the edited (current) scene's root :ref:`Node<class_Node>`.
  148. .. rst-class:: classref-item-separator
  149. ----
  150. .. _class_EditorInterface_method_get_editor_scale:
  151. .. rst-class:: classref-method
  152. :ref:`float<class_float>` **get_editor_scale** **(** **)** |const|
  153. Returns the actual scale of the editor UI (``1.0`` being 100% scale). This can be used to adjust position and dimensions of the UI added by plugins.
  154. \ **Note:** This value is set via the ``interface/editor/display_scale`` and ``interface/editor/custom_display_scale`` editor settings. Editor must be restarted for changes to be properly applied.
  155. .. rst-class:: classref-item-separator
  156. ----
  157. .. _class_EditorInterface_method_get_editor_settings:
  158. .. rst-class:: classref-method
  159. :ref:`EditorSettings<class_EditorSettings>` **get_editor_settings** **(** **)**
  160. Returns the editor's :ref:`EditorSettings<class_EditorSettings>` instance.
  161. .. rst-class:: classref-item-separator
  162. ----
  163. .. _class_EditorInterface_method_get_editor_viewport:
  164. .. rst-class:: classref-method
  165. :ref:`Control<class_Control>` **get_editor_viewport** **(** **)**
  166. Returns the main editor control. Use this as a parent for main screens.
  167. \ **Note:** This returns the main editor control containing the whole editor, not the 2D or 3D viewports specifically.
  168. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  169. .. rst-class:: classref-item-separator
  170. ----
  171. .. _class_EditorInterface_method_get_file_system_dock:
  172. .. rst-class:: classref-method
  173. :ref:`FileSystemDock<class_FileSystemDock>` **get_file_system_dock** **(** **)**
  174. Returns the editor's :ref:`FileSystemDock<class_FileSystemDock>` instance.
  175. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  176. .. rst-class:: classref-item-separator
  177. ----
  178. .. _class_EditorInterface_method_get_inspector:
  179. .. rst-class:: classref-method
  180. :ref:`EditorInspector<class_EditorInspector>` **get_inspector** **(** **)** |const|
  181. Returns the editor's :ref:`EditorInspector<class_EditorInspector>` instance.
  182. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  183. .. rst-class:: classref-item-separator
  184. ----
  185. .. _class_EditorInterface_method_get_open_scenes:
  186. .. rst-class:: classref-method
  187. :ref:`Array<class_Array>` **get_open_scenes** **(** **)** |const|
  188. Returns an :ref:`Array<class_Array>` with the file paths of the currently opened scenes.
  189. .. rst-class:: classref-item-separator
  190. ----
  191. .. _class_EditorInterface_method_get_playing_scene:
  192. .. rst-class:: classref-method
  193. :ref:`String<class_String>` **get_playing_scene** **(** **)** |const|
  194. Returns the name of the scene that is being played. If no scene is currently being played, returns an empty string.
  195. .. rst-class:: classref-item-separator
  196. ----
  197. .. _class_EditorInterface_method_get_resource_filesystem:
  198. .. rst-class:: classref-method
  199. :ref:`EditorFileSystem<class_EditorFileSystem>` **get_resource_filesystem** **(** **)**
  200. Returns the editor's :ref:`EditorFileSystem<class_EditorFileSystem>` instance.
  201. .. rst-class:: classref-item-separator
  202. ----
  203. .. _class_EditorInterface_method_get_resource_previewer:
  204. .. rst-class:: classref-method
  205. :ref:`EditorResourcePreview<class_EditorResourcePreview>` **get_resource_previewer** **(** **)**
  206. Returns the editor's :ref:`EditorResourcePreview<class_EditorResourcePreview>` instance.
  207. .. rst-class:: classref-item-separator
  208. ----
  209. .. _class_EditorInterface_method_get_script_editor:
  210. .. rst-class:: classref-method
  211. :ref:`ScriptEditor<class_ScriptEditor>` **get_script_editor** **(** **)**
  212. Returns the editor's :ref:`ScriptEditor<class_ScriptEditor>` instance.
  213. \ **Warning:** Removing and freeing this node will render a part of the editor useless and may cause a crash.
  214. .. rst-class:: classref-item-separator
  215. ----
  216. .. _class_EditorInterface_method_get_selected_path:
  217. .. rst-class:: classref-method
  218. :ref:`String<class_String>` **get_selected_path** **(** **)** |const|
  219. Returns the path of the directory currently selected in the :ref:`FileSystemDock<class_FileSystemDock>`. If a file is selected, its base directory will be returned using :ref:`String.get_base_dir<class_String_method_get_base_dir>` instead.
  220. .. rst-class:: classref-item-separator
  221. ----
  222. .. _class_EditorInterface_method_get_selection:
  223. .. rst-class:: classref-method
  224. :ref:`EditorSelection<class_EditorSelection>` **get_selection** **(** **)**
  225. Returns the editor's :ref:`EditorSelection<class_EditorSelection>` instance.
  226. .. rst-class:: classref-item-separator
  227. ----
  228. .. _class_EditorInterface_method_inspect_object:
  229. .. rst-class:: classref-method
  230. void **inspect_object** **(** :ref:`Object<class_Object>` object, :ref:`String<class_String>` for_property="", :ref:`bool<class_bool>` inspector_only=false **)**
  231. Shows the given property on the given ``object`` in the editor's Inspector dock. If ``inspector_only`` is ``true``, plugins will not attempt to edit ``object``.
