class_godotsharp.rst 6.8 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/mono/doc_classes/GodotSharp.xml.
  6. .. _class_GodotSharp:
  7. GodotSharp
  8. ==========
  9. **Inherits:** :ref:`Object<class_Object>`
  10. Bridge between Godot and the Mono runtime (Mono-enabled builds only).
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. This class is a bridge between Godot and the Mono runtime. It exposes several low-level operations and is only available in Mono-enabled Godot builds.
  15. See also :ref:`CSharpScript<class_CSharpScript>`.
  16. .. rst-class:: classref-reftable-group
  17. Methods
  18. -------
  19. .. table::
  20. :widths: auto
  21. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`attach_thread<class_GodotSharp_method_attach_thread>` **(** **)** |
  23. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  24. | void | :ref:`detach_thread<class_GodotSharp_method_detach_thread>` **(** **)** |
  25. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`int<class_int>` | :ref:`get_domain_id<class_GodotSharp_method_get_domain_id>` **(** **)** |
  27. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`int<class_int>` | :ref:`get_scripts_domain_id<class_GodotSharp_method_get_scripts_domain_id>` **(** **)** |
  29. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`bool<class_bool>` | :ref:`is_domain_finalizing_for_unload<class_GodotSharp_method_is_domain_finalizing_for_unload>` **(** :ref:`int<class_int>` domain_id **)** |
  31. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`bool<class_bool>` | :ref:`is_runtime_initialized<class_GodotSharp_method_is_runtime_initialized>` **(** **)** |
  33. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`bool<class_bool>` | :ref:`is_runtime_shutting_down<class_GodotSharp_method_is_runtime_shutting_down>` **(** **)** |
  35. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`bool<class_bool>` | :ref:`is_scripts_domain_loaded<class_GodotSharp_method_is_scripts_domain_loaded>` **(** **)** |
  37. +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  38. .. rst-class:: classref-section-separator
  39. ----
  40. .. rst-class:: classref-descriptions-group
  41. Method Descriptions
  42. -------------------
  43. .. _class_GodotSharp_method_attach_thread:
  44. .. rst-class:: classref-method
  45. void **attach_thread** **(** **)**
  46. Attaches the current thread to the Mono runtime.
  47. .. rst-class:: classref-item-separator
  48. ----
  49. .. _class_GodotSharp_method_detach_thread:
  50. .. rst-class:: classref-method
  51. void **detach_thread** **(** **)**
  52. Detaches the current thread from the Mono runtime.
  53. .. rst-class:: classref-item-separator
  54. ----
  55. .. _class_GodotSharp_method_get_domain_id:
  56. .. rst-class:: classref-method
  57. :ref:`int<class_int>` **get_domain_id** **(** **)**
  58. Returns the current MonoDomain ID.
  59. \ **Note:** The Mono runtime must be initialized for this method to work (use :ref:`is_runtime_initialized<class_GodotSharp_method_is_runtime_initialized>` to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.
  60. .. rst-class:: classref-item-separator
  61. ----
  62. .. _class_GodotSharp_method_get_scripts_domain_id:
  63. .. rst-class:: classref-method
  64. :ref:`int<class_int>` **get_scripts_domain_id** **(** **)**
  65. Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as :ref:`get_domain_id<class_GodotSharp_method_get_domain_id>`, unless the scripts domain isn't loaded.
  66. \ **Note:** The Mono runtime must be initialized for this method to work (use :ref:`is_runtime_initialized<class_GodotSharp_method_is_runtime_initialized>` to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.
  67. .. rst-class:: classref-item-separator
  68. ----
  69. .. _class_GodotSharp_method_is_domain_finalizing_for_unload:
  70. .. rst-class:: classref-method
  71. :ref:`bool<class_bool>` **is_domain_finalizing_for_unload** **(** :ref:`int<class_int>` domain_id **)**
  72. Returns ``true`` if the domain is being finalized, ``false`` otherwise.
  73. .. rst-class:: classref-item-separator
  74. ----
  75. .. _class_GodotSharp_method_is_runtime_initialized:
  76. .. rst-class:: classref-method
  77. :ref:`bool<class_bool>` **is_runtime_initialized** **(** **)**
  78. Returns ``true`` if the Mono runtime is initialized, ``false`` otherwise.
  79. .. rst-class:: classref-item-separator
  80. ----
  81. .. _class_GodotSharp_method_is_runtime_shutting_down:
  82. .. rst-class:: classref-method
  83. :ref:`bool<class_bool>` **is_runtime_shutting_down** **(** **)**
  84. Returns ``true`` if the Mono runtime is shutting down, ``false`` otherwise.
  85. .. rst-class:: classref-item-separator
  86. ----
  87. .. _class_GodotSharp_method_is_scripts_domain_loaded:
  88. .. rst-class:: classref-method
  89. :ref:`bool<class_bool>` **is_scripts_domain_loaded** **(** **)**
  90. Returns ``true`` if the scripts domain is loaded, ``false`` otherwise.
  91. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  92. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  93. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  94. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`