class_joint.rst 4.7 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/Joint.xml.
  6. .. _class_Joint:
  7. Joint
  8. =====
  9. **Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`ConeTwistJoint<class_ConeTwistJoint>`, :ref:`Generic6DOFJoint<class_Generic6DOFJoint>`, :ref:`HingeJoint<class_HingeJoint>`, :ref:`PinJoint<class_PinJoint>`, :ref:`SliderJoint<class_SliderJoint>`
  11. Base class for all 3D joints.
  12. .. rst-class:: classref-introduction-group
  13. Description
  14. -----------
  15. Joints are used to bind together two physics bodies. They have a solver priority and can define if the bodies of the two attached nodes should be able to collide with each other.
  16. .. rst-class:: classref-introduction-group
  17. Tutorials
  18. ---------
  19. - `3D Truck Town Demo <https://godotengine.org/asset-library/asset/524>`__
  20. .. rst-class:: classref-reftable-group
  21. Properties
  22. ----------
  23. .. table::
  24. :widths: auto
  25. +---------------------------------+------------------------------------------------------------------------------+------------------+
  26. | :ref:`bool<class_bool>` | :ref:`collision/exclude_nodes<class_Joint_property_collision/exclude_nodes>` | ``true`` |
  27. +---------------------------------+------------------------------------------------------------------------------+------------------+
  28. | :ref:`NodePath<class_NodePath>` | :ref:`nodes/node_a<class_Joint_property_nodes/node_a>` | ``NodePath("")`` |
  29. +---------------------------------+------------------------------------------------------------------------------+------------------+
  30. | :ref:`NodePath<class_NodePath>` | :ref:`nodes/node_b<class_Joint_property_nodes/node_b>` | ``NodePath("")`` |
  31. +---------------------------------+------------------------------------------------------------------------------+------------------+
  32. | :ref:`int<class_int>` | :ref:`solver/priority<class_Joint_property_solver/priority>` | ``1`` |
  33. +---------------------------------+------------------------------------------------------------------------------+------------------+
  34. .. rst-class:: classref-section-separator
  35. ----
  36. .. rst-class:: classref-descriptions-group
  37. Property Descriptions
  38. ---------------------
  39. .. _class_Joint_property_collision/exclude_nodes:
  40. .. rst-class:: classref-property
  41. :ref:`bool<class_bool>` **collision/exclude_nodes** = ``true``
  42. .. rst-class:: classref-property-setget
  43. - void **set_exclude_nodes_from_collision** **(** :ref:`bool<class_bool>` value **)**
  44. - :ref:`bool<class_bool>` **get_exclude_nodes_from_collision** **(** **)**
  45. If ``true``, the two bodies of the nodes are not able to collide with each other.
  46. .. rst-class:: classref-item-separator
  47. ----
  48. .. _class_Joint_property_nodes/node_a:
  49. .. rst-class:: classref-property
  50. :ref:`NodePath<class_NodePath>` **nodes/node_a** = ``NodePath("")``
  51. .. rst-class:: classref-property-setget
  52. - void **set_node_a** **(** :ref:`NodePath<class_NodePath>` value **)**
  53. - :ref:`NodePath<class_NodePath>` **get_node_a** **(** **)**
  54. The node attached to the first side (A) of the joint.
  55. .. rst-class:: classref-item-separator
  56. ----
  57. .. _class_Joint_property_nodes/node_b:
  58. .. rst-class:: classref-property
  59. :ref:`NodePath<class_NodePath>` **nodes/node_b** = ``NodePath("")``
  60. .. rst-class:: classref-property-setget
  61. - void **set_node_b** **(** :ref:`NodePath<class_NodePath>` value **)**
  62. - :ref:`NodePath<class_NodePath>` **get_node_b** **(** **)**
  63. The node attached to the second side (B) of the joint.
  64. .. rst-class:: classref-item-separator
  65. ----
  66. .. _class_Joint_property_solver/priority:
  67. .. rst-class:: classref-property
  68. :ref:`int<class_int>` **solver/priority** = ``1``
  69. .. rst-class:: classref-property-setget
  70. - void **set_solver_priority** **(** :ref:`int<class_int>` value **)**
  71. - :ref:`int<class_int>` **get_solver_priority** **(** **)**
  72. The priority used to define which solver is executed first for multiple joints. The lower the value, the higher the priority.
  73. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  74. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  75. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  76. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`