  232. .. rst-class:: classref-item-separator
  233. ----
  234. .. _class_EditorInterface_method_is_playing_scene:
  235. .. rst-class:: classref-method
  236. :ref:`bool<class_bool>` **is_playing_scene** **(** **)** |const|
  237. Returns ``true`` if a scene is currently being played, ``false`` otherwise. Paused scenes are considered as being played.
  238. .. rst-class:: classref-item-separator
  239. ----
  240. .. _class_EditorInterface_method_is_plugin_enabled:
  241. .. rst-class:: classref-method
  242. :ref:`bool<class_bool>` **is_plugin_enabled** **(** :ref:`String<class_String>` plugin **)** |const|
  243. Returns ``true`` if the specified ``plugin`` is enabled. The plugin name is the same as its directory name.
  244. .. rst-class:: classref-item-separator
  245. ----
  246. .. _class_EditorInterface_method_make_mesh_previews:
  247. .. rst-class:: classref-method
  248. :ref:`Array<class_Array>` **make_mesh_previews** **(** :ref:`Array<class_Array>` meshes, :ref:`int<class_int>` preview_size **)**
  249. Returns mesh previews rendered at the given size as an :ref:`Array<class_Array>` of :ref:`Texture<class_Texture>`\ s.
  250. .. rst-class:: classref-item-separator
  251. ----
  252. .. _class_EditorInterface_method_open_scene_from_path:
  253. .. rst-class:: classref-method
  254. void **open_scene_from_path** **(** :ref:`String<class_String>` scene_filepath **)**
  255. Opens the scene at the given path.
  256. .. rst-class:: classref-item-separator
  257. ----
  258. .. _class_EditorInterface_method_play_current_scene:
  259. .. rst-class:: classref-method
  260. void **play_current_scene** **(** **)**
  261. Plays the currently active scene.
  262. .. rst-class:: classref-item-separator
  263. ----
  264. .. _class_EditorInterface_method_play_custom_scene:
  265. .. rst-class:: classref-method
  266. void **play_custom_scene** **(** :ref:`String<class_String>` scene_filepath **)**
  267. Plays the scene specified by its filepath.
  268. .. rst-class:: classref-item-separator
  269. ----
  270. .. _class_EditorInterface_method_play_main_scene:
  271. .. rst-class:: classref-method
  272. void **play_main_scene** **(** **)**
  273. Plays the main scene.
  274. .. rst-class:: classref-item-separator
  275. ----
  276. .. _class_EditorInterface_method_reload_scene_from_path:
  277. .. rst-class:: classref-method
  278. void **reload_scene_from_path** **(** :ref:`String<class_String>` scene_filepath **)**
  279. Reloads the scene at the given path.
  280. .. rst-class:: classref-item-separator
  281. ----
  282. .. _class_EditorInterface_method_save_scene:
  283. .. rst-class:: classref-method
  284. :ref:`Error<enum_@GlobalScope_Error>` **save_scene** **(** **)**
  285. Saves the scene. Returns either ``OK`` or ``ERR_CANT_CREATE`` (see :ref:`@GlobalScope<class_@GlobalScope>` constants).
  286. .. rst-class:: classref-item-separator
  287. ----
  288. .. _class_EditorInterface_method_save_scene_as:
  289. .. rst-class:: classref-method
  290. void **save_scene_as** **(** :ref:`String<class_String>` path, :ref:`bool<class_bool>` with_preview=true **)**
  291. Saves the scene as a file at ``path``.
  292. .. rst-class:: classref-item-separator
  293. ----
  294. .. _class_EditorInterface_method_select_file:
  295. .. rst-class:: classref-method
  296. void **select_file** **(** :ref:`String<class_String>` file **)**
  297. Selects the file, with the path provided by ``file``, in the FileSystem dock.
  298. .. rst-class:: classref-item-separator
  299. ----
  300. .. _class_EditorInterface_method_set_main_screen_editor:
  301. .. rst-class:: classref-method
  302. void **set_main_screen_editor** **(** :ref:`String<class_String>` name **)**
  303. Sets the editor's current main screen to the one specified in ``name``. ``name`` must match the text of the tab in question exactly (``2D``, ``3D``, ``Script``, ``AssetLib``).
  304. .. rst-class:: classref-item-separator
  305. ----
  306. .. _class_EditorInterface_method_set_plugin_enabled:
  307. .. rst-class:: classref-method
  308. void **set_plugin_enabled** **(** :ref:`String<class_String>` plugin, :ref:`bool<class_bool>` enabled **)**
  309. Sets the enabled status of a plugin. The plugin name is the same as its directory name.
  310. .. rst-class:: classref-item-separator
  311. ----
  312. .. _class_EditorInterface_method_stop_playing_scene:
  313. .. rst-class:: classref-method
  314. void **stop_playing_scene** **(** **)**
  315. Stops the scene that is currently playing.
  316. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  317. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  318. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  319. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`